Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cannabliss-0
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,625 Elo+
Party 1
Jormungandr
Jormungandr
XPootie_JuiceX
Jormungandr
Level 147
God Stats
3W - 2L
1,305 SR
Queue Stats
120W - 126L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
bloodysabbith
Ah Puch
Level 129
God Stats
9W - 2L
1,966 SR
Queue Stats
205W - 206L
1,414 Elo+
Party 2
Team Averages
Level 135
1,554 SR
1,511 Elo+

VS

Team Averages
Level 100
1,388 SR
1,452 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ALWAYSKILLZ
Yu Huang
Level 107
God Stats
2W - 3L
1,286 SR
Queue Stats
276W - 300L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Ovirload
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 91L
1,482 Elo+
Solo
Hun Batz
Hun Batz
PrinceBootz
Hun Batz
Level 109
God Stats
1W - 1L
1,484 SR
Queue Stats
69W - 90L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RougeDataOne
Morgan Le Fay
Level 35
God Stats
2W - 4L
1,168 SR
Queue Stats
167W - 220L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 0 / 9
8,499
773
7,194
6,295
3,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
 
Discordia
16
1 / 0 / 10
8,299
754
7,460
6,036
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 1 / 10
8,582
780
8,857
6,717
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
XPootie_JuiceX
Jormungandr
16
7 / 3 / 7
9,252
841
9,482
11,241
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
15
2 / 0 / 7
8,352
759
12,136
10,109
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
0 / 4 / 3
7,391
672
7,435
8,467
3,642
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
ALWAYSKILLZ
Yu Huang
15
1 / 2 / 3
8,106
737
4,815
5,840
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ovirload
Cthulhu
16
2 / 4 / 2
8,689
790
6,953
18,278
16,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
PrinceBootz
Hun Batz
6
0 / 4 / 3
6,201
564
1,432
5,454
1,833
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
RougeDataOne
Morgan Le Fay
16
1 / 4 / 2
8,628
784
11,115
10,455
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
18
Kills
4
4
Deaths
18
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
9
9.5
W
Discordia
 
Discordia
1
0
10
6
L
Ratatoskr
 
Ratatoskr
0
4
3
0.38
L
Yu Huang
ALWAYSKILLZ
Yu Huang
1
2
3
1.25
W
3
1
10
8
L
Cthulhu
Ovirload
Cthulhu
2
4
2
0.75
L
Hun Batz
PrinceBootz
Hun Batz
0
4
3
0.38
L
Morgan Le Fay
RougeDataOne
Morgan Le Fay
1
4
2
0.5
W
Jormungandr
XPootie_JuiceX
Jormungandr
7
3
7
3.5
W
Ah Puch
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,129
Damage
31,750
40,398
Taken
48,494
30,487
Mitigated
29,292
22,717
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,194
903
434
552
6,295
3,975
0
3,632
2,663
0
8,570
W
Discordia
 
Discordia
7,460
732
205
1,170
6,036
5,243
500
4,541
1,495
21,210
0
L
Ratatoskr
 
Ratatoskr
7,435
2,850
412
450
8,467
3,642
0
4,153
4,314
0
14,232
L
Yu Huang
ALWAYSKILLZ
Yu Huang
4,815
418
901
1,257
5,840
2,417
0
3,959
1,535
17,640
0
W
8,857
3,722
9,107
1,650
6,717
2,921
1,117
4,033
2,684
0
14,712
L
Cthulhu
Ovirload
Cthulhu
6,953
327
747
4,313
18,278
16,723
0
12,612
5,192
14,514
0
L
Hun Batz
PrinceBootz
Hun Batz
1,432
420
509
688
5,454
1,833
0
3,050
2,365
0
1,990
L
Morgan Le Fay
RougeDataOne
Morgan Le Fay
11,115
1,082
711
2,163
10,455
4,677
241
4,251
6,010
29,234
0
W
Jormungandr
XPootie_JuiceX
Jormungandr
9,482
1,633
151
1,956
11,241
14,025
252
5,279
5,962
16,469
0
W
Ah Puch
12,136
322
2,604
4,888
10,109
4,323
568
5,398
4,711
31,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
39,015
117
Minions Killed
129
0
Camps Cleared
0
1,065,092
Distance Traveled
925,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,499
773
5
0
0
224,786
0
W
Discordia
8,299
754
24
2
0
193,017
0
L
Ratatoskr
7,391
672
17
2
0
243,152
0
L
Yu Huang
8,106
737
39
4
0
202,424
0
W
Cupid
8,582
780
23
2
0
227,535
0
L
Cthulhu
8,689
790
24
2
0
190,431
0
L
Hun Batz
6,201
564
2
0
0
89,076
0
L
Morgan Le Fay
8,628
784
47
4
0
199,970
0
W
Jormungandr
9,252
841
16
1
0
187,069
0
W
Ah Puch
8,352
759
49
4
0
232,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role