Player Matchup

Hercules
Hercules
BigWeenieLord
Hercules
Level 109
God Stats
16W - 8L
1,669 SR
Queue Stats
711W - 629L
1,667 Elo+
Party 1
Izanami
Izanami
EspritMeow
Izanami
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 131L
1,589 Elo+
Solo
Awilix
Awilix
HENNESSEYF5
Awilix
Level 96
God Stats
56W - 28L
1,704 SR
Queue Stats
181W - 141L
1,645 Elo+
Solo
Merlin
Merlin
IeatSloppyBooty1
Merlin
Level 64
God Stats
11W - 16L
1,674 SR
Queue Stats
641W - 526L
1,647 Elo+
Party 1
Sobek
Sobek
T8theGr8
Sobek
Level 94
God Stats
3W - 4L
1,521 SR
Queue Stats
44W - 33L
1,550 Elo+
Solo
Team Averages
Level 96
1,614 SR
1,619 Elo+

VS

Team Averages
Level 153
1,550 SR
1,593 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Anjonu
Nox
Level 181
God Stats
6W - 10L
1,398 SR
Queue Stats
278W - 227L
1,570 Elo+
Party 2
Loki
Loki
BanaN0XM
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,716 Elo+
Solo
Susano
Susano
Squee545
Susano
Level 121
God Stats
30W - 11L
1,851 SR
Queue Stats
265W - 207L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
Æxitium
Hou Yi
Level 170
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 192L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigWeenieLord
Hercules
12
3 / 0 / 4
7,027
639
5,396
8,458
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
EspritMeow
Izanami
11
1 / 1 / 1
6,421
584
4,831
6,987
2,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
11
9 / 0 / 3
7,162
651
9,231
6,599
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 2
7,283
662
7,276
5,741
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
T8theGr8
Sobek
9
2 / 2 / 7
6,379
580
3,850
12,939
9,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 4 / 2
5,296
481
4,618
12,299
7,200
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
Anjonu
Nox
11
1 / 2 / 0
5,724
520
5,076
6,925
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
1 / 5 / 1
5,540
504
4,090
8,865
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
Squee545
Susano
10
1 / 4 / 0
5,789
526
3,317
8,136
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Æxitium
Hou Yi
10
0 / 2 / 2
5,959
542
5,022
7,845
3,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
4
4
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
2
0.5
L
Nox
Anjonu
Nox
1
2
0
0.5
L
Loki
1
5
1
0.3
W
Hercules
BigWeenieLord
Hercules
3
0
4
5
W
Izanami
EspritMeow
Izanami
1
1
1
1.5
W
Awilix
9
0
3
10.5
W
2
1
2
3
L
Susano
Squee545
Susano
1
4
0
0.25
W
Sobek
T8theGr8
Sobek
2
2
7
2.75
L
Hou Yi
Æxitium
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
22,123
40,724
Taken
44,070
21,588
Mitigated
18,554
13,000
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,618
1,525
873
3,875
12,299
7,200
0
4,484
7,690
22,914
9,588
L
Nox
Anjonu
Nox
5,076
556
0
1,500
6,925
2,669
0
4,194
2,565
41,356
0
L
Loki
4,090
1,098
0
1,639
8,865
2,745
0
1,739
6,986
0
31,260
W
Hercules
BigWeenieLord
Hercules
5,396
1,859
0
5,328
8,458
5,934
0
347
8,111
0
39,216
W
Izanami
EspritMeow
Izanami
4,831
3,386
0
1,361
6,987
2,024
532
753
6,234
0
52,012
W
Awilix
9,231
4,182
0
460
6,599
2,289
0
769
5,830
0
41,144
W
7,276
205
0
719
5,741
2,145
536
2,313
3,428
63,260
0
L
Susano
Squee545
Susano
3,317
696
0
958
8,136
2,842
0
36
7,725
0
34,404
W
Sobek
T8theGr8
Sobek
3,850
695
1,119
4,013
12,939
9,196
148
5,214
7,725
16,565
0
L
Hou Yi
Æxitium
Hou Yi
5,022
2,945
0
2,936
7,845
3,098
228
330
7,515
0
43,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,272
Gold Earned
28,308
373
Minions Killed
324
0
Camps Cleared
0
1,157,542
Distance Traveled
1,080,236
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,296
481
51
5
0
210,178
5
L
Nox
5,724
520
85
8
0
213,996
3
L
Loki
5,540
504
59
5
0
235,265
0
W
Hercules
7,027
639
68
6
0
225,222
0
W
Izanami
6,421
584
102
9
0
210,902
0
W
Awilix
7,162
651
62
6
0
281,064
2
W
Merlin
7,283
662
119
11
0
202,696
0
L
Susano
5,789
526
57
5
0
227,364
0
W
Sobek
6,379
580
22
2
0
237,658
4
L
Hou Yi
5,959
542
72
7
0
193,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role