Player Matchup

Hou Yi
Hou Yi
Mighty1926
Hou Yi
Level 50
God Stats
0W - 2L
1,312 SR
Queue Stats
99W - 99L
1,428 Elo+
Party 4
Merlin
Merlin
Ricksie15
Merlin
Level 27
God Stats
1W - 2L
1,495 SR
Queue Stats
47W - 48L
1,450 Elo+
Party 4
Cthulhu
Cthulhu
SpiderMorty
Cthulhu
Level 111
God Stats
15W - 19L
1,483 SR
Queue Stats
517W - 509L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
thehunts33
Kuzenbo
Level 69
God Stats
4W - 4L
1,546 SR
Queue Stats
41W - 34L
1,493 Elo+
Party 3
Chaac
Chaac
yawnns
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,093 Elo+
Party 3
Team Averages
Level 55
1,467 SR
1,389 Elo+

VS

Team Averages
Level 73
1,630 SR
1,513 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Acerions
Hades
Level 77
God Stats
6W - 4L
1,734 SR
Queue Stats
36W - 28L
1,464 Elo+
Party 2
Set
Set
Commander_Squid4
Set
Level 83
God Stats
6W - 1L
1,804 SR
Queue Stats
116W - 54L
1,599 Elo+
Party 1
Atlas
Atlas
EthansDTB
Atlas
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,511 Elo+
Party 2
The Morrigan
The Morrigan
Fatigue_Gamer
The Morrigan
Level 99
God Stats
1W - 0L
1,615 SR
Queue Stats
53W - 44L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mighty1926
Hou Yi
15
0 / 8 / 2
8,956
896
7,369
17,472
6,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Ricksie15
Merlin
15
1 / 4 / 2
9,727
973
9,521
10,761
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SpiderMorty
Cthulhu
15
2 / 4 / 2
10,487
1,049
11,467
18,762
25,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
thehunts33
Kuzenbo
15
1 / 3 / 2
9,448
945
7,747
18,891
22,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
yawnns
Chaac
15
0 / 6 / 3
9,077
908
6,466
18,747
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

197

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 0 / 4
8,712
871
2,045
3,221
1,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
Acerions
Hades
17
3 / 0 / 16
10,719
1,072
17,963
9,671
6,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
14 / 2 / 8
12,799
1,280
32,073
13,572
8,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
EthansDTB
Atlas
17
0 / 1 / 15
10,819
1,082
6,818
10,762
11,817
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Morrigan
Fatigue_Gamer
The Morrigan
16
8 / 1 / 8
11,421
1,142
19,622
9,001
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
4
Kills
25
25
Deaths
4
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
4
2
W
Hades
Acerions
Hades
3
0
16
11
W
14
2
8
9
W
Atlas
EthansDTB
Atlas
0
1
15
7.5
W
The Morrigan
Fatigue_Gamer
The Morrigan
8
1
8
12
L
Hou Yi
Mighty1926
Hou Yi
0
8
2
0.13
L
Merlin
Ricksie15
Merlin
1
4
2
0.5
L
Cthulhu
SpiderMorty
Cthulhu
2
4
2
0.75
L
Kuzenbo
thehunts33
Kuzenbo
1
3
2
0.67
L
Chaac
yawnns
Chaac
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
78,521
84,633
Taken
46,227
73,306
Mitigated
31,834
8,851
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,045
1,107
0
95
3,221
1,177
0
2,102
969
0
6,268
W
Hades
Acerions
Hades
17,963
1,341
364
3,600
9,671
6,247
0
6,831
2,523
27,561
0
W
32,073
16,012
0
1,209
13,572
8,135
0
8,309
4,836
0
49,001
W
Atlas
EthansDTB
Atlas
6,818
2,458
1,053
2,002
10,762
11,817
0
5,724
4,582
18,758
0
W
The Morrigan
Fatigue_Gamer
The Morrigan
19,622
4,644
0
541
9,001
4,458
0
4,584
4,139
41,655
1,749
L
Hou Yi
Mighty1926
Hou Yi
7,369
3,340
0
648
17,472
6,857
0
8,289
9,183
0
20,828
L
Merlin
Ricksie15
Merlin
9,521
53
0
0
10,761
4,103
0
3,550
7,211
42,668
0
L
Cthulhu
SpiderMorty
Cthulhu
11,467
944
414
813
18,762
25,977
0
10,827
7,935
29,665
269
L
Kuzenbo
thehunts33
Kuzenbo
7,747
2,534
0
3,997
18,891
22,403
0
8,543
10,348
20,351
0
L
Chaac
yawnns
Chaac
6,466
1,219
12
2,967
18,747
13,966
0
11,445
7,302
0
12,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
54,470
157
Minions Killed
162
5
Camps Cleared
6
962,625
Distance Traveled
825,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,712
871
11
1
0
79,170
0
W
Hades
10,719
1,072
25
3
2
192,028
0
W
Set
12,799
1,280
48
5
1
194,652
0
W
Atlas
10,819
1,082
26
3
0
190,134
0
W
The Morrigan
11,421
1,142
52
5
3
169,809
0
L
Hou Yi
8,956
896
29
3
2
193,406
0
L
Merlin
9,727
973
58
6
1
194,948
0
L
Cthulhu
10,487
1,049
26
3
1
204,588
0
L
Kuzenbo
9,448
945
28
3
1
189,809
0
L
Chaac
9,077
908
16
2
0
179,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role