Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ForceableLine7
Charybdis
Level 38
God Stats
6W - 0L
1,865 SR
Queue Stats
284W - 355L
1,380 Elo+
Party 1
Persephone
Persephone
RedTonks666
Persephone
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
21W - 34L
1,683 Elo+
Party 1
King Arthur
King Arthur
SoulStealer4263
King Arthur
Level 28
God Stats
19W - 22L
1,216 SR
Queue Stats
236W - 272L
1,333 Elo+
Party 1
Team Averages
Level 75
1,516 SR
1,479 Elo+

VS

Team Averages
Level 75
1,584 SR
1,437 Elo+
Nu Wa
Nu Wa
BonLena
Nu Wa
Level 86
God Stats
12W - 14L
1,443 SR
Queue Stats
139W - 129L
1,439 Elo+
Party 2
Awilix
Awilix
Criminalrcrd
Awilix
Level 99
God Stats
1W - 1L
1,823 SR
Queue Stats
126W - 107L
1,475 Elo+
Party 2
Ishtar
Ishtar
LisaTrevorsMom
Ishtar
Level 14
God Stats
6W - 12L
1,320 SR
Queue Stats
11W - 18L
1,316 Elo+
Party 2
Tyr
Tyr
tealnoisy
Tyr
Level 89
God Stats
2W - 1L
1,824 SR
Queue Stats
267W - 248L
1,437 Elo+
Solo
Yemoja
Yemoja
tonisinterlude
Yemoja
Level 88
God Stats
5W - 9L
1,510 SR
Queue Stats
151W - 138L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 4
5,835
584
3,909
7,660
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
 
Horus
9
4 / 0 / 5
5,738
574
5,981
5,752
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ForceableLine7
Charybdis
10
4 / 0 / 1
6,215
622
5,734
3,363
1,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
RedTonks666
Persephone
10
0 / 0 / 1
6,052
605
2,349
1,328
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SoulStealer4263
King Arthur
10
1 / 1 / 2
5,808
581
7,068
8,492
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BonLena
Nu Wa
10
0 / 0 / 0
5,453
545
2,774
4,275
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
8
0 / 2 / 0
4,762
476
1,611
7,888
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,438
444
2,354
8,231
2,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 0
5,863
586
4,071
10,427
11,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 1 / 0
4,906
491
2,078
5,267
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
11
Kills
1
1
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
4
4
W
Horus
 
Horus
4
0
5
6.5
L
Nu Wa
BonLena
Nu Wa
0
0
0
0
L
Awilix
0
2
0
0
W
Charybdis
ForceableLine7
Charybdis
4
0
1
4.5
L
0
5
0
0
W
Persephone
RedTonks666
Persephone
0
0
1
0.5
W
King Arthur
SoulStealer4263
King Arthur
1
1
2
2
L
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
12,888
26,595
Taken
36,088
14,380
Mitigated
20,137
6,182
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,909
1,416
0
1,992
7,660
2,678
0
1,230
6,430
0
44,594
W
Horus
 
Horus
5,981
2,215
256
1,629
5,752
3,200
0
2,083
3,669
0
25,537
L
Nu Wa
BonLena
Nu Wa
2,774
575
0
1,000
4,275
1,343
0
1,435
2,716
43,798
0
L
Awilix
1,611
396
0
500
7,888
2,380
0
358
7,488
0
29,640
W
Charybdis
ForceableLine7
Charybdis
5,734
3,248
0
1,506
3,363
1,087
886
904
2,459
0
38,583
L
2,354
1,483
0
696
8,231
2,216
0
0
8,080
0
23,777
W
Persephone
RedTonks666
Persephone
2,349
41
0
356
1,328
368
0
437
891
46,800
0
W
King Arthur
SoulStealer4263
King Arthur
7,068
1,092
0
443
8,492
7,047
0
198
8,294
0
37,423
L
4,071
925
0
2,837
10,427
11,488
0
0
10,349
0
40,505
L
2,078
563
2,446
2,061
5,267
2,710
0
556
4,669
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
25,422
315
Minions Killed
252
0
Camps Cleared
0
1,051,727
Distance Traveled
980,826
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,835
584
68
7
0
228,704
0
W
Horus
5,738
574
37
4
0
222,315
0
L
Nu Wa
5,453
545
70
7
0
193,974
0
L
Awilix
4,762
476
51
5
0
230,011
0
W
Charybdis
6,215
622
60
6
0
199,767
0
L
Ishtar
4,438
444
44
4
0
197,016
0
W
Persephone
6,052
605
90
9
0
182,739
0
W
King Arthur
5,808
581
60
6
0
218,202
0
L
Tyr
5,863
586
73
7
0
187,509
3
L
Yemoja
4,906
491
14
1
0
172,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role