Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
Kiikoe
Guan Yu
Silver II
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 67L
1,485 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
MeLLoSp14
Erlang Shen
Gold III
Level 179
God Stats
24W - 13L
1,793 SR
Queue Stats
681W - 682L
1,393 MMR
Party 2
Rama
Rama
Gold II
Minkxs
Rama
Gold II
Level 76
God Stats
13W - 14L
1,683 SR
Queue Stats
137W - 120L
1,693 MMR
Party 2
Athena
Athena
Gold II
RJTenn
Athena
Gold II
Level 125
God Stats
2W - 3L
1,365 SR
Queue Stats
46W - 49L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,568 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,593 SR
1,497 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Kickstand54
Cabrakan
Gold IV
Level 128
God Stats
27W - 25L
1,744 SR
Queue Stats
173W - 190L
1,521 MMR
Solo
Tyr
Tyr
Gold IV
SnowIord
Tyr
Gold IV
Level 89
God Stats
2W - 2L
1,615 SR
Queue Stats
29W - 36L
1,565 MMR
Party 3
Charybdis
Charybdis
Silver II
YonderBlitz
Charybdis
Silver II
Level 86
God Stats
2W - 1L
1,607 SR
Queue Stats
28W - 38L
1,400 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 2 / 2
8,764
584
9,784
8,497
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Kiikoe
Guan Yu
14
1 / 2 / 2
8,882
592
7,604
10,191
11,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
MeLLoSp14
Erlang Shen
14
3 / 1 / 3
8,509
567
2,724
11,399
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Minkxs
Rama
16
4 / 0 / 3
9,754
650
12,592
11,483
5,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
RJTenn
Athena
11
1 / 1 / 2
7,318
488
3,961
10,177
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
VamanaMartichorasSerqetNemesis

VS

Bans
ThanatosAo KuangJanusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 2 / 0
8,096
540
6,278
11,027
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
13
1 / 2 / 4
7,827
522
7,687
7,297
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Kickstand54
Cabrakan
10
0 / 3 / 2
6,636
442
3,881
11,953
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 3 / 1
7,258
484
2,716
12,293
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
YonderBlitz
Charybdis
11
0 / 3 / 0
6,592
439
4,331
10,742
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
5
6
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
2
2.5
L
Apollo
 
Apollo
4
2
0
2
L
Poseidon
 
Poseidon
1
2
4
1.5
L
Cabrakan
Kickstand54
Cabrakan
0
3
2
0.33
W
Guan Yu
Kiikoe
Guan Yu
1
2
2
1
W
Erlang Shen
MeLLoSp14
Erlang Shen
3
1
3
4.5
W
Rama
Minkxs
Rama
4
0
3
5.5
W
Athena
RJTenn
Athena
1
1
2
2
L
0
3
1
0.17
L
Charybdis
YonderBlitz
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
24,893
51,747
Taken
53,312
33,951
Mitigated
27,654
21,020
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,784
344
0
1,278
8,497
3,091
176
4,787
3,710
69,403
0
L
Apollo
 
Apollo
6,278
3,820
0
750
11,027
4,379
104
1,700
9,170
0
65,390
L
Poseidon
 
Poseidon
7,687
1,069
0
205
7,297
2,340
0
4,689
2,364
71,299
0
L
Cabrakan
Kickstand54
Cabrakan
3,881
629
0
2,576
11,953
12,175
0
5,524
6,159
18,135
0
W
Guan Yu
Kiikoe
Guan Yu
7,604
1,314
182
4,622
10,191
11,510
71
512
9,679
0
59,693
W
Erlang Shen
MeLLoSp14
Erlang Shen
2,724
1,064
0
5,084
11,399
5,603
12
1,232
10,167
0
73,554
W
Rama
Minkxs
Rama
12,592
9,588
0
7,105
11,483
5,300
744
1,295
10,188
0
102,813
W
Athena
RJTenn
Athena
3,961
927
127
2,622
10,177
8,447
120
4,106
6,071
23,480
0
L
2,716
418
0
2,489
12,293
5,102
0
483
11,810
0
46,529
L
Charybdis
YonderBlitz
Charybdis
4,331
2,357
0
2,597
10,742
3,658
0
678
10,064
0
49,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,227
Gold Earned
36,409
516
Minions Killed
437
0
Camps Cleared
0
1,533,751
Distance Traveled
1,441,238
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,764
584
119
8
0
295,805
5
L
Apollo
8,096
540
107
7
0
316,613
6
L
Poseidon
7,827
522
124
8
0
312,294
5
L
Cabrakan
6,636
442
21
1
0
269,900
1
W
Guan Yu
8,882
592
90
6
0
281,786
1
W
Erlang Shen
8,509
567
111
7
0
369,992
3
W
Rama
9,754
650
159
11
0
263,247
5
W
Athena
7,318
488
37
2
0
322,921
6
L
Tyr
7,258
484
90
6
0
302,806
0
L
Charybdis
6,592
439
95
6
0
239,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role