Player Matchup

Thor
Thor
Garlazoo
Thor
Level 118
God Stats
21W - 8L
1,466 SR
Queue Stats
115W - 98L
1,457 Elo+
Party 1
Izanami
Izanami
Its-Kxvn
Izanami
Level 117
God Stats
1W - 2L
1,405 SR
Queue Stats
154W - 154L
1,467 Elo+
Party 1
Scylla
Scylla
LufflyLuv
Scylla
Level 109
God Stats
1W - 2L
1,362 SR
Queue Stats
214W - 190L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Tolii97
Amaterasu
Level 107
God Stats
2W - 1L
1,725 SR
Queue Stats
393W - 356L
1,540 Elo+
Party 2
Sobek
Sobek
XxDekrelxX
Sobek
Level 82
God Stats
3W - 4L
1,706 SR
Queue Stats
293W - 310L
1,541 Elo+
Party 2
Team Averages
Level 107
1,533 SR
1,484 Elo+

VS

Team Averages
Level 114
1,419 SR
1,435 Elo+
Cupid
Cupid
GohaNat10
Cupid
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,379 Elo+
Solo
Ne Zha
Ne Zha
M4NUM4NYL
Ne Zha
Level 135
God Stats
22W - 38L
1,415 SR
Queue Stats
210W - 217L
1,407 Elo+
Solo
Ares
Ares
Matty1703
Ares
Level 99
God Stats
0W - 5L
1,181 SR
Queue Stats
85W - 75L
1,461 Elo+
Solo
Scylla
Scylla
ThunderMO
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 209L
1,468 Elo+
Solo
Achilles
Achilles
tgod1312
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 111L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
15 / 0 / 6
11,940
597
18,752
14,028
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Its-Kxvn
Izanami
16
1 / 3 / 12
10,243
512
14,291
14,195
6,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LufflyLuv
Scylla
15
4 / 5 / 8
10,026
501
9,080
10,784
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Tolii97
Amaterasu
18
7 / 1 / 8
11,745
587
11,753
19,579
18,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
13
2 / 2 / 11
9,911
496
5,594
21,153
24,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GohaNat10
Cupid
14
1 / 4 / 3
8,837
442
13,009
17,905
7,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
M4NUM4NYL
Ne Zha
16
7 / 6 / 0
9,982
499
7,305
20,388
10,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
12
1 / 7 / 5
8,406
420
8,129
23,113
26,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ThunderMO
Scylla
12
0 / 7 / 4
8,315
416
9,966
11,768
4,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
tgod1312
Achilles
14
1 / 5 / 2
8,603
430
5,574
14,462
19,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
29
Kills
10
11
Deaths
29
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
15
0
6
18
L
Cupid
GohaNat10
Cupid
1
4
3
0.63
W
Izanami
Its-Kxvn
Izanami
1
3
12
2.33
W
Scylla
LufflyLuv
Scylla
4
5
8
1.6
L
Ne Zha
M4NUM4NYL
Ne Zha
7
6
0
1.17
L
Ares
1
7
5
0.5
L
Scylla
ThunderMO
Scylla
0
7
4
0.29
W
Amaterasu
Tolii97
Amaterasu
7
1
8
11
W
Sobek
2
2
11
3.75
L
Achilles
tgod1312
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
43,983
79,739
Taken
87,636
59,745
Mitigated
67,794
17,645
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
18,752
4,209
0
1,857
14,028
6,825
0
2,130
11,805
0
90,540
L
Cupid
GohaNat10
Cupid
13,009
7,435
293
5,121
17,905
7,434
0
3,706
14,199
0
68,555
W
Izanami
Its-Kxvn
Izanami
14,291
10,682
0
3,108
14,195
6,391
2,682
4,229
9,917
0
103,527
W
Scylla
LufflyLuv
Scylla
9,080
243
118
1,038
10,784
3,887
136
1,919
8,817
63,771
0
L
Ne Zha
M4NUM4NYL
Ne Zha
7,305
2,204
0
2,340
20,388
10,061
0
2,373
18,015
0
73,813
L
Ares
8,129
748
0
2,797
23,113
26,721
0
3,908
19,205
32,157
0
L
Scylla
ThunderMO
Scylla
9,966
713
0
250
11,768
4,452
0
2,579
9,189
57,756
0
W
Amaterasu
Tolii97
Amaterasu
11,753
5,289
0
5,773
19,579
18,017
0
4,398
14,691
0
97,596
W
Sobek
5,594
397
355
5,396
21,153
24,625
0
5,787
15,262
21,131
0
L
Achilles
tgod1312
Achilles
5,574
1,370
0
1,659
14,462
19,126
0
2,108
12,354
0
37,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
44,143
514
Minions Killed
381
0
Camps Cleared
0
1,999,033
Distance Traveled
1,859,775
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,940
597
115
6
0
441,877
0
L
Cupid
8,837
442
99
5
0
380,605
0
W
Izanami
10,243
512
168
8
0
369,061
0
W
Scylla
10,026
501
82
4
0
356,921
0
L
Ne Zha
9,982
499
102
5
0
369,587
1
L
Ares
8,406
420
34
2
0
379,452
0
L
Scylla
8,315
416
88
4
0
365,397
0
W
Amaterasu
11,745
587
135
7
0
422,225
2
W
Sobek
9,911
496
14
1
0
408,949
5
L
Achilles
8,603
430
58
3
0
364,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role