Player Matchup

Gilgamesh
Gilgamesh
BigMunkeyBall
Gilgamesh
Level 39
God Stats
7W - 7L
1,651 SR
Queue Stats
121W - 122L
1,449 Elo+
Party 1
Bastet
Bastet
BisonAssassin
Bastet
Level 10
God Stats
25W - 12L
1,781 SR
Queue Stats
34W - 16L
1,682 Elo+
Party 1
Maui
Maui
Gay_Canadian
Maui
Level 143
God Stats
2W - 3L
1,299 SR
Queue Stats
86W - 42L
1,687 Elo+
Party 1
Sobek
Sobek
LhadeSink_
Sobek
Level 16
God Stats
2W - 2L
1,211 SR
Queue Stats
29W - 13L
1,638 Elo+
Party 1
Kukulkan
Kukulkan
yazzzberry
Kukulkan
Level 68
God Stats
4W - 1L
1,662 SR
Queue Stats
99W - 62L
1,621 Elo+
Party 1
Team Averages
Level 55
1,521 SR
1,615 Elo+

VS

Team Averages
Level 47
1,486 SR
1,416 Elo+
Thor
Thor
Dbaogamer
Thor
Level 27
God Stats
65W - 63L
1,506 SR
Queue Stats
125W - 143L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
Hokage xlnt
Cliodhna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,267 Elo+
Party 2
Merlin
Merlin
Jbaogamer
Merlin
Level 103
God Stats
23W - 22L
1,602 SR
Queue Stats
693W - 755L
1,513 Elo+
Party 2
Athena
Athena
Silverdog1402
Athena
Level 36
God Stats
4W - 15L
1,264 SR
Queue Stats
27W - 46L
1,323 Elo+
Solo
Izanami
Izanami
Tbaogamer
Izanami
Level 69
God Stats
16W - 15L
1,559 SR
Queue Stats
471W - 519L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigMunkeyBall
Gilgamesh
11
2 / 0 / 4
5,871
1,174
2,387
5,266
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 3
5,829
1,166
2,059
2,446
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 0 / 5
6,262
1,252
3,316
4,648
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
10
0 / 1 / 6
5,503
1,101
2,894
3,799
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
yazzzberry
Kukulkan
11
2 / 0 / 5
6,433
1,287
3,298
2,039
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

395

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 3 / 1
5,384
1,077
1,862
4,767
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Hokage xlnt
Cliodhna
10
0 / 2 / 1
5,348
1,070
1,721
4,460
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Jbaogamer
Merlin
10
1 / 0 / 0
5,844
1,169
8,452
1,041
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,162
1,032
306
1,414
674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Tbaogamer
Izanami
10
0 / 1 / 0
5,646
1,129
3,837
4,091
1,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
7
Kills
1
1
Deaths
7
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigMunkeyBall
Gilgamesh
2
0
4
4
W
1
0
3
2.5
L
Thor
0
3
1
0.17
W
2
0
5
4.5
L
Cliodhna
Hokage xlnt
Cliodhna
0
2
1
0.25
L
Merlin
Jbaogamer
Merlin
1
0
0
1
W
Sobek
0
1
6
3
L
0
1
0
0
L
Izanami
Tbaogamer
Izanami
0
1
0
0
W
Kukulkan
yazzzberry
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,954
Damage
16,178
18,198
Taken
15,773
12,393
Mitigated
6,155
1,469
Healing
731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigMunkeyBall
Gilgamesh
2,387
773
0
173
5,266
2,967
0
2,445
2,821
0
5,924
W
2,059
413
0
139
2,446
966
0
1,515
931
0
7,513
L
Thor
1,862
394
0
240
4,767
1,862
0
2,995
1,524
0
3,854
W
3,316
1,009
0
272
4,648
3,955
0
2,215
2,433
6,821
0
L
Cliodhna
Hokage xlnt
Cliodhna
1,721
294
0
108
4,460
1,809
0
2,704
1,588
0
5,445
L
Merlin
Jbaogamer
Merlin
8,452
467
0
190
1,041
346
0
195
807
22,491
0
W
Sobek
2,894
110
0
875
3,799
3,671
0
1,672
2,127
3,758
0
L
306
119
0
50
1,414
674
0
708
599
1,310
0
L
Izanami
Tbaogamer
Izanami
3,837
2,976
0
143
4,091
1,464
0
2,175
1,747
0
17,518
W
Kukulkan
yazzzberry
Kukulkan
3,298
560
0
10
2,039
834
0
911
1,128
23,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
27,384
83
Minions Killed
97
4
Camps Cleared
4
506,009
Distance Traveled
389,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,871
1,174
5
1
1
109,066
0
W
Bastet
5,829
1,166
25
5
1
114,701
0
L
Thor
5,384
1,077
9
2
0
73,970
0
W
Maui
6,262
1,252
2
0
1
93,851
0
L
Cliodhna
5,348
1,070
9
2
0
104,074
0
L
Merlin
5,844
1,169
35
7
2
105,126
0
W
Sobek
5,503
1,101
4
1
0
94,540
0
L
Athena
5,162
1,032
3
1
1
20,368
0
L
Izanami
5,646
1,129
41
8
1
86,175
0
W
Kukulkan
6,433
1,287
47
9
1
93,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role