Player Matchup

Kuzenbo
Kuzenbo
CameronCPC
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
DevinCPC
Danzaburou
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,534 Elo+
Party 1
Chronos
Chronos
Joshakazam
Chronos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
MikeAEA
Xbalanque
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 1
Horus
Horus
谁人不识龙哥
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 65L
1,200 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,453 Elo+

VS

Team Averages
Level 20
1,457 SR
1,446 Elo+
Set
Set
VineZone
Set
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 47L
1,500 Elo+
Solo
Sol
Sol
darkfire31
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,486 Elo+
Solo
Lancelot
Lancelot
suburban-ethic68
Lancelot
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 62L
1,391 Elo+
Solo
Sylvanus
Sylvanus
weakgecat
Sylvanus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 116L
1,416 Elo+
Solo
Ratatoskr
Ratatoskr
xLOBOx101
Ratatoskr
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
118W - 145L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CameronCPC
Kuzenbo
17
3 / 1 / 18
10,253
932
7,350
19,688
28,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DevinCPC
Danzaburou
15
6 / 4 / 12
9,683
880
13,896
11,750
6,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Joshakazam
Chronos
15
4 / 2 / 11
9,355
850
10,323
8,421
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
MikeAEA
Xbalanque
18
9 / 3 / 12
10,626
966
15,373
12,599
6,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 19
10,165
924
5,101
11,829
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
7,186
653
10,387
14,843
13,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 8
8,797
800
21,855
12,606
6,647
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 2
6,093
554
325
2,808
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
weakgecat
Sylvanus
16
3 / 5 / 8
8,650
786
7,887
14,872
16,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
xLOBOx101
Ratatoskr
12
3 / 7 / 5
7,240
658
6,645
11,735
6,256
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
24
Kills
11
11
Deaths
24
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CameronCPC
Kuzenbo
3
1
18
12
W
Danzaburou
DevinCPC
Danzaburou
6
4
12
3
W
Chronos
Joshakazam
Chronos
4
2
11
4.75
W
Xbalanque
MikeAEA
Xbalanque
9
3
12
5
L
2
6
6
0.83
L
3
4
8
1.75
L
0
2
2
0.5
L
Sylvanus
weakgecat
Sylvanus
3
5
8
1.4
L
Ratatoskr
xLOBOx101
Ratatoskr
3
7
5
0.79
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
47,099
64,287
Taken
56,864
60,650
Mitigated
44,728
33,007
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CameronCPC
Kuzenbo
7,350
2,713
3,993
5,641
19,688
28,540
659
7,164
12,524
16,818
0
W
Danzaburou
DevinCPC
Danzaburou
13,896
5,521
1,789
2,098
11,750
6,025
673
4,053
7,697
0
21,043
W
Chronos
Joshakazam
Chronos
10,323
2,463
181
1,747
8,421
4,574
2,476
5,219
3,202
26,766
0
W
Xbalanque
MikeAEA
Xbalanque
15,373
9,718
2,479
3,380
12,599
6,929
3,268
6,281
6,318
0
30,879
L
10,387
4,280
536
3,060
14,843
13,864
0
3,784
11,059
0
21,018
L
21,855
6,301
0
3,271
12,606
6,647
0
4,585
8,021
43,551
0
L
325
0
0
99
2,808
1,217
0
1,378
1,430
0
778
L
Sylvanus
weakgecat
Sylvanus
7,887
1,712
3,958
4,625
14,872
16,744
0
5,827
9,045
15,367
0
L
Ratatoskr
xLOBOx101
Ratatoskr
6,645
2,125
511
807
11,735
6,256
0
3,140
8,595
0
9,879
W
5,101
1,868
6,492
5,207
11,829
14,582
539
7,025
4,804
1,395
9,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,082
Gold Earned
37,966
137
Minions Killed
98
0
Camps Cleared
0
984,747
Distance Traveled
809,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,253
932
14
1
0
235,310
0
W
Danzaburou
9,683
880
20
2
0
173,077
0
W
Chronos
9,355
850
45
4
0
196,137
0
W
Xbalanque
10,626
966
49
4
0
184,994
0
L
Set
7,186
653
17
2
0
139,584
0
L
Sol
8,797
800
56
5
0
158,867
0
L
Lancelot
6,093
554
0
0
0
171,088
0
L
Sylvanus
8,650
786
19
2
0
154,961
0
L
Ratatoskr
7,240
658
6
1
0
184,523
0
W
Horus
10,165
924
9
1
0
195,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role