Player Matchup

King Arthur
King Arthur
OkabeKyouma
King Arthur
Level 139
God Stats
2W - 6L
1,439 SR
Queue Stats
77W - 75L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VisionZ1777
Morgan Le Fay
Level 128
God Stats
21W - 14L
1,583 SR
Queue Stats
137W - 138L
1,622 Elo+
Party 1
Neith
Neith
mp7pros
Neith
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,642 Elo+
Party 1
Team Averages
Level 134
1,507 SR
1,605 Elo+

VS

Team Averages
Level 134
1,421 SR
1,612 Elo+
Horus
Horus
FreestyleLight4
Horus
Level 139
God Stats
2W - 1L
1,222 SR
Queue Stats
58W - 59L
1,620 Elo+
Solo
Tyr
Tyr
ShadowBlades7x
Tyr
Level 145
God Stats
3W - 1L
1,542 SR
Queue Stats
72W - 64L
1,642 Elo+
Party 2
Baron Samedi
Baron Samedi
XTGFlawless
Baron Samedi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OkabeKyouma
King Arthur
13
3 / 5 / 6
11,434
715
12,394
19,739
16,779
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
VisionZ1777
Morgan Le Fay
14
3 / 4 / 6
11,739
734
12,974
12,136
5,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
mp7pros
Neith
14
3 / 6 / 4
11,514
720
13,715
12,687
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
11,991
749
8,326
20,101
24,448
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 4 / 12
12,022
751
11,308
18,129
22,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
XTGFlawless
Baron Samedi
16
11 / 2 / 3
13,522
845
19,245
10,588
7,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
9
Kills
15
15
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
King Arthur
OkabeKyouma
King Arthur
3
5
6
1.2
W
1
4
12
1.75
L
Morgan Le Fay
VisionZ1777
Morgan Le Fay
3
4
6
1.5
W
Baron Samedi
XTGFlawless
Baron Samedi
11
2
3
6.25
L
Neith
mp7pros
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
38,879
44,562
Taken
48,818
26,110
Mitigated
53,968
6,757
Healing
21,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,326
2,804
2,405
7,240
20,101
24,448
198
5,707
14,394
0
30,326
L
King Arthur
OkabeKyouma
King Arthur
12,394
2,247
0
2,000
19,739
16,779
132
8,122
11,617
0
31,825
W
11,308
1,410
0
3,441
18,129
22,335
745
4,719
13,410
0
41,702
L
Morgan Le Fay
VisionZ1777
Morgan Le Fay
12,974
465
0
2,658
12,136
5,316
676
3,673
8,463
59,971
0
W
Baron Samedi
XTGFlawless
Baron Samedi
19,245
2,242
3,236
4,708
10,588
7,185
896
3,208
7,380
68,875
0
L
Neith
mp7pros
Neith
13,715
6,584
0
2,099
12,687
4,015
860
7,867
4,820
0
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
37,535
169
Minions Killed
162
0
Camps Cleared
0
845,385
Distance Traveled
945,893
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,991
749
40
3
0
330,611
3
L
King Arthur
11,434
715
30
2
0
289,019
0
W
Tyr
12,022
751
47
3
0
333,884
1
L
Morgan Le Fay
11,739
734
78
5
0
284,232
1
W
Baron Samedi
13,522
845
75
5
0
281,398
2
L
Neith
11,514
720
61
4
0
272,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role