Player Matchup

Tyr
Tyr
Blaiddyd776
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 317L
1,508 Elo+
Solo
Charybdis
Charybdis
Deciimatiion
Charybdis
Level 46
God Stats
3W - 1L
1,468 SR
Queue Stats
97W - 96L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
LokiGOD313
Xbalanque
Level 129
God Stats
5W - 7L
1,423 SR
Queue Stats
228W - 288L
1,454 Elo+
Solo
Cerberus
Cerberus
ShadowBullDog
Cerberus
Level 68
God Stats
1W - 3L
1,393 SR
Queue Stats
113W - 116L
1,448 Elo+
Party 1
Mercury
Mercury
jtomboy711
Mercury
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
337W - 339L
1,445 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,462 Elo+

VS

Team Averages
Level 94
1,623 SR
1,476 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ginjacat
Loki
Level 66
God Stats
2W - 2L
1,719 SR
Queue Stats
198W - 188L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
Khamazo
Tsukuyomi
Level 100
God Stats
7W - 3L
1,642 SR
Queue Stats
451W - 475L
1,400 Elo+
Solo
Bacchus
Bacchus
QCVersace
Bacchus
Level 98
God Stats
9W - 8L
1,572 SR
Queue Stats
392W - 401L
1,472 Elo+
Solo
Nu Wa
Nu Wa
iKiLLeuRz
Nu Wa
Level 119
God Stats
9W - 1L
1,681 SR
Queue Stats
184W - 197L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 4
7,164
716
8,242
17,053
15,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Deciimatiion
Charybdis
14
2 / 5 / 3
7,994
799
8,000
10,480
4,610
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
LokiGOD313
Xbalanque
16
6 / 7 / 4
8,974
897
10,499
13,494
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
ShadowBullDog
Cerberus
15
4 / 4 / 5
8,480
848
8,331
13,482
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
jtomboy711
Mercury
12
0 / 7 / 4
6,797
680
3,009
10,829
4,375
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
10 / 2 / 16
10,445
1,045
15,685
9,592
4,492
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Loki
16
6 / 4 / 16
9,637
964
8,625
9,630
4,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Khamazo
Tsukuyomi
17
11 / 2 / 17
10,633
1,063
17,099
11,086
5,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
QCVersace
Bacchus
15
0 / 2 / 21
9,493
949
7,291
21,088
22,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
iKiLLeuRz
Nu Wa
14
5 / 3 / 17
9,155
916
10,999
5,906
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
119
12
Kills
32
32
Deaths
13
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
16
9
L
0
9
4
0.22
L
Charybdis
Deciimatiion
Charybdis
2
5
3
0.7
W
Loki
6
4
16
3.5
W
Tsukuyomi
Khamazo
Tsukuyomi
11
2
17
9.75
L
Xbalanque
LokiGOD313
Xbalanque
6
7
4
1.14
W
Bacchus
QCVersace
Bacchus
0
2
21
5.25
L
Cerberus
ShadowBullDog
Cerberus
4
4
5
1.63
W
Nu Wa
iKiLLeuRz
Nu Wa
5
3
17
4.5
L
Mercury
jtomboy711
Mercury
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
59,699
65,338
Taken
57,302
47,148
Mitigated
37,933
11,241
Healing
23,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,685
8,564
0
1,550
9,592
4,492
3,159
1,791
7,801
0
29,402
L
8,242
1,327
118
1,195
17,053
15,748
0
4,636
12,417
0
17,774
L
Charybdis
Deciimatiion
Charybdis
8,000
3,681
573
1,836
10,480
4,610
0
3,265
7,215
0
24,950
W
Loki
8,625
2,431
832
1,280
9,630
4,350
923
1,038
8,592
0
19,000
W
Tsukuyomi
Khamazo
Tsukuyomi
17,099
3,538
1,137
3,433
11,086
5,015
687
3,120
7,966
0
40,770
L
Xbalanque
LokiGOD313
Xbalanque
10,499
4,344
1,041
1,172
13,494
5,943
34
3,638
9,856
0
27,477
W
Bacchus
QCVersace
Bacchus
7,291
1,370
1,841
10,737
21,088
22,202
219
1,126
19,962
10,216
0
L
Cerberus
ShadowBullDog
Cerberus
8,331
113
444
3,436
13,482
16,472
0
3,693
9,789
16,465
0
W
Nu Wa
iKiLLeuRz
Nu Wa
10,999
4,139
1,698
1,016
5,906
1,874
2,698
1,256
4,650
20,964
0
L
Mercury
jtomboy711
Mercury
3,009
377
577
849
10,829
4,375
0
3,058
7,771
0
9,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
49,363
126
Minions Killed
111
0
Camps Cleared
0
879,429
Distance Traveled
1,018,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,445
1,045
32
3
0
198,751
0
L
Tyr
7,164
716
13
1
0
160,578
0
L
Charybdis
7,994
799
37
4
0
169,751
0
W
Loki
9,637
964
18
2
0
222,081
0
W
Tsukuyomi
10,633
1,063
39
4
0
226,075
0
L
Xbalanque
8,974
897
35
4
0
154,672
0
W
Bacchus
9,493
949
9
1
0
213,873
0
L
Cerberus
8,480
848
31
3
0
204,789
0
W
Nu Wa
9,155
916
13
1
0
157,516
0
L
Mercury
6,797
680
10
1
0
189,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role