Player Matchup

Eset
Eset
 
Eset
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DarkHellScythe
Jing Wei
Level 119
God Stats
2W - 6L
1,008 SR
Queue Stats
97W - 102L
1,400 Elo+
Solo
Anubis
Anubis
PrinceVegeta590
Anubis
Level 87
God Stats
0W - 1L
1,855 SR
Queue Stats
24W - 23L
1,497 Elo+
Solo
Fafnir
Fafnir
Vortex HawkEyes
Fafnir
Level 156
God Stats
0W - 1L
1,756 SR
Queue Stats
10W - 18L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
bored2death99
Kukulkan
Level 141
God Stats
1W - 1L
1,735 SR
Queue Stats
40W - 47L
1,411 Elo+
Party 1
Team Averages
Level 112
1,571 SR
1,494 Elo+

VS

Team Averages
Level 93
1,498 SR
1,394 Elo+
Jing Wei
Jing Wei
ChewPanga
Jing Wei
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,334 Elo+
Party 2
Rama
Rama
Frizz1348
Rama
Level 124
God Stats
1W - 2L
1,270 SR
Queue Stats
104W - 100L
1,422 Elo+
Party 2
Artio
Artio
Pan-Lacko
Artio
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 98L
1,289 Elo+
Solo
Janus
Janus
Slip xTime
Janus
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
63W - 60L
1,419 Elo+
Party 2
Scylla
Scylla
lightbringer72
Scylla
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 9 / 7
7,580
689
2,198
12,414
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
12
1 / 5 / 4
7,346
668
5,028
9,334
3,900
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 9 / 0
8,422
766
9,518
12,049
6,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 4
8,187
744
6,379
10,527
16,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
bored2death99
Kukulkan
15
0 / 3 / 3
7,812
710
4,137
7,155
3,555
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChewPanga
Jing Wei
15
4 / 2 / 16
8,863
806
8,489
6,738
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Rama
17
11 / 2 / 8
10,181
926
13,367
8,477
3,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Pan-Lacko
Artio
15
2 / 1 / 17
8,762
797
2,405
8,280
8,139
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
17
7 / 4 / 14
10,355
941
14,343
7,812
3,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 15
9,648
877
9,559
7,795
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
9
Kills
30
30
Deaths
12
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
9
7
0.5
W
Jing Wei
ChewPanga
Jing Wei
4
2
16
6
L
Jing Wei
1
5
4
0.6
W
Rama
11
2
8
7.5
W
Artio
Pan-Lacko
Artio
2
1
17
10.5
L
4
9
0
0.44
W
Janus
7
4
14
3.5
L
3
4
4
1.25
L
Kukulkan
bored2death99
Kukulkan
0
3
3
0.5
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,260
Damage
48,163
51,479
Taken
39,102
36,333
Mitigated
20,633
7,173
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,198
1,033
856
797
12,414
5,991
0
7,879
4,535
7,100
0
W
Jing Wei
ChewPanga
Jing Wei
8,489
7,582
945
1,101
6,738
2,585
2,336
2,916
3,822
0
15,083
L
Jing Wei
5,028
4,115
149
1,152
9,334
3,900
0
5,065
4,269
0
7,503
W
Rama
13,367
10,575
1,973
2,712
8,477
3,586
2,362
6,512
1,965
0
25,109
W
Artio
Pan-Lacko
Artio
2,405
415
897
2,559
8,280
8,139
330
4,620
3,660
4,885
0
L
9,518
186
583
870
12,049
6,597
0
5,858
6,191
19,443
0
W
Janus
14,343
981
1,510
673
7,812
3,291
1,133
4,150
3,662
33,307
0
L
6,379
1,403
420
1,327
10,527
16,290
0
3,827
6,700
12,417
0
L
Kukulkan
bored2death99
Kukulkan
4,137
302
141
878
7,155
3,555
0
3,678
3,477
14,251
0
W
9,559
263
1,334
1,595
7,795
3,032
824
4,034
3,761
22,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
47,809
73
Minions Killed
127
0
Camps Cleared
0
696,536
Distance Traveled
1,019,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,580
689
16
1
0
134,004
0
W
Jing Wei
8,863
806
19
2
0
178,945
0
L
Jing Wei
7,346
668
2
0
0
135,630
0
W
Rama
10,181
926
28
3
0
193,660
0
W
Artio
8,762
797
4
0
0
237,706
0
L
Anubis
8,422
766
21
2
0
164,338
0
W
Janus
10,355
941
54
5
0
197,925
0
L
Fafnir
8,187
744
6
1
0
129,484
0
L
Kukulkan
7,812
710
28
3
0
133,080
0
W
Scylla
9,648
877
22
2
0
211,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role