Player Matchup

Gilgamesh
Gilgamesh
Connorius
Gilgamesh
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 41L
1,639 Elo+
Party 1
Zeus
Zeus
CruxiiWuxii
Zeus
Level 108
God Stats
2W - 1L
1,806 SR
Queue Stats
50W - 32L
1,623 Elo+
Solo
Scylla
Scylla
EmeraldRepulser
Scylla
Level 248
God Stats
0W - 1L
1,573 SR
Queue Stats
11W - 17L
1,537 Elo+
Party 1
Martichoras
Martichoras
Yakademush
Martichoras
Level 153
God Stats
0W - 3L
1,477 SR
Queue Stats
152W - 153L
1,585 Elo+
Party 1
Tyr
Tyr
mongoose lover
Tyr
Level 139
God Stats
0W - 2L
1,294 SR
Queue Stats
43W - 44L
1,567 Elo+
Party 1
Team Averages
Level 157
1,530 SR
1,590 Elo+

VS

Team Averages
Level 130
1,453 SR
1,487 Elo+
Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
IRanGod
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 113L
1,557 Elo+
Party 2
Ares
Ares
NOOBCuchulain
Ares
Level 73
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 2
Pele
Pele
xXKillerSWAG7Xx
Pele
Level 139
God Stats
1W - 0L
1,482 SR
Queue Stats
17W - 10L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Connorius
Gilgamesh
16
5 / 7 / 8
10,363
691
13,651
22,530
29,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 5 / 10
11,167
744
20,651
11,254
5,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 12
10,294
686
18,105
11,311
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Yakademush
Martichoras
17
7 / 4 / 7
10,782
719
21,494
13,498
8,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 6 / 13
10,972
731
6,831
26,205
42,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
10 / 4 / 13
12,539
836
24,482
13,705
6,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
16
0 / 5 / 18
10,839
723
7,148
24,213
28,717
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
IRanGod
Jing Wei
19
4 / 1 / 15
11,651
777
16,417
12,622
6,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 15
11,510
767
14,346
22,283
21,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 6 / 13
12,180
812
13,300
24,069
22,958

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
20
Kills
24
26
Deaths
21
50
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
4
13
4.13
W
Ymir
 
Ymir
0
5
18
1.8
L
Gilgamesh
Connorius
Gilgamesh
5
7
8
1.29
L
4
5
10
1.8
L
1
4
12
1.75
W
Jing Wei
IRanGod
Jing Wei
4
1
15
11.5
W
5
5
15
2.5
L
Martichoras
Yakademush
Martichoras
7
4
7
2.63
L
3
6
13
1.58
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,732
Damage
75,693
84,798
Taken
96,892
92,399
Mitigated
86,589
21,866
Healing
35,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,482
14,321
1,908
1,389
13,705
6,941
5,495
5,649
7,953
0
46,361
W
Ymir
 
Ymir
7,148
673
5,002
3,521
24,213
28,717
533
8,187
15,675
16,722
0
L
Gilgamesh
Connorius
Gilgamesh
13,651
2,693
741
2,150
22,530
29,735
0
5,261
17,269
0
18,406
L
20,651
3,386
1,014
1,083
11,254
5,688
854
2,149
9,105
41,554
0
L
18,105
728
943
1,191
11,311
5,863
616
3,005
8,306
32,608
0
W
Jing Wei
IRanGod
Jing Wei
16,417
12,764
4,703
4,646
12,622
6,445
2,492
6,430
5,910
0
41,025
W
14,346
252
1,203
4,274
22,283
21,528
352
8,037
12,995
19,000
0
L
Martichoras
Yakademush
Martichoras
21,494
6,369
358
3,111
13,498
8,823
723
3,489
10,009
0
46,961
L
6,831
375
4,439
6,836
26,205
42,290
334
8,207
17,998
0
12,675
W
13,300
2,326
1,693
6,880
24,069
22,958
882
10,453
13,263
1,293
37,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
58,719
163
Minions Killed
170
0
Camps Cleared
0
1,251,726
Distance Traveled
1,443,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,539
836
47
3
0
272,346
0
W
Ymir
10,839
723
10
1
0
280,662
0
L
Gilgamesh
10,363
691
15
1
0
237,999
0
L
Zeus
11,167
744
56
4
0
262,353
0
L
Scylla
10,294
686
41
3
0
245,143
0
W
Jing Wei
11,651
777
42
3
0
327,999
0
W
Ares
11,510
767
9
1
0
303,414
0
L
Martichoras
10,782
719
43
3
0
244,252
0
L
Tyr
10,972
731
8
1
0
261,979
0
W
Pele
12,180
812
62
4
0
258,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role