Player Matchup

Ne Zha
Ne Zha
AcaNoHaySmurf
Ne Zha
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 30L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
NetRunnerr
Sylvanus
Level 203
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 117L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
SEBASTIAN12333
Cabrakan
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,368 Elo+
Party 1
Nemesis
Nemesis
elZiuhBeibi
Nemesis
Level 169
God Stats
0W - 1L
1,410 SR
Queue Stats
23W - 59L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
sebakill17
Ao Kuang
Level 68
God Stats
0W - 1L
1,537 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 1
Team Averages
Level 124
1,446 SR
1,415 Elo+

VS

Team Averages
Level 115
1,434 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Joakkaster
Zhong Kui
Level 69
God Stats
5W - 1L
1,542 SR
Queue Stats
148W - 121L
1,581 Elo+
Party 2
Thanatos
Thanatos
Ploblematiko
Thanatos
Level 135
God Stats
1W - 3L
1,314 SR
Queue Stats
422W - 386L
1,525 Elo+
Solo
Bacchus
Bacchus
RealJorge
Bacchus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,480 Elo+
Solo
Terra
Terra
disjoinedhem558
Terra
Level 105
God Stats
2W - 1L
1,313 SR
Queue Stats
431W - 452L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
7,792
779
8,592
10,423
5,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
NetRunnerr
Sylvanus
12
0 / 5 / 8
7,790
779
4,977
12,626
14,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
14
1 / 4 / 9
7,881
788
3,156
13,496
17,256
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
elZiuhBeibi
Nemesis
13
6 / 5 / 2
7,786
779
4,904
11,325
11,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
sebakill17
Ao Kuang
14
3 / 5 / 4
8,082
808
5,997
10,406
6,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 18
9,309
931
13,072
7,416
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Joakkaster
Zhong Kui
17
6 / 1 / 17
9,852
985
12,199
7,917
11,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Ploblematiko
Thanatos
15
8 / 4 / 11
9,346
935
11,404
9,737
6,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RealJorge
Bacchus
14
4 / 4 / 13
9,251
925
5,819
17,000
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
2 / 1 / 20
9,334
933
7,633
8,017
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
12
Kills
23
23
Deaths
13
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
18
4
L
2
4
3
0.88
W
Zhong Kui
Joakkaster
Zhong Kui
6
1
17
14.5
L
Sylvanus
NetRunnerr
Sylvanus
0
5
8
0.8
W
Thanatos
Ploblematiko
Thanatos
8
4
11
3.38
W
Bacchus
RealJorge
Bacchus
4
4
13
2.63
L
Cabrakan
1
4
9
1.38
W
2
1
20
12
L
Nemesis
elZiuhBeibi
Nemesis
6
5
2
1.4
L
Ao Kuang
sebakill17
Ao Kuang
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
50,127
58,276
Taken
50,087
55,762
Mitigated
53,167
17,032
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,072
5,056
242
637
7,416
4,027
2,664
2,128
5,288
30,621
0
L
8,592
1,277
410
1,239
10,423
5,527
770
6,697
3,726
0
27,706
W
Zhong Kui
Joakkaster
Zhong Kui
12,199
2,049
370
3,247
7,917
11,448
1,320
1,738
6,179
32,256
0
L
Sylvanus
NetRunnerr
Sylvanus
4,977
426
5,659
2,120
12,626
14,363
260
9,067
3,559
9,396
0
W
Thanatos
Ploblematiko
Thanatos
11,404
3,557
369
5,591
9,737
6,023
997
2,983
6,754
0
19,537
W
Bacchus
RealJorge
Bacchus
5,819
987
2,231
3,911
17,000
22,525
728
3,179
13,821
9,892
0
L
Cabrakan
3,156
451
516
1,781
13,496
17,256
713
8,161
5,335
13,483
0
W
7,633
416
3,067
3,188
8,017
9,144
846
4,102
3,915
15,001
0
L
Nemesis
elZiuhBeibi
Nemesis
4,904
1,602
163
1,817
11,325
11,867
82
6,844
4,481
0
9,227
L
Ao Kuang
sebakill17
Ao Kuang
5,997
1,476
1,830
1,497
10,406
6,749
201
7,954
2,452
14,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
47,092
86
Minions Killed
115
0
Camps Cleared
0
892,576
Distance Traveled
910,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,309
931
37
4
0
173,497
0
L
Ne Zha
7,792
779
27
3
0
197,836
0
W
Zhong Kui
9,852
985
46
5
0
177,852
0
L
Sylvanus
7,790
779
5
1
0
169,065
0
W
Thanatos
9,346
935
16
2
0
197,894
0
W
Bacchus
9,251
925
11
1
0
166,110
0
L
Cabrakan
7,881
788
23
2
0
181,040
0
W
Terra
9,334
933
5
1
0
195,082
0
L
Nemesis
7,786
779
4
0
0
171,081
0
L
Ao Kuang
8,082
808
27
3
0
173,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role