Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DkazisDark239
Ratatoskr
Level 114
God Stats
1W - 4L
1,259 SR
Queue Stats
8W - 18L
1,420 Elo+
Solo
Skadi
Skadi
DookieDetective
Skadi
Level 92
God Stats
5W - 3L
1,691 SR
Queue Stats
199W - 186L
1,490 Elo+
Party 2
Osiris
Osiris
Low-Effort
Osiris
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 130L
1,518 Elo+
Party 2
Ganesha
Ganesha
MyFrendsRBad446
Ganesha
Level 30
God Stats
0W - 2L
1,179 SR
Queue Stats
15W - 10L
1,583 Elo+
Solo
Team Averages
Level 100
1,426 SR
1,502 Elo+

VS

Team Averages
Level 105
1,606 SR
1,540 Elo+
Cerberus
Cerberus
CJRezzed
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Cardi69lmao
Kukulkan
Level 89
God Stats
2W - 0L
1,754 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Pittpete75
Nemesis
Level 107
God Stats
4W - 2L
1,585 SR
Queue Stats
11W - 14L
1,479 Elo+
Party 1
Surtr
Surtr
francis69lmao
Surtr
Level 157
God Stats
1W - 2L
1,479 SR
Queue Stats
23W - 14L
1,689 Elo+
Party 1
Charybdis
Charybdis
ojfrmswe
Charybdis
Level 64
God Stats
14W - 10L
1,714 SR
Queue Stats
237W - 237L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 1 / 0
4,977
711
3,491
6,028
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ratatoskr
DkazisDark239
Ratatoskr
7
4 / 3 / 1
4,637
662
3,971
5,945
1,805
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
3,078
440
0
1,398
294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Low-Effort
Osiris
7
1 / 2 / 1
4,262
609
2,870
7,497
7,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 2
4,474
639
2,587
5,346
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CJRezzed
Cerberus
7
1 / 0 / 4
4,776
682
3,036
5,126
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Cardi69lmao
Kukulkan
7
0 / 1 / 2
4,218
603
2,152
2,730
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Pittpete75
Nemesis
8
3 / 1 / 0
4,691
670
3,657
4,710
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 4
4,671
667
4,688
8,890
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
ojfrmswe
Charybdis
9
2 / 1 / 0
5,327
761
2,132
3,655
1,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
6
7
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Cerberus
CJRezzed
Cerberus
1
0
4
3
W
Kukulkan
Cardi69lmao
Kukulkan
0
1
2
1
L
Ratatoskr
DkazisDark239
Ratatoskr
4
3
1
1.5
L
0
1
0
0
L
Osiris
Low-Effort
Osiris
1
2
1
0.75
L
0
0
2
1
W
Nemesis
Pittpete75
Nemesis
3
1
0
3
W
0
3
4
0.67
W
Charybdis
ojfrmswe
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,919
Damage
15,665
26,214
Taken
25,111
14,865
Mitigated
10,827
7,828
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,491
973
0
3,037
6,028
1,944
0
2,997
3,031
33,652
0
W
Cerberus
CJRezzed
Cerberus
3,036
422
0
2,831
5,126
3,381
0
2,091
3,035
16,059
0
W
Kukulkan
Cardi69lmao
Kukulkan
2,152
96
0
250
2,730
955
0
1,688
1,042
26,790
0
L
Ratatoskr
DkazisDark239
Ratatoskr
3,971
1,699
0
1,182
5,945
1,805
0
826
5,119
0
14,090
L
0
0
0
0
1,398
294
0
325
1,073
0
2,154
L
Osiris
Low-Effort
Osiris
2,870
1,480
0
1,339
7,497
7,633
0
345
7,152
0
23,571
L
2,587
317
571
1,699
5,346
3,189
0
815
4,531
20,864
0
W
Nemesis
Pittpete75
Nemesis
3,657
1,871
0
802
4,710
1,484
0
1,200
3,510
0
26,259
W
4,688
2,799
0
2,464
8,890
3,894
0
669
8,221
641
27,271
W
Charybdis
ojfrmswe
Charybdis
2,132
1,484
0
2,075
3,655
1,113
18
430
3,225
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,428
Gold Earned
23,683
156
Minions Killed
225
0
Camps Cleared
0
676,334
Distance Traveled
756,142
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,977
711
72
10
0
141,711
2
W
Cerberus
4,776
682
27
4
0
150,017
0
W
Kukulkan
4,218
603
40
6
0
147,375
0
L
Ratatoskr
4,637
662
26
4
0
178,120
0
L
Skadi
3,078
440
6
1
0
58,184
0
L
Osiris
4,262
609
40
6
0
158,708
1
L
Ganesha
4,474
639
12
2
0
139,611
1
W
Nemesis
4,691
670
47
7
0
173,071
1
W
Surtr
4,671
667
41
6
0
147,620
0
W
Charybdis
5,327
761
70
10
0
138,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role