Player Matchup

Hel
Hel
Band1luver
Hel
Level 88
God Stats
10W - 8L
1,477 SR
Queue Stats
41W - 40L
1,370 Elo+
Party 1
Artio
Artio
MetalChick529
Artio
Level 125
God Stats
4W - 3L
1,649 SR
Queue Stats
63W - 57L
1,378 Elo+
Party 1
Nemesis
Nemesis
Onii Sama AI
Nemesis
Level 118
God Stats
1W - 1L
1,538 SR
Queue Stats
82W - 91L
1,410 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,386 Elo+

VS

Team Averages
Level 63
1,466 SR
1,285 Elo+
Yemoja
Yemoja
The queen6204
Yemoja
Level 18
God Stats
7W - 8L
1,529 SR
Queue Stats
12W - 33L
1,097 Elo+
Party 2
Discordia
Discordia
Why Hurj
Discordia
Level 86
God Stats
6W - 6L
1,386 SR
Queue Stats
204W - 202L
1,422 Elo+
Party 2
Skadi
Skadi
l Elite Killz l
Skadi
Level 86
God Stats
7W - 11L
1,485 SR
Queue Stats
328W - 400L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
11,833
740
7,932
15,235
7,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 4
10,927
683
7,484
24,262
31,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Onii Sama AI
Nemesis
13
3 / 3 / 3
11,556
722
13,454
19,996
11,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
11,231
702
3,193
10,567
14,368
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Why Hurj
Discordia
16
6 / 2 / 4
12,898
806
31,141
11,970
4,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 5
12,470
779
14,490
13,222
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
0
2
4
1
L
Nemesis
Onii Sama AI
Nemesis
3
3
3
1.5
W
0
0
9
4.5
W
Discordia
Why Hurj
Discordia
6
2
4
4
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
48,824
59,493
Taken
35,759
50,588
Mitigated
25,145
17,133
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,932
860
3,892
4,476
15,235
7,889
0
11,327
3,908
54,920
0
L
7,484
366
1,973
4,368
24,262
31,585
0
12,287
11,975
33,310
0
L
Nemesis
Onii Sama AI
Nemesis
13,454
5,867
0
2,424
19,996
11,114
0
11,198
8,798
0
45,748
W
3,193
1,604
5,971
1,837
10,567
14,368
257
4,470
6,097
13,250
0
W
Discordia
Why Hurj
Discordia
31,141
3,078
248
3,049
11,970
4,841
1,395
4,330
7,640
82,154
0
W
14,490
7,346
0
1,160
13,222
5,936
990
7,176
6,046
0
55,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
36,599
174
Minions Killed
169
0
Camps Cleared
0
866,948
Distance Traveled
762,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,833
740
84
5
0
256,125
0
L
Artio
10,927
683
33
2
0
306,376
0
L
Nemesis
11,556
722
57
4
0
304,447
2
W
Yemoja
11,231
702
11
1
0
259,565
0
W
Discordia
12,898
806
84
5
0
273,802
0
W
Skadi
12,470
779
74
5
0
229,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role