Player Matchup

Bastet
Bastet
Dark-Razor05
Bastet
Level 68
God Stats
1W - 2L
1,713 SR
Queue Stats
25W - 44L
1,226 Elo+
Party 2
Gilgamesh
Gilgamesh
Deadcvx127
Gilgamesh
Level 104
God Stats
0W - 1L
1,720 SR
Queue Stats
20W - 24L
1,484 Elo+
Party 1
Geb
Geb
Drakami7443
Geb
Level 139
God Stats
1W - 2L
1,597 SR
Queue Stats
153W - 135L
1,557 Elo+
Party 1
Persephone
Persephone
Kerry_Banshee
Persephone
Level 25
God Stats
1W - 2L
1,343 SR
Queue Stats
23W - 42L
1,246 Elo+
Party 2
Rama
Rama
caldor72
Rama
Level 108
God Stats
6W - 3L
1,695 SR
Queue Stats
130W - 118L
1,523 Elo+
Party 1
Team Averages
Level 89
1,614 SR
1,407 Elo+

VS

Team Averages
Level 100
1,528 SR
1,441 Elo+
Hades
Hades
LordPebble13
Hades
Level 115
God Stats
11W - 3L
1,500 SR
Queue Stats
321W - 320L
1,502 Elo+
Solo
Vamana
Vamana
Melosa18
Vamana
Level 59
God Stats
27W - 21L
1,629 SR
Queue Stats
217W - 212L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Swiftshots2k
Ne Zha
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 176L
1,455 Elo+
Solo
Aphrodite
Aphrodite
jesterswar
Aphrodite
Level 155
God Stats
23W - 14L
1,512 SR
Queue Stats
203W - 234L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
titled-inside7
Sun Wukong
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 98L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 6 / 1
5,800
446
4,101
10,906
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Deadcvx127
Gilgamesh
11
1 / 4 / 0
6,013
463
4,355
10,962
7,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
6,291
484
4,186
13,150
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Kerry_Banshee
Persephone
10
1 / 5 / 0
6,072
467
4,075
7,436
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
11
2 / 1 / 1
7,002
539
8,284
7,666
2,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
8,312
639
8,990
9,857
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Melosa18
Vamana
15
3 / 1 / 3
9,051
696
6,428
8,850
6,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
11
2 / 2 / 1
6,791
522
6,288
13,015
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
jesterswar
Aphrodite
12
5 / 0 / 1
8,036
618
6,044
9,254
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
titled-inside7
Sun Wukong
10
1 / 2 / 2
6,545
503
5,253
6,937
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
19
19
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
6
1
0.25
L
Gilgamesh
Deadcvx127
Gilgamesh
1
4
0
0.25
L
1
3
3
0.83
L
Persephone
Kerry_Banshee
Persephone
1
5
0
0.2
W
8
1
5
10.5
W
Vamana
Melosa18
Vamana
3
1
3
4.5
W
Ne Zha
2
2
1
1.25
L
Rama
2
1
1
2.5
W
Aphrodite
jesterswar
Aphrodite
5
0
1
5.5
W
Sun Wukong
titled-inside7
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,001
Damage
33,003
50,120
Taken
47,913
26,628
Mitigated
24,754
9,197
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,101
838
37
1,077
10,906
3,710
0
4,942
5,964
0
25,868
L
Gilgamesh
Deadcvx127
Gilgamesh
4,355
1,515
0
1,255
10,962
7,421
0
1,363
9,599
0
36,038
L
4,186
1,115
0
2,333
13,150
10,178
0
2,179
10,971
24,381
0
L
Persephone
Kerry_Banshee
Persephone
4,075
544
93
637
7,436
2,656
0
5,530
1,866
22,091
0
W
8,990
1,454
414
3,171
9,857
4,946
0
1,652
8,205
55,158
0
W
Vamana
Melosa18
Vamana
6,428
2,984
0
3,467
8,850
6,805
907
316
8,534
0
80,203
W
Ne Zha
6,288
3,561
0
7,144
13,015
4,745
0
1,314
11,701
0
46,758
L
Rama
8,284
7,159
0
3,765
7,666
2,663
0
980
6,686
0
52,830
W
Aphrodite
jesterswar
Aphrodite
6,044
1,009
1,188
5,144
9,254
3,674
470
3,533
5,721
49,442
0
W
Sun Wukong
titled-inside7
Sun Wukong
5,253
1,180
127
2,305
6,937
4,584
0
1,446
5,491
0
31,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
38,735
254
Minions Killed
421
0
Camps Cleared
0
1,204,008
Distance Traveled
1,279,627
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,800
446
40
3
0
235,402
0
L
Gilgamesh
6,013
463
47
4
0
252,483
2
L
Geb
6,291
484
36
3
0
262,359
0
L
Persephone
6,072
467
37
3
0
226,587
0
W
Hades
8,312
639
92
7
0
261,007
0
W
Vamana
9,051
696
136
10
0
229,214
0
W
Ne Zha
6,791
522
73
6
0
284,694
4
L
Rama
7,002
539
94
7
0
227,177
2
W
Aphrodite
8,036
618
85
7
0
242,461
7
W
Sun Wukong
6,545
503
35
3
0
262,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role