Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AceMob27
Jormungandr
Level 82
God Stats
10W - 7L
1,488 SR
Queue Stats
165W - 171L
1,406 Elo+
Party 1
Nemesis
Nemesis
Boogie831
Nemesis
Level 140
God Stats
3W - 1L
1,634 SR
Queue Stats
195W - 200L
1,455 Elo+
Party 1
Bellona
Bellona
K1ng70013
Bellona
Level 104
God Stats
2W - 1L
1,313 SR
Queue Stats
140W - 139L
1,431 Elo+
Party 1
Sol
Sol
The-Misused
Sol
Level 123
God Stats
5W - 3L
1,579 SR
Queue Stats
214W - 223L
1,498 Elo+
Solo
Team Averages
Level 114
1,503 SR
1,458 Elo+

VS

Team Averages
Level 112
1,479 SR
1,510 Elo+
Scylla
Scylla
Candrez
Scylla
Level 120
God Stats
0W - 2L
1,178 SR
Queue Stats
56W - 55L
1,428 Elo+
Solo
Kumbhakarna
Kumbhakarna
EhhPhinRownd
Kumbhakarna
Level 143
God Stats
2W - 3L
1,287 SR
Queue Stats
107W - 111L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Inferno ZS
Cthulhu
Level 109
God Stats
4W - 2L
1,719 SR
Queue Stats
260W - 272L
1,569 Elo+
Party 2
Sobek
Sobek
McQueenX
Sobek
Level 116
God Stats
2W - 1L
1,711 SR
Queue Stats
133W - 142L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
iRenton
Hou Yi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 5 / 15
12,030
668
18,103
22,687
40,272
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
AceMob27
Jormungandr
19
5 / 5 / 11
12,250
681
20,687
18,928
15,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Boogie831
Nemesis
20
3 / 5 / 16
12,724
707
13,166
18,801
12,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
K1ng70013
Bellona
20
7 / 7 / 11
13,355
742
15,967
31,740
30,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 6 / 10
14,908
828
28,830
20,612
12,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Candrez
Scylla
1
0 / 1 / 0
4,708
262
0
590
90
Kumbhakarna
EhhPhinRownd
Kumbhakarna
16
2 / 9 / 5
10,728
596
10,272
20,857
19,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Inferno ZS
Cthulhu
20
10 / 6 / 15
13,897
772
34,776
29,125
48,849
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sobek
McQueenX
Sobek
20
3 / 5 / 20
13,210
734
16,915
40,684
56,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
iRenton
Hou Yi
20
13 / 7 / 8
14,394
800
29,621
23,324
12,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
76
28
Kills
28
28
Deaths
28
63
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
15
1.7
W
Jormungandr
AceMob27
Jormungandr
5
5
11
2.1
W
Nemesis
Boogie831
Nemesis
3
5
16
2.2
L
Scylla
Candrez
Scylla
0
1
0
0
L
Kumbhakarna
EhhPhinRownd
Kumbhakarna
2
9
5
0.5
L
Cthulhu
Inferno ZS
Cthulhu
10
6
15
2.92
W
Bellona
K1ng70013
Bellona
7
7
11
1.79
L
Sobek
McQueenX
Sobek
3
5
20
2.6
W
12
6
10
2.83
L
Hou Yi
iRenton
Hou Yi
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,753
Damage
91,584
112,768
Taken
114,580
111,646
Mitigated
137,764
38,897
Healing
42,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,103
721
4,763
7,162
22,687
40,272
155
9,795
12,211
37,408
0
W
Jormungandr
AceMob27
Jormungandr
20,687
2,747
734
2,776
18,928
15,377
160
10,721
7,811
39,222
0
W
Nemesis
Boogie831
Nemesis
13,166
6,983
2,032
3,395
18,801
12,484
3,055
10,612
7,660
0
27,324
L
Scylla
Candrez
Scylla
0
0
0
0
590
90
0
590
0
0
0
L
Kumbhakarna
EhhPhinRownd
Kumbhakarna
10,272
197
700
1,212
20,857
19,983
0
11,397
9,460
22,724
0
L
Cthulhu
Inferno ZS
Cthulhu
34,776
1,191
3,671
8,597
29,125
48,849
153
15,993
13,132
59,956
2,104
W
Bellona
K1ng70013
Bellona
15,967
4,834
2,392
9,002
31,740
30,880
782
13,996
17,317
0
31,564
L
Sobek
McQueenX
Sobek
16,915
1,406
1,255
17,783
40,684
56,758
0
24,485
16,199
26,415
0
W
28,830
11,186
767
5,874
20,612
12,633
5,390
12,276
7,910
51,852
0
L
Hou Yi
iRenton
Hou Yi
29,621
22,340
1,508
7,592
23,324
12,084
1,141
15,155
8,169
0
56,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,267
Gold Earned
56,937
173
Minions Killed
155
0
Camps Cleared
0
1,499,420
Distance Traveled
1,209,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,030
668
45
3
0
353,174
0
W
Jormungandr
12,250
681
25
1
0
273,726
0
W
Nemesis
12,724
707
35
2
0
338,015
0
L
Scylla
4,708
262
0
0
0
0
0
L
Kumbhakarna
10,728
596
26
1
0
274,637
0
L
Cthulhu
13,897
772
46
3
0
311,854
0
W
Bellona
13,355
742
14
1
0
283,356
0
L
Sobek
13,210
734
13
1
0
340,608
0
W
Sol
14,908
828
54
3
0
251,149
0
L
Hou Yi
14,394
800
70
4
0
282,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role