Player Matchup

Bellona
Bellona
IDKreallyfr
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
TrinitieSenpai
Izanami
Level 42
God Stats
2W - 5L
1,413 SR
Queue Stats
12W - 14L
1,484 Elo+
Party 3
Mercury
Mercury
Valhalla831
Mercury
Level 100
God Stats
1W - 0L
1,640 SR
Queue Stats
12W - 12L
1,646 Elo+
Party 2
Ganesha
Ganesha
Ximriah
Ganesha
Level 20
God Stats
2W - 4L
1,386 SR
Queue Stats
18W - 21L
1,599 Elo+
Party 3
Poseidon
Poseidon
ognam
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 36
1,488 SR
1,546 Elo+

VS

Team Averages
Level 35
1,447 SR
1,337 Elo+
Ishtar
Ishtar
 
Ishtar
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arkithin
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,164 Elo+
Party 1
Serqet
Serqet
Boopyrie
Serqet
Level 86
God Stats
3W - 6L
1,415 SR
Queue Stats
73W - 75L
1,355 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Braverhorizon78
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 1
Ymir
Ymir
Uravifrop
Ymir
Level 10
God Stats
3W - 4L
1,321 SR
Queue Stats
8W - 10L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IDKreallyfr
Bellona
13
4 / 1 / 0
8,721
581
8,840
14,701
17,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 0
9,473
632
10,728
7,391
3,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Valhalla831
Mercury
17
9 / 0 / 2
10,239
683
9,515
11,181
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Ximriah
Ganesha
13
1 / 0 / 7
8,509
567
4,088
8,411
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ognam
Poseidon
12
2 / 4 / 5
7,258
484
4,258
8,739
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 0
6,069
405
4,482
9,933
3,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Arkithin
Bellona
12
0 / 4 / 2
6,987
466
7,665
12,662
17,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serqet
Boopyrie
Serqet
12
2 / 4 / 1
7,214
481
4,943
11,108
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Braverhorizon78
Morgan Le Fay
12
3 / 7 / 0
6,854
457
8,497
10,913
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 1 / 0
5,951
397
1,611
10,591
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
5
5
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
0
0
L
Bellona
Arkithin
Bellona
0
4
2
0.25
L
Serqet
Boopyrie
Serqet
2
4
1
0.63
L
Morgan Le Fay
Braverhorizon78
Morgan Le Fay
3
7
0
0.43
W
Bellona
IDKreallyfr
Bellona
4
1
0
4
W
5
0
0
5
L
Ymir
0
1
0
0
W
Mercury
Valhalla831
Mercury
9
0
2
10
W
Ganesha
Ximriah
Ganesha
1
0
7
4.5
W
Poseidon
ognam
Poseidon
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,429
Damage
27,198
50,423
Taken
55,207
35,565
Mitigated
39,126
13,195
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,482
2,889
0
2,307
9,933
3,518
0
440
9,493
0
38,371
L
Bellona
Arkithin
Bellona
7,665
2,192
0
1,647
12,662
17,057
0
414
12,248
0
44,424
L
Serqet
Boopyrie
Serqet
4,943
2,032
0
453
11,108
4,760
0
1,133
9,975
0
47,020
L
Morgan Le Fay
Braverhorizon78
Morgan Le Fay
8,497
544
0
956
10,913
3,958
0
5,318
5,595
39,273
0
W
Bellona
IDKreallyfr
Bellona
8,840
3,062
0
5,511
14,701
17,627
518
0
14,701
0
55,097
W
10,728
8,054
0
3,282
7,391
3,165
364
423
6,968
0
98,600
L
Ymir
1,611
514
0
798
10,591
9,833
0
1,041
9,550
21,556
0
W
Mercury
Valhalla831
Mercury
9,515
6,728
0
737
11,181
4,610
0
1,732
9,047
0
116,687
W
Ganesha
Ximriah
Ganesha
4,088
422
320
2,845
8,411
7,584
48
1,950
6,461
29,438
0
W
Poseidon
ognam
Poseidon
4,258
1,701
0
500
8,739
2,579
358
6,003
2,736
31,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,200
Gold Earned
33,075
542
Minions Killed
306
0
Camps Cleared
0
1,536,137
Distance Traveled
1,388,032
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,069
405
69
5
0
278,350
0
L
Bellona
6,987
466
62
4
0
305,604
0
L
Serqet
7,214
481
75
5
0
311,891
0
L
Morgan Le Fay
6,854
457
64
4
0
228,781
5
W
Bellona
8,721
581
106
7
0
288,886
0
W
Izanami
9,473
632
191
13
0
279,361
0
L
Ymir
5,951
397
36
2
0
263,406
0
W
Mercury
10,239
683
169
11
0
380,421
0
W
Ganesha
8,509
567
12
1
0
295,534
3
W
Poseidon
7,258
484
64
4
0
291,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role