Player Matchup

Freya
Freya
 
Freya
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GILPES
Ah Muzen Cab
Level 156
God Stats
4W - 0L
1,674 SR
Queue Stats
114W - 103L
1,479 Elo+
Party 1
Odin
Odin
Garibalder
Odin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,588 Elo+
Party 1
Team Averages
Level 160
1,535 SR
1,513 Elo+

VS

Team Averages
Level 92
1,436 SR
1,407 Elo+
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Suicideknob
Maui
Level 154
God Stats
4W - 13L
1,178 SR
Queue Stats
580W - 523L
1,515 Elo+
Solo
Chaac
Chaac
Vitto0207
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,236 Elo+
Party 2
Tyr
Tyr
elconserje07
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
10 / 2 / 7
8,832
1,104
11,075
7,749
4,549
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
 
Shiva
13
4 / 1 / 15
8,702
1,088
7,094
9,674
6,963
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
 
Xing Tian
13
3 / 1 / 16
8,556
1,070
6,442
8,986
10,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
GILPES
Ah Muzen Cab
13
1 / 2 / 10
7,745
968
7,400
5,327
2,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 18
8,068
1,009
6,901
8,672
10,015
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 5 / 4
6,996
875
8,023
8,541
4,208
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
 
Hun Batz
10
0 / 5 / 3
5,990
749
4,851
8,630
3,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 2
7,032
879
4,892
6,804
3,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Vitto0207
Chaac
10
0 / 4 / 3
6,155
769
4,475
8,716
9,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 3
7,375
922
4,579
8,153
8,994
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
21
Kills
6
7
Deaths
21
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
2
7
6.75
W
Shiva
 
Shiva
4
1
15
11.5
W
Xing Tian
 
Xing Tian
3
1
16
11
L
Olorun
 
Olorun
1
5
4
0.6
L
Hun Batz
 
Hun Batz
0
5
3
0.3
W
Ah Muzen Cab
GILPES
Ah Muzen Cab
1
2
10
3
W
3
1
18
12
L
2
3
2
1
L
Chaac
Vitto0207
Chaac
0
4
3
0.38
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
26,820
40,408
Taken
40,844
34,356
Mitigated
30,228
18,508
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,075
3,428
59
1,523
7,749
4,549
1,801
2,129
5,620
22,093
0
W
Shiva
 
Shiva
7,094
452
4,144
3,218
9,674
6,963
939
3,387
6,287
0
11,716
W
Xing Tian
 
Xing Tian
6,442
222
1,877
2,642
8,986
10,244
462
2,279
6,707
12,344
0
L
Olorun
 
Olorun
8,023
3,312
1,097
855
8,541
4,208
0
3,853
4,688
18,226
0
L
Hun Batz
 
Hun Batz
4,851
967
651
1,071
8,630
3,452
0
3,831
4,799
0
8,306
W
Ah Muzen Cab
GILPES
Ah Muzen Cab
7,400
2,439
318
247
5,327
2,585
3,886
2,195
3,132
0
27,379
W
6,901
930
2,259
2,221
8,672
10,015
949
2,925
5,747
2,428
11,504
L
4,892
525
516
617
6,804
3,856
0
2,882
3,922
8,904
0
L
Chaac
Vitto0207
Chaac
4,475
176
92
2,238
8,716
9,718
0
5,107
3,609
0
12,930
L
4,579
937
0
750
8,153
8,994
0
3,567
4,586
0
5,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,903
Gold Earned
33,548
97
Minions Killed
85
0
Camps Cleared
0
941,964
Distance Traveled
753,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,832
1,104
19
2
0
158,978
0
W
Shiva
8,702
1,088
11
1
0
193,436
0
W
Xing Tian
8,556
1,070
6
1
0
211,362
0
L
Olorun
6,996
875
38
5
0
132,045
0
L
Hun Batz
5,990
749
8
1
0
147,467
0
W
Ah Muzen Cab
7,745
968
45
6
0
189,003
0
W
Odin
8,068
1,009
16
2
0
189,185
0
L
Maui
7,032
879
25
3
0
157,665
0
L
Chaac
6,155
769
12
2
0
167,195
0
L
Tyr
7,375
922
2
0
0
149,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role