Player Matchup

Shiva
Shiva
Elder behemoth
Shiva
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Korn061003
Nu Wa
Level 84
God Stats
4W - 5L
1,399 SR
Queue Stats
11W - 7L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
RiddledWAnxiety
Aphrodite
Level 27
God Stats
9W - 7L
1,399 SR
Queue Stats
270W - 134L
1,484 Elo+
Solo
Danzaburou
Danzaburou
SiriusBolton
Danzaburou
Level 80
God Stats
10W - 7L
1,606 SR
Queue Stats
74W - 65L
1,464 Elo+
Solo
Susano
Susano
xTissues
Susano
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,786 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,529 Elo+

VS

Team Averages
Level 90
1,571 SR
1,512 Elo+
Janus
Janus
C4ZAD0RxJR
Janus
Level 67
God Stats
8W - 10L
1,418 SR
Queue Stats
52W - 52L
1,330 Elo+
Party 1
Charybdis
Charybdis
HighImHunter
Charybdis
Level 122
God Stats
1W - 2L
1,337 SR
Queue Stats
39W - 44L
1,610 Elo+
Party 1
Ra
Ra
LuisTF11
Ra
Level 87
God Stats
8W - 6L
1,643 SR
Queue Stats
91W - 90L
1,489 Elo+
Solo
Bacchus
Bacchus
Nubbs_R_Us
Bacchus
Level 89
God Stats
2W - 1L
1,815 SR
Queue Stats
38W - 42L
1,650 Elo+
Party 1
Mercury
Mercury
OG_SolidFox13
Mercury
Level 83
God Stats
3W - 1L
1,642 SR
Queue Stats
27W - 25L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 11
10,993
785
13,809
18,220
23,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
18
5 / 3 / 8
10,883
777
10,965
10,425
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
RiddledWAnxiety
Aphrodite
16
1 / 2 / 10
9,777
698
4,383
10,200
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
SiriusBolton
Danzaburou
18
8 / 1 / 10
11,802
843
12,765
12,134
6,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Susano
xTissues
Susano
20
5 / 3 / 12
11,763
840
12,718
18,101
10,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 4 / 2
10,009
715
11,263
9,015
3,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
HighImHunter
Charybdis
15
2 / 4 / 3
9,179
656
9,213
13,971
5,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 5 / 4
10,627
759
11,243
10,553
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Nubbs_R_Us
Bacchus
15
0 / 5 / 7
9,085
649
5,624
16,634
9,990
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
15
0 / 6 / 5
9,337
667
5,467
13,487
5,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
24
Kills
9
11
Deaths
24
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
4
4
2
1.25
W
5
2
11
5.25
L
Charybdis
HighImHunter
Charybdis
2
4
3
0.88
W
Nu Wa
5
3
8
3
L
3
5
4
1
L
Bacchus
Nubbs_R_Us
Bacchus
0
5
7
0.7
L
Mercury
0
6
5
0.42
W
Aphrodite
RiddledWAnxiety
Aphrodite
1
2
10
3
W
Danzaburou
SiriusBolton
Danzaburou
8
1
10
13
W
Susano
xTissues
Susano
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,640
Damage
42,810
69,080
Taken
63,660
52,329
Mitigated
29,601
24,370
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,263
161
657
460
9,015
3,634
0
2,800
5,813
48,661
0
W
13,809
720
990
2,562
18,220
23,549
1,211
8,409
9,604
0
29,793
L
Charybdis
HighImHunter
Charybdis
9,213
3,845
478
1,064
13,971
5,589
740
2,878
10,786
0
31,903
W
Nu Wa
10,965
3,624
796
1,391
10,425
5,411
2,214
7,459
2,740
39,159
0
L
11,243
45
1,500
2,652
10,553
4,758
0
2,526
7,487
51,958
0
L
Bacchus
Nubbs_R_Us
Bacchus
5,624
881
476
1,191
16,634
9,990
0
4,827
11,350
24,118
0
L
Mercury
5,467
2,619
0
2,423
13,487
5,630
889
2,244
10,954
0
32,989
W
Aphrodite
RiddledWAnxiety
Aphrodite
4,383
698
5,753
5,148
10,200
6,666
717
3,538
6,596
19,763
0
W
Danzaburou
SiriusBolton
Danzaburou
12,765
4,825
0
2,321
12,134
6,388
2,507
3,858
8,276
0
48,377
W
Susano
xTissues
Susano
12,718
3,728
0
5,409
18,101
10,315
2,229
4,289
13,734
0
57,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,218
Gold Earned
48,237
281
Minions Killed
309
0
Camps Cleared
0
1,505,247
Distance Traveled
1,420,077
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,009
715
88
6
0
293,097
0
W
Shiva
10,993
785
28
2
0
331,553
0
L
Charybdis
9,179
656
46
3
0
256,887
0
W
Nu Wa
10,883
777
58
4
0
259,859
0
L
Ra
10,627
759
90
6
0
274,290
0
L
Bacchus
9,085
649
27
2
0
291,572
0
L
Mercury
9,337
667
58
4
0
304,231
2
W
Aphrodite
9,777
698
37
3
0
286,432
0
W
Danzaburou
11,802
843
62
4
0
310,598
5
W
Susano
11,763
840
96
7
0
316,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role