Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
A-B-3538
Persephone
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Daedric_07
Zeus
Level 121
God Stats
7W - 6L
1,713 SR
Queue Stats
12W - 13L
1,489 Elo+
Party 2
Arachne
Arachne
Dr ClapBack
Arachne
Level 107
God Stats
16W - 13L
1,558 SR
Queue Stats
41W - 58L
1,423 Elo+
Solo
Chernobog
Chernobog
PawbloPacatso
Chernobog
Level 157
God Stats
17W - 13L
1,594 SR
Queue Stats
460W - 416L
1,510 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,485 Elo+

VS

Team Averages
Level 141
1,596 SR
1,594 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DUDE0157
Ne Zha
Level 159
God Stats
8W - 2L
1,586 SR
Queue Stats
354W - 101L
1,760 Elo+
Party 1
Ah Puch
Ah Puch
Eckil420
Ah Puch
Level 125
God Stats
267W - 250L
1,616 SR
Queue Stats
289W - 278L
1,566 Elo+
Solo
Ix Chel
Ix Chel
Fonerbart
Ix Chel
Level 147
God Stats
10W - 3L
1,779 SR
Queue Stats
168W - 24L
1,761 Elo+
Party 1
Kuzenbo
Kuzenbo
Nuggyking5224
Kuzenbo
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 121L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 0 / 5
8,094
809
8,209
9,485
11,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
A-B-3538
Persephone
13
1 / 3 / 4
7,543
754
5,909
8,934
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
7,785
779
9,869
8,918
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Dr ClapBack
Arachne
13
3 / 3 / 2
7,493
749
4,164
7,849
3,825
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
PawbloPacatso
Chernobog
13
1 / 4 / 3
7,002
700
5,406
12,211
4,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 0 / 4
8,179
818
9,870
7,988
3,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
DUDE0157
Ne Zha
15
4 / 2 / 7
8,182
818
10,192
10,501
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Eckil420
Ah Puch
13
0 / 4 / 3
7,407
741
5,977
9,280
3,851
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Fonerbart
Ix Chel
16
6 / 2 / 6
8,900
890
9,946
8,559
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
13
2 / 2 / 9
7,942
794
5,232
9,809
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
15
15
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
0
5
5.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
4
5
L
Persephone
A-B-3538
Persephone
1
3
4
1
W
Ne Zha
DUDE0157
Ne Zha
4
2
7
3.75
L
2
5
2
0.6
L
Arachne
Dr ClapBack
Arachne
3
3
2
1.33
W
Ah Puch
Eckil420
Ah Puch
0
4
3
0.38
W
Ix Chel
Fonerbart
Ix Chel
6
2
6
4.5
W
Kuzenbo
2
2
9
3.25
L
Chernobog
PawbloPacatso
Chernobog
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
41,217
47,397
Taken
46,137
26,156
Mitigated
29,957
5,312
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,209
844
0
1,244
9,485
11,518
0
4,636
4,849
0
25,587
W
Ah Muzen Cab
 
Ah Muzen Cab
9,870
4,678
0
1,508
7,988
3,599
1,677
2,567
5,251
0
29,043
L
Persephone
A-B-3538
Persephone
5,909
412
0
1,561
8,934
2,946
0
4,400
4,510
20,169
0
W
Ne Zha
DUDE0157
Ne Zha
10,192
2,054
0
1,058
10,501
4,931
0
3,806
6,457
0
29,292
L
9,869
523
0
530
8,918
3,110
0
3,247
5,671
30,140
0
L
Arachne
Dr ClapBack
Arachne
4,164
3,251
0
870
7,849
3,825
0
3,178
4,671
0
15,862
W
Ah Puch
Eckil420
Ah Puch
5,977
358
0
828
9,280
3,851
381
2,306
6,910
32,708
0
W
Ix Chel
Fonerbart
Ix Chel
9,946
1,693
1,186
3,172
8,559
3,992
3
3,035
5,372
41,154
0
W
Kuzenbo
5,232
2,168
0
1,160
9,809
13,584
176
3,273
6,369
12,105
0
L
Chernobog
PawbloPacatso
Chernobog
5,406
2,547
0
1,107
12,211
4,757
0
5,674
6,537
0
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
40,610
225
Minions Killed
252
0
Camps Cleared
0
1,015,478
Distance Traveled
1,137,027
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,094
809
51
5
0
243,842
0
W
Ah Muzen Cab
8,179
818
50
5
0
247,459
3
L
Persephone
7,543
754
51
5
0
207,186
0
W
Ne Zha
8,182
818
38
4
0
229,129
0
L
Zeus
7,785
779
61
6
0
161,368
0
L
Arachne
7,493
749
26
3
0
196,330
3
W
Ah Puch
7,407
741
71
7
0
200,496
5
W
Ix Chel
8,900
890
78
8
0
237,970
0
W
Kuzenbo
7,942
794
15
2
0
221,973
0
L
Chernobog
7,002
700
36
4
0
206,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role