Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Deveine972
Zhong Kui
Level 40
God Stats
4W - 5L
1,351 SR
Queue Stats
33W - 43L
1,378 Elo+
Party 1
Hachiman
Hachiman
HollyBeSmithin
Hachiman
Level 145
God Stats
12W - 15L
1,414 SR
Queue Stats
175W - 166L
1,488 Elo+
Party 2
Susano
Susano
Shiesty KP
Susano
Level 145
God Stats
9W - 14L
1,424 SR
Queue Stats
199W - 210L
1,401 Elo+
Solo
Team Averages
Level 106
1,438 SR
1,453 Elo+

VS

Team Averages
Level 109
1,590 SR
1,496 Elo+
Artemis
Artemis
CreatedTheDivide
Artemis
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 232L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Dinorex550
Sun Wukong
Level 108
God Stats
12W - 6L
1,798 SR
Queue Stats
196W - 162L
1,536 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Haish3kad
Kumbhakarna
Level 66
God Stats
4W - 5L
1,565 SR
Queue Stats
102W - 125L
1,356 Elo+
Solo
Set
Set
Im_Klimax
Set
Level 155
God Stats
1W - 4L
1,154 SR
Queue Stats
92W - 85L
1,498 Elo+
Solo
Chang'e
Chang'e
Kiiller_Marcel
Chang'e
Level 63
God Stats
9W - 2L
1,933 SR
Queue Stats
32W - 25L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 3 / 11
9,092
535
5,740
16,460
15,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
 
Baba Yaga
15
2 / 4 / 12
8,911
524
11,755
12,458
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Deveine972
Zhong Kui
15
2 / 0 / 0
9,423
554
8,610
10,292
7,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
15
3 / 1 / 7
9,459
556
4,268
7,147
2,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Shiesty KP
Susano
16
8 / 3 / 5
10,083
593
11,874
13,727
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,062
474
10,727
11,317
4,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Dinorex550
Sun Wukong
16
1 / 1 / 0
9,881
581
8,256
16,581
12,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Haish3kad
Kumbhakarna
2
0 / 0 / 0
5,192
305
0
130
50
14
6 / 6 / 2
9,317
548
9,361
17,614
8,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 1
8,156
480
6,872
18,243
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
17
Kills
11
11
Deaths
17
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
11
2.5
W
Baba Yaga
 
Baba Yaga
2
4
12
2
L
2
4
1
0.63
W
Zhong Kui
Deveine972
Zhong Kui
2
0
0
2
L
Sun Wukong
Dinorex550
Sun Wukong
1
1
0
1
L
Kumbhakarna
Haish3kad
Kumbhakarna
0
0
0
0
W
Hachiman
3
1
7
6.5
L
6
6
2
1.17
L
2
6
1
0.42
W
Susano
Shiesty KP
Susano
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,247
Damage
35,216
60,084
Taken
63,885
37,129
Mitigated
32,876
18,901
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,740
1,992
0
2,535
16,460
15,501
68
2,655
13,805
24,332
0
W
Baba Yaga
 
Baba Yaga
11,755
2,510
0
4,434
12,458
5,023
542
2,043
10,415
61,391
0
L
10,727
3,779
0
4,208
11,317
4,595
451
3,333
7,984
0
61,849
W
Zhong Kui
Deveine972
Zhong Kui
8,610
1,075
0
7,952
10,292
7,431
703
0
10,292
67,091
0
L
Sun Wukong
Dinorex550
Sun Wukong
8,256
722
0
5,837
16,581
12,992
0
9,032
7,549
0
81,206
L
Kumbhakarna
Haish3kad
Kumbhakarna
0
0
0
0
130
50
0
130
0
0
0
W
Hachiman
4,268
2,205
0
3,867
7,147
2,829
3,004
465
6,682
0
74,741
L
9,361
4,667
0
725
17,614
8,857
36
5,160
12,454
0
82,159
L
6,872
1,004
422
5,493
18,243
6,382
380
8,450
9,793
51,158
0
W
Susano
Shiesty KP
Susano
11,874
3,140
0
113
13,727
6,345
62
1,709
12,018
0
79,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
40,608
477
Minions Killed
393
0
Camps Cleared
0
1,597,749
Distance Traveled
1,242,046
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,092
535
47
3
0
323,620
0
W
Baba Yaga
8,911
524
66
4
0
296,045
6
L
Artemis
8,062
474
76
4
0
311,308
4
W
Zhong Kui
9,423
554
141
8
0
296,181
2
L
Sun Wukong
9,881
581
125
7
0
319,514
0
L
Kumbhakarna
5,192
305
0
0
0
0
0
W
Hachiman
9,459
556
116
7
0
303,626
0
L
Set
9,317
548
102
6
0
324,380
1
L
Chang'e
8,156
480
90
5
0
286,844
0
W
Susano
10,083
593
107
6
0
378,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role