Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DopeZ-ro
Khepri
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 107L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
IVAmBiiTiioNs
Cernunnos
Level 109
God Stats
0W - 2L
1,263 SR
Queue Stats
82W - 92L
1,428 Elo+
Solo
Fenrir
Fenrir
S-hitmonlee
Fenrir
Level 125
God Stats
3W - 5L
1,568 SR
Queue Stats
107W - 136L
1,448 Elo+
Party 1
Olorun
Olorun
Swamp_Croc
Olorun
Level 105
God Stats
1W - 1L
1,319 SR
Queue Stats
163W - 183L
1,499 Elo+
Party 1
Team Averages
Level 111
1,430 SR
1,460 Elo+

VS

Team Averages
Level 74
1,616 SR
1,338 Elo+
Baron Samedi
Baron Samedi
AmErikanda
Baron Samedi
Level 102
God Stats
6W - 0L
1,710 SR
Queue Stats
273W - 310L
1,364 Elo+
Solo
Martichoras
Martichoras
FloopThePig
Martichoras
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,259 Elo+
Solo
Anubis
Anubis
Thanatos9198
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,234 Elo+
Solo
Kali
Kali
The Po Folk
Kali
Level 62
God Stats
5W - 6L
1,487 SR
Queue Stats
571W - 619L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
ghostkiller183
Baba Yaga
Level 97
God Stats
4W - 1L
1,882 SR
Queue Stats
88W - 90L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 8 / 4
9,765
610
9,886
21,964
11,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
DopeZ-ro
Khepri
16
1 / 7 / 8
10,489
656
6,171
22,645
23,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
IVAmBiiTiioNs
Cernunnos
18
2 / 5 / 5
10,017
626
14,845
17,462
8,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
3 / 6 / 7
10,374
648
10,801
32,677
27,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Swamp_Croc
Olorun
17
3 / 7 / 4
10,198
637
12,102
17,185
9,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmErikanda
Baron Samedi
19
6 / 3 / 18
11,824
739
19,663
16,026
11,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Martichoras
FloopThePig
Martichoras
19
7 / 3 / 18
12,265
767
21,310
16,293
10,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
20
7 / 2 / 17
12,218
764
18,632
14,009
9,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 4 / 10
12,949
809
16,344
18,652
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
ghostkiller183
Baba Yaga
20
3 / 0 / 26
12,095
756
24,619
8,380
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
122
11
Kills
33
33
Deaths
12
28
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
8
4
0.5
W
Baron Samedi
AmErikanda
Baron Samedi
6
3
18
5
L
Khepri
DopeZ-ro
Khepri
1
7
8
0.71
W
Martichoras
FloopThePig
Martichoras
7
3
18
5.33
L
Cernunnos
IVAmBiiTiioNs
Cernunnos
2
5
5
0.9
L
Fenrir
3
6
7
1.08
L
Olorun
Swamp_Croc
Olorun
3
7
4
0.71
W
Anubis
7
2
17
7.75
W
10
4
10
3.75
W
Baba Yaga
ghostkiller183
Baba Yaga
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,805
Damage
100,568
111,933
Taken
73,360
79,240
Mitigated
46,704
32,686
Healing
38,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,886
3,520
337
2,832
21,964
11,162
138
11,631
10,102
0
22,926
W
Baron Samedi
AmErikanda
Baron Samedi
19,663
1,797
6,758
6,340
16,026
11,555
1,766
4,974
11,052
31,275
0
L
Khepri
DopeZ-ro
Khepri
6,171
351
1,126
2,001
22,645
23,376
86
10,916
11,506
14,742
0
W
Martichoras
FloopThePig
Martichoras
21,310
9,346
1,817
4,579
16,293
10,396
555
3,462
12,831
0
42,353
L
Cernunnos
IVAmBiiTiioNs
Cernunnos
14,845
4,504
1,832
2,686
17,462
8,126
283
10,406
6,794
0
36,299
L
Fenrir
10,801
1,282
4,653
10,933
32,677
27,376
38
16,565
15,631
0
15,416
L
Olorun
Swamp_Croc
Olorun
12,102
5,135
4,207
2,079
17,185
9,200
320
12,071
4,986
28,252
0
W
Anubis
18,632
322
1,617
4,906
14,009
9,001
2,782
3,344
10,665
40,287
0
W
16,344
6,318
2,070
6,195
18,652
11,168
515
4,194
14,458
0
29,209
W
Baba Yaga
ghostkiller183
Baba Yaga
24,619
1,294
712
3,671
8,380
4,584
1,567
2,299
6,081
40,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
61,351
135
Minions Killed
177
0
Camps Cleared
0
1,330,298
Distance Traveled
1,478,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,765
610
32
2
0
255,569
0
W
Baron Samedi
11,824
739
32
2
0
313,527
0
L
Khepri
10,489
656
15
1
0
264,350
0
W
Martichoras
12,265
767
38
2
0
273,406
0
L
Cernunnos
10,017
626
37
2
0
245,397
0
L
Fenrir
10,374
648
7
0
0
311,242
0
L
Olorun
10,198
637
44
3
0
253,740
0
W
Anubis
12,218
764
43
3
0
269,140
0
W
Kali
12,949
809
27
2
0
287,253
0
W
Baba Yaga
12,095
756
37
2
0
335,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role