Player Matchup

Chang'e
Chang'e
AJewishFamily
Chang'e
Level 107
God Stats
8W - 5L
1,608 SR
Queue Stats
9W - 9L
1,474 Elo+
Party 1
Skadi
Skadi
Amon4492
Skadi
Level 128
God Stats
7W - 2L
1,906 SR
Queue Stats
39W - 49L
1,511 Elo+
Party 1
Mulan
Mulan
orbitalation
Mulan
Level 155
God Stats
26W - 20L
1,600 SR
Queue Stats
87W - 88L
1,500 Elo+
Party 1
Team Averages
Level 130
1,705 SR
1,495 Elo+

VS

Team Averages
Level 146
1,458 SR
1,441 Elo+
Nox
Nox
OPZ KOVACH
Nox
Level 155
God Stats
69W - 76L
1,523 SR
Queue Stats
279W - 271L
1,565 Elo+
Solo
Cthulhu
Cthulhu
PlugoYote
Cthulhu
Level 124
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Ao Kuang
Ao Kuang
Xevmeister
Ao Kuang
Level 158
God Stats
61W - 60L
1,565 SR
Queue Stats
125W - 142L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
3 / 1 / 9
8,319
832
5,079
9,908
8,600
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
Amon4492
Skadi
12
7 / 1 / 6
9,162
916
9,884
8,115
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 9
8,726
873
7,008
9,875
9,159
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,743
774
9,112
7,790
3,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
PlugoYote
Cthulhu
9
0 / 5 / 1
6,901
690
4,913
9,955
9,845
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Xevmeister
Ao Kuang
9
1 / 8 / 1
7,134
713
7,062
12,102
5,085
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
15
Kills
2
2
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
1
9
7.5
W
Skadi
Amon4492
Skadi
7
1
6
10
L
1
2
0
0.5
L
Cthulhu
PlugoYote
Cthulhu
0
5
1
0.1
L
Ao Kuang
Xevmeister
Ao Kuang
1
8
1
0.19
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
21,087
27,898
Taken
29,847
21,586
Mitigated
18,515
10,923
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,079
660
3,362
5,491
9,908
8,600
667
8,326
1,582
24,464
0
W
Skadi
Amon4492
Skadi
9,884
4,860
0
765
8,115
3,827
440
6,512
1,603
0
44,611
L
9,112
486
0
2,675
7,790
3,585
0
1,405
6,385
43,083
0
L
Cthulhu
PlugoYote
Cthulhu
4,913
487
221
170
9,955
9,845
0
2,366
7,589
15,475
0
L
Ao Kuang
Xevmeister
Ao Kuang
7,062
2,556
0
2,379
12,102
5,085
0
1,786
10,316
17,119
0
W
7,008
1,334
0
1,305
9,875
9,159
207
6,682
3,193
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
21,778
100
Minions Killed
102
0
Camps Cleared
0
550,333
Distance Traveled
505,794
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,319
832
22
2
0
188,840
0
W
Skadi
9,162
916
67
7
0
189,401
2
L
Nox
7,743
774
69
7
0
179,798
0
L
Cthulhu
6,901
690
20
2
0
170,295
0
L
Ao Kuang
7,134
713
13
1
0
155,701
0
W
Mulan
8,726
873
11
1
0
172,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role