Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Dennlar
Atlas
Level 118
God Stats
4W - 4L
1,312 SR
Queue Stats
11W - 12L
1,507 Elo+
Solo
Hel
Hel
MyInsanityFy
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
XIII07
Hou Yi
Level 254
God Stats
4W - 7L
1,573 SR
Queue Stats
202W - 205L
1,571 Elo+
Solo
Vamana
Vamana
fatherklkk
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,785 Elo+
Solo
Team Averages
Level 111
1,477 SR
1,578 Elo+

VS

Team Averages
Level 112
1,411 SR
1,410 Elo+
Baron Samedi
Baron Samedi
Chubbzino
Baron Samedi
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 27L
1,386 Elo+
Solo
Izanami
Izanami
Schiefer_1
Izanami
Level 159
God Stats
1W - 1L
1,010 SR
Queue Stats
5W - 10L
1,484 Elo+
Solo
Da Ji
Da Ji
SixTimesInMadrid
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,188 Elo+
Solo
Surtr
Surtr
UNKNOWesh
Surtr
Level 154
God Stats
8W - 6L
1,515 SR
Queue Stats
75W - 60L
1,501 Elo+
Solo
Rama
Rama
xDipzZx
Rama
Level 61
God Stats
41W - 28L
1,738 SR
Queue Stats
135W - 143L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 0 / 2
9,114
911
11,305
11,199
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Dennlar
Atlas
13
1 / 1 / 8
8,101
810
5,711
13,143
8,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 7
8,487
849
6,394
9,697
4,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
XIII07
Hou Yi
16
5 / 0 / 1
8,917
892
9,838
8,261
4,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
fatherklkk
Vamana
13
0 / 0 / 2
7,209
721
3,626
5,560
5,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chubbzino
Baron Samedi
13
0 / 1 / 0
6,681
668
2,409
4,123
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Schiefer_1
Izanami
13
0 / 1 / 1
6,587
659
5,381
6,675
2,964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 0
7,062
706
9,374
13,906
6,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
UNKNOWesh
Surtr
12
0 / 5 / 2
6,582
658
5,179
15,358
16,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
xDipzZx
Rama
11
0 / 2 / 0
6,248
625
4,365
4,434
1,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
2
7
L
Baron Samedi
Chubbzino
Baron Samedi
0
1
0
0
W
Atlas
Dennlar
Atlas
1
1
8
5
W
2
1
7
5.5
L
Izanami
Schiefer_1
Izanami
0
1
1
0.5
L
2
5
0
0.4
L
Surtr
UNKNOWesh
Surtr
0
5
2
0.2
W
Hou Yi
XIII07
Hou Yi
5
0
1
5.5
W
Vamana
fatherklkk
Vamana
0
0
2
1
L
Rama
xDipzZx
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
26,708
47,860
Taken
44,496
27,545
Mitigated
29,532
21,720
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,305
3,819
0
4,993
11,199
4,260
5,653
52
11,147
41,973
0
L
Baron Samedi
Chubbzino
Baron Samedi
2,409
444
45
1,172
4,123
1,996
0
933
3,190
17,973
0
W
Atlas
Dennlar
Atlas
5,711
2,203
0
419
13,143
8,692
354
229
12,914
14,252
0
W
6,394
1,260
5,923
7,109
9,697
4,585
647
68
9,629
21,507
0
L
Izanami
Schiefer_1
Izanami
5,381
2,593
190
412
6,675
2,964
0
4,284
2,391
0
19,794
L
9,374
2,041
0
2,320
13,906
6,244
0
9,882
4,024
0
21,479
L
Surtr
UNKNOWesh
Surtr
5,179
1,512
0
3,341
15,358
16,490
228
5,784
9,574
618
15,721
W
Hou Yi
XIII07
Hou Yi
9,838
5,431
0
2,062
8,261
4,826
4,046
1,438
6,823
0
44,170
W
Vamana
fatherklkk
Vamana
3,626
1,202
0
1,214
5,560
5,182
163
1,008
4,552
0
15,836
L
Rama
xDipzZx
Rama
4,365
3,548
0
700
4,434
1,838
0
2,527
1,907
0
11,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
33,160
244
Minions Killed
150
0
Camps Cleared
0
1,046,533
Distance Traveled
785,244
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,114
911
77
8
0
205,996
0
L
Baron Samedi
6,681
668
35
4
0
124,425
0
W
Atlas
8,101
810
13
1
0
201,640
0
W
Hel
8,487
849
36
4
0
216,849
0
L
Izanami
6,587
659
44
4
0
163,572
3
L
Da Ji
7,062
706
33
3
0
199,383
0
L
Surtr
6,582
658
21
2
0
180,113
0
W
Hou Yi
8,917
892
90
9
0
207,755
0
W
Vamana
7,209
721
28
3
0
214,293
0
L
Rama
6,248
625
17
2
0
117,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role