Player Matchup

Chaac
Chaac
Dumpy_Doo
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 43L
1,500 Elo+
Party 1
Maui
Maui
RibMonkey
Maui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 64L
1,158 Elo+
Party 1
Kukulkan
Kukulkan
gamermonkey1234
Kukulkan
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 60L
1,161 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,273 Elo+

VS

Team Averages
Level 102
1,605 SR
1,336 Elo+
Jing Wei
Jing Wei
Amiriblk
Jing Wei
Level 88
God Stats
3W - 0L
1,806 SR
Queue Stats
54W - 56L
1,383 Elo+
Solo
Artio
Artio
Knemesi
Artio
Level 109
God Stats
4W - 5L
1,185 SR
Queue Stats
99W - 107L
1,255 Elo+
Solo
Kukulkan
Kukulkan
lilderk30
Kukulkan
Level 109
God Stats
5W - 2L
1,825 SR
Queue Stats
170W - 178L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dumpy_Doo
Chaac
14
0 / 4 / 4
11,535
641
12,333
18,548
26,128
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
15
1 / 2 / 4
11,964
665
4,099
21,969
31,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
15
4 / 7 / 0
13,101
728
21,467
15,409
8,552
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amiriblk
Jing Wei
17
8 / 1 / 4
14,329
796
19,887
9,914
5,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Knemesi
Artio
15
2 / 2 / 6
12,447
692
7,733
25,503
40,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
lilderk30
Kukulkan
16
3 / 2 / 7
13,451
747
22,586
12,849
6,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Amiriblk
Jing Wei
8
1
4
10
L
Chaac
Dumpy_Doo
Chaac
0
4
4
0.5
W
Artio
Knemesi
Artio
2
2
6
2.5
L
Maui
1
2
4
1.5
L
Kukulkan
4
7
0
0.57
W
Kukulkan
lilderk30
Kukulkan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,899
Damage
50,206
55,926
Taken
48,266
65,945
Mitigated
51,859
4,991
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Amiriblk
Jing Wei
19,887
11,664
0
925
9,914
5,203
1,223
5,626
4,288
0
80,977
L
Chaac
Dumpy_Doo
Chaac
12,333
672
0
1,739
18,548
26,128
72
9,223
9,325
0
26,430
W
Artio
Knemesi
Artio
7,733
1,469
420
8,003
25,503
40,007
124
12,141
13,362
20,030
0
L
Maui
4,099
1,348
578
880
21,969
31,265
328
12,208
9,761
13,494
0
L
Kukulkan
21,467
3,031
0
1,794
15,409
8,552
1,106
9,035
6,374
75,829
0
W
Kukulkan
lilderk30
Kukulkan
22,586
202
0
137
12,849
6,649
0
8,326
4,523
75,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
40,227
133
Minions Killed
205
0
Camps Cleared
0
924,788
Distance Traveled
1,021,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,329
796
97
5
0
351,890
0
L
Chaac
11,535
641
19
1
0
334,420
0
W
Artio
12,447
692
7
0
0
330,579
0
L
Maui
11,964
665
10
1
0
308,627
0
L
Kukulkan
13,101
728
104
6
0
281,741
0
W
Kukulkan
13,451
747
101
6
0
339,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role