Player Matchup

Ares
Ares
Icebox600
Ares
Level 96
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 2L
1,483 Elo+
Party 1
Pele
Pele
InFinite_Crimson
Pele
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 44L
1,528 Elo+
Solo
Ganesha
Ganesha
Mattchan
Ganesha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,415 Elo+
Party 1
Artio
Artio
Sober_Death
Artio
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 327L
1,535 Elo+
Party 1
Odin
Odin
iammikeyp
Odin
Level 121
God Stats
4W - 10L
1,365 SR
Queue Stats
439W - 467L
1,491 Elo+
Solo
Team Averages
Level 123
1,415 SR
1,490 Elo+

VS

Team Averages
Level 116
1,600 SR
1,545 Elo+
Hou Yi
Hou Yi
GODLIKEYO
Hou Yi
Level 29
God Stats
6W - 2L
1,741 SR
Queue Stats
51W - 78L
1,492 Elo+
Solo
Chernobog
Chernobog
Marka Ragnos87
Chernobog
Level 123
God Stats
1W - 0L
1,821 SR
Queue Stats
61W - 50L
1,537 Elo+
Party 2
Hades
Hades
MetalEarAssault
Hades
Level 127
God Stats
2W - 0L
1,731 SR
Queue Stats
55W - 47L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Room_Temp_IQ
Cthulhu
Level 158
God Stats
2W - 0L
1,465 SR
Queue Stats
36W - 18L
1,642 Elo+
Solo
Scylla
Scylla
trollardar
Scylla
Level 145
God Stats
3W - 8L
1,241 SR
Queue Stats
278W - 289L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 5 / 7
8,230
748
6,040
20,144
22,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 3 / 4
9,889
899
17,888
14,812
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Mattchan
Ganesha
15
0 / 5 / 11
7,622
693
5,321
12,756
16,195
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 7
8,608
783
4,965
12,936
8,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
1
0 / 0 / 0
2,860
260
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GODLIKEYO
Hou Yi
13
1 / 4 / 7
8,370
761
8,211
10,080
3,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Marka Ragnos87
Chernobog
17
2 / 1 / 12
9,416
856
9,643
6,560
2,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 9
8,630
785
10,347
8,959
4,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Room_Temp_IQ
Cthulhu
17
4 / 4 / 12
9,696
881
15,079
14,926
18,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
trollardar
Scylla
16
8 / 1 / 7
9,861
896
13,277
5,980
1,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
13
Kills
17
17
Deaths
15
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
GODLIKEYO
Hou Yi
1
4
7
1.13
L
Ares
3
5
7
1.3
L
8
3
4
3.33
W
Chernobog
Marka Ragnos87
Chernobog
2
1
12
8
L
Ganesha
Mattchan
Ganesha
0
5
11
1.1
W
2
5
9
1.3
W
Cthulhu
Room_Temp_IQ
Cthulhu
4
4
12
2.5
L
2
4
7
1.38
L
Odin
0
0
0
0
W
Scylla
trollardar
Scylla
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
56,557
60,648
Taken
46,505
55,638
Mitigated
29,509
15,744
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
GODLIKEYO
Hou Yi
8,211
3,643
846
2,207
10,080
3,196
1,109
4,901
4,962
0
18,351
L
Ares
6,040
324
460
2,283
20,144
22,379
0
13,385
6,759
8,808
0
L
17,888
2,277
1,377
5,172
14,812
8,333
0
8,301
6,511
0
46,961
W
Chernobog
Marka Ragnos87
Chernobog
9,643
6,733
1,011
2,039
6,560
2,131
1,668
741
5,767
0
26,798
L
Ganesha
Mattchan
Ganesha
5,321
185
999
1,021
12,756
16,195
0
8,170
4,586
9,900
0
W
10,347
446
682
1,036
8,959
4,245
0
3,082
5,762
17,462
0
W
Cthulhu
Room_Temp_IQ
Cthulhu
15,079
648
716
2,851
14,926
18,407
248
5,040
9,556
25,162
589
L
4,965
327
1,379
3,053
12,936
8,731
0
8,258
4,678
10,398
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
trollardar
Scylla
13,277
2,060
1,192
1,574
5,980
1,530
1,305
1,696
4,132
19,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
45,973
102
Minions Killed
128
0
Camps Cleared
0
760,451
Distance Traveled
976,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,370
761
21
2
0
165,435
1
L
Ares
8,230
748
14
1
0
183,269
0
L
Pele
9,889
899
62
6
0
223,123
0
W
Chernobog
9,416
856
41
4
0
203,507
0
L
Ganesha
7,622
693
1
0
0
170,762
0
W
Hades
8,630
785
19
2
0
188,309
0
W
Cthulhu
9,696
881
25
2
0
217,899
0
L
Artio
8,608
783
25
2
0
183,297
0
L
Odin
2,860
260
0
0
0
0
0
W
Scylla
9,861
896
22
2
0
200,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role