Player Matchup

Thanatos
Thanatos
Aseers
Thanatos
Level 23
God Stats
1W - 0L
1,279 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
FlyingMelons
Charybdis
Level 87
God Stats
1W - 0L
1,646 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 1
Artio
Artio
FlyingTongue
Artio
Level 69
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 1
Ix Chel
Ix Chel
Xmar4210
Ix Chel
Level 129
God Stats
26W - 23L
1,604 SR
Queue Stats
213W - 188L
1,503 Elo+
Solo
Jing Wei
Jing Wei
nefisto221188
Jing Wei
Level 126
God Stats
3W - 2L
1,337 SR
Queue Stats
442W - 452L
1,401 Elo+
Solo
Team Averages
Level 87
1,435 SR
1,370 Elo+

VS

Team Averages
Level 96
1,498 SR
1,475 Elo+
Ishtar
Ishtar
Foxlum56
Ishtar
Level 89
God Stats
13W - 12L
1,313 SR
Queue Stats
421W - 371L
1,479 Elo+
Solo
Vamana
Vamana
Gir_Geye
Vamana
Level 91
God Stats
6W - 2L
1,730 SR
Queue Stats
69W - 63L
1,505 Elo+
Solo
Scylla
Scylla
IJB122
Scylla
Level 106
God Stats
13W - 9L
1,534 SR
Queue Stats
51W - 50L
1,412 Elo+
Solo
Bacchus
Bacchus
ScantYew9166888
Bacchus
Level 68
God Stats
13W - 13L
1,623 SR
Queue Stats
684W - 665L
1,472 Elo+
Solo
Achilles
Achilles
XlRQx
Achilles
Level 124
God Stats
0W - 2L
1,289 SR
Queue Stats
129W - 114L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aseers
Thanatos
11
9 / 2 / 1
7,317
563
6,670
10,428
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
FlyingMelons
Charybdis
10
2 / 1 / 4
6,310
485
8,474
8,148
2,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 11
6,798
523
3,231
10,875
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Xmar4210
Ix Chel
14
2 / 0 / 4
7,642
588
4,817
5,534
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
nefisto221188
Jing Wei
13
0 / 1 / 0
6,916
532
3,446
8,278
3,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Foxlum56
Ishtar
10
1 / 3 / 1
6,309
485
3,939
9,068
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Gir_Geye
Vamana
14
1 / 0 / 0
8,012
616
6,150
7,649
6,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
IJB122
Scylla
12
0 / 2 / 1
6,885
530
3,194
5,696
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 6 / 2
5,515
424
3,530
13,785
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
XlRQx
Achilles
10
2 / 5 / 0
6,585
507
7,415
12,525
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
4
4
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aseers
Thanatos
9
2
1
4.75
W
Charybdis
FlyingMelons
Charybdis
2
1
4
4
W
2
0
11
7.5
L
Ishtar
Foxlum56
Ishtar
1
3
1
0.5
L
Vamana
Gir_Geye
Vamana
1
0
0
1
L
Scylla
IJB122
Scylla
0
2
1
0.25
L
0
6
2
0.17
L
Achilles
XlRQx
Achilles
2
5
0
0.4
W
Ix Chel
Xmar4210
Ix Chel
2
0
4
4
W
Jing Wei
nefisto221188
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,638
Damage
24,228
43,263
Taken
48,723
19,906
Mitigated
26,666
16,155
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aseers
Thanatos
6,670
2,302
0
6,365
10,428
3,688
0
2,181
8,247
0
39,430
W
Charybdis
FlyingMelons
Charybdis
8,474
4,708
0
2,686
8,148
2,533
986
1,329
6,819
0
43,725
W
3,231
299
537
3,605
10,875
8,051
162
3,189
7,686
17,052
0
L
Ishtar
Foxlum56
Ishtar
3,939
1,761
0
1,174
9,068
3,930
195
1,504
7,564
0
37,486
L
Vamana
Gir_Geye
Vamana
6,150
1,781
0
1,440
7,649
6,257
0
0
7,649
0
66,059
L
Scylla
IJB122
Scylla
3,194
0
0
500
5,696
1,848
392
1,439
4,257
54,755
0
L
3,530
298
138
2,874
13,785
9,860
0
2,147
11,638
18,427
0
L
Achilles
XlRQx
Achilles
7,415
2,610
0
1,618
12,525
4,771
243
2,958
9,567
0
44,481
W
Ix Chel
Xmar4210
Ix Chel
4,817
1,236
709
1,025
5,534
2,159
390
1,231
4,303
63,427
0
W
Jing Wei
nefisto221188
Jing Wei
3,446
1,677
0
1,228
8,278
3,475
0
0
8,278
0
53,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
33,306
340
Minions Killed
342
0
Camps Cleared
0
1,340,277
Distance Traveled
1,257,111
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,317
563
54
4
0
308,950
0
W
Charybdis
6,310
485
62
5
0
232,786
0
W
Artio
6,798
523
24
2
0
274,823
2
L
Ishtar
6,309
485
53
4
0
245,821
0
L
Vamana
8,012
616
109
8
0
253,999
2
L
Scylla
6,885
530
108
8
0
246,464
0
L
Bacchus
5,515
424
15
1
0
245,227
6
L
Achilles
6,585
507
57
4
0
265,600
0
W
Ix Chel
7,642
588
106
8
0
267,951
1
W
Jing Wei
6,916
532
94
7
0
255,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role