Player Matchup

Scylla
Scylla
IdiotRepellent
Scylla
Level 156
God Stats
2W - 3L
1,513 SR
Queue Stats
97W - 92L
1,537 Elo+
Party 3
Chaac
Chaac
Logrenski
Chaac
Level 16
God Stats
2W - 0L
1,718 SR
Queue Stats
34W - 33L
1,469 Elo+
Party 3
Xing Tian
Xing Tian
MiniMeeech
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,505 Elo+
Party 3
Kali
Kali
Oooey
Kali
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 74L
1,507 Elo+
Party 1
Medusa
Medusa
SirHenny420
Medusa
Level 58
God Stats
3W - 5L
1,617 SR
Queue Stats
8W - 14L
1,331 Elo+
Party 1
Team Averages
Level 59
1,570 SR
1,470 Elo+

VS

Team Averages
Level 22
1,490 SR
1,496 Elo+
Ymir
Ymir
BoingDeDurazno
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
CULEERO
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,453 Elo+
Party 2
Surtr
Surtr
GenericFatMan
Surtr
Level 41
God Stats
43W - 27L
1,448 SR
Queue Stats
345W - 344L
1,509 Elo+
Solo
Neith
Neith
MRS Emmdriax
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Nemesis
Nemesis
iZeusG117
Nemesis
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 55L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,075
651
13,124
6,182
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Logrenski
Chaac
16
2 / 4 / 2
9,434
555
8,880
14,893
14,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
MiniMeeech
Xing Tian
14
3 / 0 / 9
9,427
555
4,800
10,244
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Oooey
Kali
17
4 / 1 / 8
10,269
604
6,008
14,636
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
6 / 0 / 4
9,520
560
6,112
6,750
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,080
299
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
CULEERO
Vulcan
11
0 / 4 / 0
6,621
389
3,845
7,202
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 5 / 0
8,967
527
12,478
21,757
17,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 0
7,039
414
3,232
11,157
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
iZeusG117
Nemesis
14
1 / 6 / 1
8,777
516
4,834
14,764
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
5
5
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Vulcan
CULEERO
Vulcan
0
4
0
0
L
4
5
0
0.8
W
7
0
6
10
W
Chaac
Logrenski
Chaac
2
4
2
0.75
L
0
7
0
0
W
Xing Tian
MiniMeeech
Xing Tian
3
0
9
7.5
W
Kali
Oooey
Kali
4
1
8
8
W
Medusa
6
0
4
8
L
Nemesis
iZeusG117
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
24,389
52,705
Taken
54,880
37,748
Mitigated
29,426
15,464
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
CULEERO
Vulcan
3,845
363
0
0
7,202
2,191
0
3,693
3,509
33,626
0
L
12,478
5,912
0
4,248
21,757
17,546
0
5,864
15,893
1,021
64,659
W
13,124
942
0
1,706
6,182
2,459
2,459
843
5,339
96,873
0
W
Chaac
Logrenski
Chaac
8,880
2,626
0
2,650
14,893
14,315
0
517
14,376
0
78,575
L
3,232
1,143
0
991
11,157
3,840
442
5,677
5,480
0
38,124
W
Xing Tian
MiniMeeech
Xing Tian
4,800
263
117
2,453
10,244
11,549
270
1,178
9,066
20,018
0
W
Kali
Oooey
Kali
6,008
2,521
0
4,782
14,636
6,951
622
912
13,724
0
83,380
W
Medusa
6,112
2,497
0
3,756
6,750
2,474
3,312
992
5,758
0
62,758
L
Nemesis
iZeusG117
Nemesis
4,834
1,497
0
188
14,764
5,849
0
2,690
12,074
0
78,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
36,484
547
Minions Killed
329
0
Camps Cleared
0
1,799,822
Distance Traveled
1,333,044
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,080
299
0
0
0
0
0
L
Vulcan
6,621
389
43
3
0
374,716
3
L
Surtr
8,967
527
103
6
0
304,846
0
W
Scylla
11,075
651
180
11
0
327,472
0
W
Chaac
9,434
555
134
8
0
364,128
1
L
Neith
7,039
414
58
3
0
272,551
4
W
Xing Tian
9,427
555
24
1
0
332,434
0
W
Kali
10,269
604
115
7
0
447,962
3
W
Medusa
9,520
560
94
6
0
327,826
2
L
Nemesis
8,777
516
125
7
0
380,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role