Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DatJuicyMango
Hun Batz
Level 128
God Stats
1W - 1L
1,266 SR
Queue Stats
118W - 112L
1,570 Elo+
Solo
Cthulhu
Cthulhu
HardLife404
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ishtar
Ishtar
blekitnygryf
Ishtar
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,240 Elo+
Party 2
Anubis
Anubis
yukki0tsosi
Anubis
Level 89
God Stats
39W - 15L
1,536 SR
Queue Stats
685W - 652L
1,488 Elo+
Solo
Team Averages
Level 88
1,461 SR
1,460 Elo+

VS

Team Averages
Level 103
1,440 SR
1,454 Elo+
Loki
Loki
Ctafur1995
Loki
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 173L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
LordyShock
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 135L
1,455 Elo+
Party 1
Maui
Maui
RanzigerRolf355
Maui
Level 149
God Stats
0W - 2L
1,256 SR
Queue Stats
61W - 64L
1,441 Elo+
Solo
Cerberus
Cerberus
Ulfsang
Cerberus
Level 128
God Stats
0W - 2L
1,300 SR
Queue Stats
105W - 108L
1,474 Elo+
Solo
Hachiman
Hachiman
guillechu
Hachiman
Level 55
God Stats
2W - 6L
1,646 SR
Queue Stats
282W - 275L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 1 / 0
7,286
662
8,293
8,672
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
DatJuicyMango
Hun Batz
13
4 / 0 / 0
6,721
611
6,248
9,625
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
HardLife404
Cthulhu
9
2 / 2 / 2
5,999
545
3,406
8,099
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
9
1 / 3 / 2
5,385
490
4,382
8,835
3,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
4 / 0 / 1
6,643
604
7,146
6,463
2,773
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,878
443
1,780
7,587
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
10
0 / 3 / 0
5,265
479
5,376
6,756
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 3
5,543
504
3,430
9,199
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Ulfsang
Cerberus
11
1 / 4 / 0
5,788
526
2,507
11,502
4,795
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
guillechu
Hachiman
9
4 / 3 / 0
5,473
498
9,719
7,984
2,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
15
Kills
6
6
Deaths
16
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
0
4
L
0
4
0
0
W
Hun Batz
DatJuicyMango
Hun Batz
4
0
0
4
W
Cthulhu
HardLife404
Cthulhu
2
2
2
1.5
L
Nu Wa
0
3
0
0
L
1
2
3
1.25
L
Cerberus
Ulfsang
Cerberus
1
4
0
0.25
W
Ishtar
1
3
2
0.67
L
Hachiman
guillechu
Hachiman
4
3
0
1.33
W
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
22,812
41,694
Taken
43,028
18,388
Mitigated
17,263
16,503
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,293
1,623
0
4,323
8,672
3,970
0
2,747
5,925
53,816
0
L
1,780
320
0
850
7,587
2,789
0
1,292
6,295
0
29,664
W
Hun Batz
DatJuicyMango
Hun Batz
6,248
1,550
0
4,360
9,625
3,407
0
2,345
7,280
0
60,535
W
Cthulhu
HardLife404
Cthulhu
3,406
614
890
1,106
8,099
5,176
54
1,619
6,480
18,100
0
L
Nu Wa
5,376
2,303
0
1,777
6,756
1,658
0
3,899
2,857
37,558
0
L
3,430
841
0
2,368
9,199
5,223
0
3,730
5,469
13,630
0
L
Cerberus
Ulfsang
Cerberus
2,507
596
0
3,492
11,502
4,795
0
8,028
3,474
37,487
0
W
Ishtar
4,382
2,549
0
1,650
8,835
3,062
0
1,244
7,591
0
30,183
L
Hachiman
guillechu
Hachiman
9,719
6,510
0
2,788
7,984
2,798
0
1,896
6,088
0
36,957
W
Anubis
7,146
254
0
4,174
6,463
2,773
0
3,358
3,105
50,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
26,947
343
Minions Killed
256
0
Camps Cleared
0
1,084,863
Distance Traveled
1,012,181
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,286
662
83
8
0
210,370
5
L
Loki
4,878
443
50
5
0
242,913
0
W
Hun Batz
6,721
611
105
10
0
261,369
0
W
Cthulhu
5,999
545
20
2
0
193,348
0
L
Nu Wa
5,265
479
47
4
0
188,224
2
L
Maui
5,543
504
13
1
0
197,232
3
L
Cerberus
5,788
526
98
9
0
188,053
1
W
Ishtar
5,385
490
55
5
0
212,868
0
L
Hachiman
5,473
498
48
4
0
195,759
0
W
Anubis
6,643
604
80
7
0
206,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role