Player Matchup

Scylla
Scylla
Espejel98
Scylla
Level 148
God Stats
2W - 6L
1,377 SR
Queue Stats
326W - 319L
1,650 Elo+
Party 1
Martichoras
Martichoras
OG_Tamale_KNG
Martichoras
Level 125
God Stats
6W - 9L
1,571 SR
Queue Stats
269W - 258L
1,610 Elo+
Party 1
Hercules
Hercules
Trollgod8469
Hercules
Level 43
God Stats
23W - 16L
1,659 SR
Queue Stats
458W - 490L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Varruc
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
baberr_34
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 211L
1,523 Elo+
Party 1
Team Averages
Level 116
1,521 SR
1,566 Elo+

VS

Team Averages
Level 104
1,677 SR
1,547 Elo+
Geb
Geb
ArsenicEyes
Geb
Level 107
God Stats
8W - 3L
1,772 SR
Queue Stats
145W - 153L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
DesertHandss
Nu Wa
Level 129
God Stats
6W - 6L
1,554 SR
Queue Stats
176W - 191L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
MN_Snow8
Ah Puch
Level 49
God Stats
12W - 5L
1,940 SR
Queue Stats
317W - 310L
1,598 Elo+
Solo
Ares
Ares
TrapG
Ares
Level 146
God Stats
3W - 0L
1,847 SR
Queue Stats
159W - 182L
1,533 Elo+
Party 2
Mulan
Mulan
levelupFARAMID
Mulan
Level 87
God Stats
1W - 2L
1,272 SR
Queue Stats
183W - 197L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Espejel98
Scylla
17
2 / 4 / 6
9,861
759
11,811
10,119
4,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
OG_Tamale_KNG
Martichoras
15
3 / 6 / 3
8,964
690
9,294
13,095
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Trollgod8469
Hercules
15
3 / 5 / 4
9,307
716
4,753
22,511
26,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Varruc
Danzaburou
15
2 / 7 / 5
8,815
678
10,225
13,490
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
baberr_34
Baba Yaga
14
1 / 6 / 6
8,449
650
11,801
13,035
6,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
10,611
816
5,968
15,831
17,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 17
10,173
783
14,503
9,529
4,677
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
MN_Snow8
Ah Puch
20
10 / 1 / 16
12,701
977
24,729
12,586
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
TrapG
Ares
15
3 / 5 / 13
10,147
781
8,236
19,895
22,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 3 / 12
11,207
862
12,582
17,953
21,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
11
Kills
28
28
Deaths
13
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
3
1
17
11.5
L
Scylla
Espejel98
Scylla
2
4
6
1.25
W
Ah Puch
MN_Snow8
Ah Puch
10
1
16
18
L
Martichoras
OG_Tamale_KNG
Martichoras
3
6
3
0.75
W
Ares
TrapG
Ares
3
5
13
1.9
L
Hercules
Trollgod8469
Hercules
3
5
4
1
L
Danzaburou
Varruc
Danzaburou
2
7
5
0.64
L
Baba Yaga
baberr_34
Baba Yaga
1
6
6
0.67
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,884
Damage
66,018
72,250
Taken
75,794
49,205
Mitigated
73,065
16,201
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,968
284
4,816
4,406
15,831
17,042
426
5,706
10,125
12,359
0
W
14,503
4,956
0
1,331
9,529
4,677
3,986
2,768
6,761
32,415
0
L
Scylla
Espejel98
Scylla
11,811
416
260
985
10,119
4,613
0
7,513
2,560
37,087
0
W
Ah Puch
MN_Snow8
Ah Puch
24,729
872
782
5,587
12,586
7,419
1,164
3,751
8,835
51,612
0
L
Martichoras
OG_Tamale_KNG
Martichoras
9,294
1,428
325
1,406
13,095
5,695
402
10,427
2,512
0
38,568
W
Ares
TrapG
Ares
8,236
125
0
844
19,895
22,395
270
5,861
14,034
14,432
0
L
Hercules
Trollgod8469
Hercules
4,753
905
1,042
9,268
22,511
26,570
31
13,856
8,006
0
13,431
L
Danzaburou
Varruc
Danzaburou
10,225
3,910
0
1,430
13,490
6,238
1,220
10,503
2,819
0
19,244
L
Baba Yaga
baberr_34
Baba Yaga
11,801
610
0
1,485
13,035
6,089
324
10,046
2,917
27,118
0
W
12,582
877
4,551
5,384
17,953
21,532
278
5,526
12,427
0
27,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
54,839
201
Minions Killed
161
0
Camps Cleared
0
1,058,513
Distance Traveled
1,237,114
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,611
816
5
0
0
266,683
0
W
Nu Wa
10,173
783
39
3
0
240,043
0
L
Scylla
9,861
759
80
6
0
222,478
0
W
Ah Puch
12,701
977
75
6
0
270,751
0
L
Martichoras
8,964
690
57
4
0
231,697
0
W
Ares
10,147
781
18
1
0
210,373
0
L
Hercules
9,307
716
11
1
0
179,566
0
L
Danzaburou
8,815
678
27
2
0
202,895
0
L
Baba Yaga
8,449
650
26
2
0
221,877
0
W
Mulan
11,207
862
24
2
0
249,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role