Player Matchup

Persephone
Persephone
Platinum IV
MeloSkills
Persephone
Platinum IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 94L
1,759 MMR
Party 2
Shiva
Shiva
Gold I
Menino_Gzuis
Shiva
Gold I
Level 103
God Stats
30W - 33L
1,383 SR
Queue Stats
850W - 873L
1,429 MMR
Party 2
Xing Tian
Xing Tian
Bronze I
SEBASTIAN12333
Xing Tian
Bronze I
Level 150
God Stats
3W - 1L
1,744 SR
Queue Stats
247W - 277L
479 MMR
Solo
Rama
Rama
Gold II
blimblimboy
Rama
Gold II
Level 197
God Stats
10W - 11L
1,514 SR
Queue Stats
589W - 608L
1,503 MMR
Party 1
Ullr
Ullr
Gold I
ºLucas
Ullr
Gold I
Level 159
God Stats
3W - 4L
1,323 SR
Queue Stats
161W - 156L
1,667 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,493 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,487 SR
1,463 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
FrancoGarciaXD
Charybdis
Gold II
Level 122
God Stats
3W - 2L
1,612 SR
Queue Stats
35W - 34L
1,620 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
LuanZiraldo09
Cu Chulainn
Silver II
Level 69
God Stats
0W - 2L
1,288 SR
Queue Stats
25W - 42L
1,390 MMR
Solo
Aphrodite
Aphrodite
Gold V
ThiagoGanker
Aphrodite
Gold V
Level 85
God Stats
1W - 2L
1,515 SR
Queue Stats
79W - 80L
1,308 MMR
Solo
Ravana
Ravana
Gold II
llNoSensell
Ravana
Gold II
Level 263
God Stats
33W - 28L
1,521 SR
Queue Stats
528W - 534L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MeloSkills
Persephone
13
2 / 1 / 3
8,421
648
4,379
6,358
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 2
8,377
644
9,316
11,945
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SEBASTIAN12333
Xing Tian
9
1 / 2 / 3
6,223
479
3,524
12,171
9,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 6
6,877
529
7,949
9,755
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ullr
ºLucas
Ullr
14
8 / 1 / 5
8,475
652
10,410
9,410
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThorAthenaMartichorasHachiman

VS

Bans
SerqetVamanaHe BoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 3 / 1
7,144
550
5,030
8,133
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
FrancoGarciaXD
Charybdis
10
0 / 3 / 3
6,231
479
11,022
11,835
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
LuanZiraldo09
Cu Chulainn
13
1 / 3 / 0
7,382
568
5,990
14,587
14,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
ThiagoGanker
Aphrodite
9
0 / 3 / 2
6,117
471
2,801
10,006
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
13
3 / 2 / 1
7,441
572
7,215
7,540
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
7
7
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
1
1.17
L
Charybdis
FrancoGarciaXD
Charybdis
0
3
3
0.5
L
Cu Chulainn
LuanZiraldo09
Cu Chulainn
1
3
0
0.33
W
Persephone
MeloSkills
Persephone
2
1
3
3.5
W
3
1
2
4
W
Xing Tian
SEBASTIAN12333
Xing Tian
1
2
3
1.25
L
Aphrodite
ThiagoGanker
Aphrodite
0
3
2
0.33
W
0
2
6
1.5
L
Ravana
3
2
1
1.75
W
Ullr
ºLucas
Ullr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,578
Damage
32,058
49,639
Taken
52,101
25,364
Mitigated
33,915
10,910
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,030
240
427
2,217
8,133
3,707
0
1,631
6,502
56,854
0
L
Charybdis
FrancoGarciaXD
Charybdis
11,022
7,120
0
4,533
11,835
4,974
568
1,974
9,861
0
49,710
L
Cu Chulainn
LuanZiraldo09
Cu Chulainn
5,990
500
0
2,988
14,587
14,190
0
418
14,169
783
52,599
W
Persephone
MeloSkills
Persephone
4,379
118
0
1,120
6,358
1,933
0
640
5,591
60,518
0
W
9,316
2,018
0
4,499
11,945
7,714
0
468
11,455
0
71,215
W
Xing Tian
SEBASTIAN12333
Xing Tian
3,524
370
0
2,115
12,171
9,316
0
3,018
9,046
17,569
0
L
Aphrodite
ThiagoGanker
Aphrodite
2,801
1,174
3,126
4,298
10,006
7,823
0
2,396
7,610
16,859
0
W
7,949
7,095
0
2,778
9,755
2,976
803
2,313
7,310
0
48,083
L
Ravana
7,215
2,103
0
1,312
7,540
3,221
0
1,484
6,056
0
51,731
W
Ullr
ºLucas
Ullr
10,410
3,663
0
398
9,410
3,425
0
1,331
7,975
0
57,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
34,315
419
Minions Killed
394
0
Camps Cleared
0
1,383,439
Distance Traveled
1,248,564
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,144
550
109
8
0
265,530
1
L
Charybdis
6,231
479
91
7
0
217,194
0
L
Cu Chulainn
7,382
568
104
8
0
249,000
0
W
Persephone
8,421
648
116
9
0
285,111
4
W
Shiva
8,377
644
116
9
0
278,133
0
W
Xing Tian
6,223
479
21
2
0
272,992
8
L
Aphrodite
6,117
471
15
1
0
249,720
5
W
Rama
6,877
529
80
6
0
253,421
2
L
Ravana
7,441
572
75
6
0
267,120
0
W
Ullr
8,475
652
86
7
0
293,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role