Player Matchup

He Bo
He Bo
Paradox82
He Bo
Level 49
God Stats
2W - 3L
1,545 SR
Queue Stats
50W - 45L
1,442 Elo+
Party 2
Izanami
Izanami
SEITZYBOY
Izanami
Level 45
God Stats
0W - 4L
1,020 SR
Queue Stats
62W - 73L
1,320 Elo+
Party 2
Atlas
Atlas
lethallove
Atlas
Level 60
God Stats
2W - 3L
1,519 SR
Queue Stats
30W - 55L
1,265 Elo+
Solo
Team Averages
Level 51
1,361 SR
1,342 Elo+

VS

Team Averages
Level 55
1,512 SR
1,338 Elo+
Vamana
Vamana
Kanna8LiTz
Vamana
Level 65
God Stats
1W - 3L
1,434 SR
Queue Stats
21W - 20L
1,455 Elo+
Solo
Anubis
Anubis
MLK_do_Cafe
Anubis
Level 35
God Stats
5W - 1L
1,593 SR
Queue Stats
27W - 31L
1,235 Elo+
Party 1
Pele
Pele
sopro_soturno3
Pele
Level 64
God Stats
5W - 5L
1,510 SR
Queue Stats
63W - 83L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Paradox82
He Bo
13
5 / 8 / 5
10,996
846
9,750
15,834
4,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SEITZYBOY
Izanami
14
4 / 6 / 6
11,025
848
8,962
14,464
4,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
11
2 / 12 / 6
9,951
765
7,065
20,972
9,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kanna8LiTz
Vamana
14
12 / 3 / 10
12,609
970
16,142
17,913
26,099
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
7 / 3 / 12
12,183
937
14,388
8,252
3,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 5 / 12
12,517
963
12,959
12,108
4,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
11
Kills
26
26
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
Kanna8LiTz
Vamana
12
3
10
5.67
W
Anubis
7
3
12
4.33
L
He Bo
Paradox82
He Bo
5
8
5
0.94
L
Izanami
SEITZYBOY
Izanami
4
6
6
1.17
L
Atlas
2
12
6
0.42
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
43,489
51,270
Taken
38,273
18,199
Mitigated
34,783
3,047
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Kanna8LiTz
Vamana
16,142
9,599
0
1,904
17,913
26,099
1,141
7,388
10,525
1,133
34,214
W
Anubis
14,388
657
0
906
8,252
3,933
333
3,534
4,718
44,770
0
L
He Bo
Paradox82
He Bo
9,750
359
0
1,142
15,834
4,418
0
5,841
9,993
36,824
0
L
Izanami
SEITZYBOY
Izanami
8,962
6,395
0
1,030
14,464
4,653
0
5,334
9,130
0
31,058
L
Atlas
7,065
2,381
0
875
20,972
9,128
0
4,206
16,766
21,880
0
W
12,959
2,735
0
2,021
12,108
4,751
640
6,173
5,935
0
58,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
37,309
102
Minions Killed
138
0
Camps Cleared
0
653,347
Distance Traveled
721,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,609
970
23
2
0
250,046
0
W
Anubis
12,183
937
42
3
0
226,909
0
L
He Bo
10,996
846
53
4
0
212,046
0
L
Izanami
11,025
848
34
3
0
233,586
0
L
Atlas
9,951
765
15
1
0
207,715
0
W
Pele
12,517
963
73
6
0
244,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role