Player Matchup

Horus
Horus
Aether_Darkseid
Horus
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 28L
1,409 Elo+
Party 1
Apollo
Apollo
Aether_Specter
Apollo
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 106L
1,413 Elo+
Party 1
Persephone
Persephone
BigDaddyNC2619
Persephone
Level 120
God Stats
16W - 13L
1,606 SR
Queue Stats
897W - 916L
1,420 Elo+
Solo
Odin
Odin
Jake-xPRx
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
ScorpionHaze
Cernunnos
Level 117
God Stats
3W - 1L
1,611 SR
Queue Stats
178W - 169L
1,496 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,436 Elo+

VS

Team Averages
Level 92
1,493 SR
1,353 Elo+
Tyr
Tyr
DaMidgetTickler
Tyr
Level 153
God Stats
1W - 6L
1,261 SR
Queue Stats
413W - 416L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
Mo1stNapK1n9051
Ao Kuang
Level 29
God Stats
2W - 2L
1,704 SR
Queue Stats
160W - 173L
1,380 Elo+
Party 2
Cabrakan
Cabrakan
SilentWampa
Cabrakan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,036 Elo+
Solo
Chernobog
Chernobog
mo1sT toWelett3
Chernobog
Level 125
God Stats
0W - 5L
1,500 SR
Queue Stats
258W - 249L
1,464 Elo+
Party 2
Ra
Ra
robiinator3000
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 26
10,579
756
6,710
14,892
17,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
10 / 3 / 20
11,389
814
21,731
13,940
8,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
BigDaddyNC2619
Persephone
19
11 / 1 / 20
12,292
878
17,424
9,576
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
18
5 / 2 / 28
11,053
790
9,004
17,790
20,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
ScorpionHaze
Cernunnos
19
10 / 2 / 20
12,433
888
19,877
12,266
8,457
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 1
10,295
735
12,856
21,046
31,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
15
0 / 9 / 6
8,906
636
6,923
22,718
24,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
SilentWampa
Cabrakan
18
2 / 8 / 1
10,799
771
7,969
26,149
49,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
mo1sT toWelett3
Chernobog
13
1 / 8 / 1
8,647
618
9,858
14,812
6,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 1
8,922
637
11,387
9,059
3,717
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
18
40
Kills
8
9
Deaths
40
114
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
26
17
W
10
3
20
6.67
W
Persephone
BigDaddyNC2619
Persephone
11
1
20
21
L
4
9
1
0.5
W
Odin
5
2
28
9.5
L
Ao Kuang
0
9
6
0.33
W
Cernunnos
ScorpionHaze
Cernunnos
10
2
20
10
L
Cabrakan
SilentWampa
Cabrakan
2
8
1
0.31
L
Chernobog
mo1sT toWelett3
Chernobog
1
8
1
0.19
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,746
Damage
48,993
68,464
Taken
93,784
59,614
Mitigated
116,021
36,579
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,710
3,124
9,946
6,345
14,892
17,324
847
6,756
7,400
0
10,065
W
21,731
14,107
1,315
1,721
13,940
8,199
3,074
3,987
9,715
0
34,802
W
Persephone
BigDaddyNC2619
Persephone
17,424
3,335
745
3,491
9,576
4,877
1,740
4,286
5,194
39,180
0
L
12,856
769
170
1,661
21,046
31,618
190
4,744
16,302
2,085
21,825
W
Odin
9,004
1,520
4,071
4,836
17,790
20,757
226
6,059
10,278
2,275
18,394
L
Ao Kuang
6,923
1,986
465
3,513
22,718
24,631
82
4,270
18,448
13,681
0
W
Cernunnos
ScorpionHaze
Cernunnos
19,877
13,647
1,389
2,720
12,266
8,457
2,976
4,723
7,449
0
47,042
L
Cabrakan
SilentWampa
Cabrakan
7,969
766
52
3,016
26,149
49,242
0
4,468
21,093
27,496
685
L
Chernobog
mo1sT toWelett3
Chernobog
9,858
4,596
0
1,263
14,812
6,813
57
4,092
10,720
0
17,400
L
11,387
961
759
675
9,059
3,717
0
1,403
7,656
18,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,746
Gold Earned
47,569
158
Minions Killed
103
0
Camps Cleared
0
1,318,684
Distance Traveled
890,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,579
756
9
1
0
301,690
0
W
Apollo
11,389
814
42
3
0
228,884
0
W
Persephone
12,292
878
34
2
0
256,612
0
L
Tyr
10,295
735
17
1
0
196,938
0
W
Odin
11,053
790
19
1
0
305,655
0
L
Ao Kuang
8,906
636
17
1
0
199,402
0
W
Cernunnos
12,433
888
54
4
0
225,843
0
L
Cabrakan
10,799
771
34
2
0
210,094
0
L
Chernobog
8,647
618
18
1
0
184,484
0
L
Ra
8,922
637
17
1
0
99,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role