Player Matchup

Da Ji
Da Ji
GuestHomeAcc
Da Ji
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
331W - 294L
1,533 Elo+
Solo
Ymir
Ymir
Mastah_Jap
Ymir
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Rengar5823
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_AnalBreacher
Morgan Le Fay
Level 22
God Stats
1W - 2L
1,596 SR
Queue Stats
32W - 33L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
boil_seas
Danzaburou
Level 59
God Stats
6W - 8L
1,425 SR
Queue Stats
137W - 154L
1,397 Elo+
Solo
Team Averages
Level 49
1,504 SR
1,503 Elo+

VS

Team Averages
Level 108
1,608 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Desperado HD261
Ne Zha
Level 121
God Stats
7W - 3L
1,494 SR
Queue Stats
116W - 132L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Natanya Mum
Nu Wa
Level 125
God Stats
18W - 24L
1,468 SR
Queue Stats
77W - 98L
1,473 Elo+
Party 1
Ra
Ra
RIP ref0820
Ra
Level 64
God Stats
5W - 2L
1,897 SR
Queue Stats
355W - 318L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SirPaddyEsquire
Guan Yu
Level 103
God Stats
6W - 0L
1,682 SR
Queue Stats
94W - 113L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,241
476
3,934
9,511
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,967
452
3,044
9,442
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Rengar5823
Sun Wukong
9
0 / 5 / 0
5,041
458
2,932
10,521
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
The_AnalBreacher
Morgan Le Fay
10
0 / 2 / 0
5,840
531
3,400
5,510
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
boil_seas
Danzaburou
10
0 / 2 / 1
5,625
511
1,672
6,541
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 0
6,969
634
5,936
4,386
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 3
6,114
556
2,109
7,871
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 7
6,167
561
5,707
2,815
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
9 / 0 / 1
8,342
758
9,922
6,444
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 4
5,667
515
1,915
8,520
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
3
2
3
2.25
L
1
4
0
0.25
L
0
2
1
0.25
W
0
0
7
3.5
W
9
0
1
9.5
L
Sun Wukong
Rengar5823
Sun Wukong
0
5
0
0
W
0
0
4
2
L
Morgan Le Fay
The_AnalBreacher
Morgan Le Fay
0
2
0
0
L
Danzaburou
boil_seas
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,982
Damage
25,589
41,525
Taken
30,036
19,247
Mitigated
13,277
5,817
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,936
2,881
0
1,493
4,386
1,582
0
1,024
3,362
59,198
0
W
2,109
260
0
906
7,871
3,146
277
1,477
6,394
0
33,916
L
3,934
757
0
683
9,511
2,932
0
3,397
5,988
0
35,119
L
3,044
582
0
2,227
9,442
6,382
0
5,027
4,237
12,543
0
W
5,707
1,954
0
676
2,815
754
224
1,191
1,624
40,237
0
W
9,922
1,373
408
3,294
6,444
2,153
572
0
6,444
61,236
0
L
Sun Wukong
Rengar5823
Sun Wukong
2,932
287
0
1,068
10,521
5,752
0
5,733
4,643
0
33,161
W
1,915
52
385
3,808
8,520
5,642
234
2,752
5,768
0
11,227
L
Morgan Le Fay
The_AnalBreacher
Morgan Le Fay
3,400
536
0
895
5,510
1,762
0
3,402
1,994
56,402
0
L
Danzaburou
boil_seas
Danzaburou
1,672
63
0
944
6,541
2,419
0
3,389
3,098
0
42,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
33,259
324
Minions Killed
342
0
Camps Cleared
0
1,012,919
Distance Traveled
1,112,866
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,969
634
99
9
0
224,111
0
W
Ne Zha
6,114
556
56
5
0
242,686
0
L
Da Ji
5,241
476
57
5
0
227,483
0
L
Ymir
4,967
452
21
2
0
200,271
0
W
Nu Wa
6,167
561
75
7
0
210,357
0
W
Ra
8,342
758
95
9
0
205,574
0
L
Sun Wukong
5,041
458
54
5
0
211,103
0
W
Guan Yu
5,667
515
17
2
0
230,138
2
L
Morgan Le Fay
5,840
531
108
10
0
189,001
2
L
Danzaburou
5,625
511
84
8
0
185,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role