Player Matchup

Cthulhu
Cthulhu
EXTRAKawaiiKiwi
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
King Arthur
King Arthur
MythicFox56
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 1
Chang'e
Chang'e
Oniigiri-
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,246 Elo+

VS

Team Averages
Level 69
1,526 SR
1,558 Elo+
Nu Wa
Nu Wa
AnonymousGhost0
Nu Wa
Level 41
God Stats
1W - 0L
1,754 SR
Queue Stats
33W - 23L
1,612 Elo+
Party 2
Neith
Neith
cratorkid
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artio
Artio
dylwa
Artio
Level 157
God Stats
1W - 0L
1,323 SR
Queue Stats
21W - 19L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,843
603
4,703
10,971
11,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MythicFox56
King Arthur
11
0 / 7 / 0
7,900
608
2,570
14,854
9,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Oniigiri-
Chang'e
11
0 / 3 / 1
8,128
625
8,218
11,625
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
11,006
847
14,573
7,332
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cratorkid
Neith
10
2 / 1 / 4
9,360
720
5,336
4,743
1,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
dylwa
Artio
14
4 / 0 / 8
10,389
799
12,328
15,802
13,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
0
Kills
13
13
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
0
3
1
0.17
L
King Arthur
MythicFox56
King Arthur
0
7
0
0
L
Chang'e
Oniigiri-
Chang'e
0
3
1
0.17
W
Neith
cratorkid
Neith
2
1
4
4
W
Artio
dylwa
Artio
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,491
Damage
32,237
37,450
Taken
27,877
25,543
Mitigated
18,006
4,304
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,573
2,621
0
1,351
7,332
2,807
1,215
3,721
3,611
68,488
0
L
4,703
400
87
685
10,971
11,232
0
8,728
2,243
18,331
182
L
King Arthur
MythicFox56
King Arthur
2,570
419
0
380
14,854
9,714
0
10,591
4,263
0
14,146
L
Chang'e
Oniigiri-
Chang'e
8,218
411
1,288
1,864
11,625
4,597
0
8,094
3,531
49,776
0
W
Neith
cratorkid
Neith
5,336
2,625
0
1,081
4,743
1,522
797
1,452
3,291
0
21,841
W
Artio
dylwa
Artio
12,328
1,052
889
5,413
15,802
13,677
704
7,903
7,899
35,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
30,755
101
Minions Killed
147
0
Camps Cleared
0
648,683
Distance Traveled
574,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,006
847
83
6
0
222,344
0
L
Cthulhu
7,843
603
16
1
0
230,619
0
L
King Arthur
7,900
608
19
1
0
204,910
0
L
Chang'e
8,128
625
66
5
0
213,154
0
W
Neith
9,360
720
27
2
0
99,156
0
W
Artio
10,389
799
37
3
0
253,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role