Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Da_Real_302
Ah Muzen Cab
Level 147
God Stats
46W - 35L
1,638 SR
Queue Stats
335W - 332L
1,532 Elo+
Party 1
Bakasura
Bakasura
Iso_bucket_302
Bakasura
Level 148
God Stats
0W - 4L
1,297 SR
Queue Stats
381W - 341L
1,582 Elo+
Party 1
Discordia
Discordia
Mrpolishguy
Discordia
Level 128
God Stats
3W - 2L
1,711 SR
Queue Stats
140W - 140L
1,507 Elo+
Solo
Jormungandr
Jormungandr
phillykilla60
Jormungandr
Level 129
God Stats
246W - 182L
1,531 SR
Queue Stats
883W - 830L
1,506 Elo+
Party 1
Team Averages
Level 142
1,535 SR
1,525 Elo+

VS

Team Averages
Level 133
1,565 SR
1,545 Elo+
Zhong Kui
Zhong Kui
Century Kiwi
Zhong Kui
Level 142
God Stats
280W - 192L
1,652 SR
Queue Stats
527W - 491L
1,570 Elo+
Party 2
Ishtar
Ishtar
Djrcamel
Ishtar
Level 101
God Stats
2W - 0L
1,712 SR
Queue Stats
182W - 148L
1,530 Elo+
Solo
Mulan
Mulan
Groot Master13
Mulan
Level 147
God Stats
5W - 5L
1,405 SR
Queue Stats
418W - 394L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
SirPumpkin7
Sylvanus
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
114W - 108L
1,489 Elo+
Solo
Chang'e
Chang'e
SurfyChef15
Chang'e
Level 157
God Stats
58W - 38L
1,554 SR
Queue Stats
853W - 842L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 2 / 1
7,599
447
3,043
19,027
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Da_Real_302
Ah Muzen Cab
13
0 / 3 / 1
8,038
473
7,733
11,675
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
16
2 / 3 / 0
9,342
550
7,020
16,490
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mrpolishguy
Discordia
12
0 / 6 / 0
7,152
421
11,875
11,705
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
phillykilla60
Jormungandr
13
1 / 2 / 1
8,545
503
8,019
14,206
12,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Century Kiwi
Zhong Kui
18
5 / 0 / 4
10,669
628
12,110
6,140
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Djrcamel
Ishtar
15
3 / 1 / 1
8,786
517
9,371
11,244
5,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 5
10,190
599
14,002
17,682
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SirPumpkin7
Sylvanus
14
2 / 0 / 4
9,055
533
6,119
10,209
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
SurfyChef15
Chang'e
16
5 / 0 / 3
10,073
593
11,653
20,901
7,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
W
Zhong Kui
Century Kiwi
Zhong Kui
5
0
4
7
L
Ah Muzen Cab
Da_Real_302
Ah Muzen Cab
0
3
1
0.17
W
Ishtar
Djrcamel
Ishtar
3
1
1
3.5
W
1
2
5
1.75
L
Bakasura
2
3
0
0.67
L
Discordia
Mrpolishguy
Discordia
0
6
0
0
W
Sylvanus
SirPumpkin7
Sylvanus
2
0
4
4
W
Chang'e
SurfyChef15
Chang'e
5
0
3
6.5
L
Jormungandr
phillykilla60
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
53,255
73,103
Taken
66,176
48,923
Mitigated
41,547
17,664
Healing
40,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,043
160
0
6,782
19,027
19,086
150
9,504
9,417
23,353
0
W
Zhong Kui
Century Kiwi
Zhong Kui
12,110
2,312
0
1,984
6,140
4,709
0
1,232
4,698
116,129
0
L
Ah Muzen Cab
Da_Real_302
Ah Muzen Cab
7,733
1,465
0
750
11,675
4,949
495
3,589
8,086
0
81,496
W
Ishtar
Djrcamel
Ishtar
9,371
6,419
0
4,215
11,244
5,075
822
1,088
9,850
0
79,536
W
14,002
1,831
0
8,851
17,682
14,420
450
7,780
9,486
0
87,731
L
Bakasura
7,020
5,074
0
4,502
16,490
7,706
620
6,322
10,117
0
82,999
L
Discordia
Mrpolishguy
Discordia
11,875
1,248
0
1,282
11,705
4,564
0
8,149
3,502
49,834
0
W
Sylvanus
SirPumpkin7
Sylvanus
6,119
1,825
4,076
3,903
10,209
9,357
276
1,547
8,497
30,446
0
W
Chang'e
SurfyChef15
Chang'e
11,653
1,036
1,334
15,718
20,901
7,986
614
11,290
9,501
92,614
0
L
Jormungandr
phillykilla60
Jormungandr
8,019
3,233
0
4,348
14,206
12,618
0
2,318
10,959
65,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
48,773
485
Minions Killed
633
0
Camps Cleared
0
1,585,525
Distance Traveled
1,706,030
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,599
447
33
2
0
354,881
3
W
Zhong Kui
10,669
628
157
9
0
394,794
0
L
Ah Muzen Cab
8,038
473
139
8
0
308,352
0
W
Ishtar
8,786
517
135
8
0
316,103
0
W
Mulan
10,190
599
147
9
0
331,998
3
L
Bakasura
9,342
550
140
8
0
374,447
0
L
Discordia
7,152
421
62
4
0
303,668
0
W
Sylvanus
9,055
533
60
4
0
320,154
0
W
Chang'e
10,073
593
134
8
0
342,981
0
L
Jormungandr
8,545
503
111
7
0
244,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role