Player Matchup

Hel
Hel
Gold V
BigTingsOnly
Hel
Gold V
Level 115
God Stats
1W - 3L
1,417 SR
Queue Stats
132W - 147L
1,409 MMR
Solo
Ix Chel
Ix Chel
Gold III
EatMyCookies96
Ix Chel
Gold III
Level 149
God Stats
13W - 13L
1,431 SR
Queue Stats
191W - 212L
1,432 MMR
Solo
Vamana
Vamana
Bronze III
Viperguy5575
Vamana
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Cernunnos
Cernunnos
Silver I
mexican fear
Cernunnos
Silver I
Level 127
God Stats
17W - 22L
1,559 SR
Queue Stats
73W - 83L
1,418 MMR
Solo
Fenrir
Fenrir
Gold IV
waltonwolfgamin
Fenrir
Gold IV
Level 104
God Stats
8W - 8L
1,295 SR
Queue Stats
245W - 244L
1,412 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,440 SR
1,414 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,581 SR
1,428 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
AC Milan 257
Kumbhakarna
Bronze III
Level 107
God Stats
2W - 4L
1,564 SR
Queue Stats
8W - 14L
1,413 MMR
Solo
Mulan
Mulan
Gold IV
TravZilla843
Mulan
Gold IV
Level 159
God Stats
117W - 122L
1,567 SR
Queue Stats
183W - 197L
1,426 MMR
Solo
Serqet
Serqet
Gold III
WetterIsBetter
Serqet
Gold III
Level 185
God Stats
5W - 4L
1,776 SR
Queue Stats
543W - 554L
1,403 MMR
Solo
Chronos
Chronos
Gold II
Átlás
Chronos
Gold II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 114L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,364
488
3,724
5,478
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
6,216
565
3,480
5,650
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
10
0 / 2 / 0
5,778
525
3,889
9,415
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
mexican fear
Cernunnos
10
0 / 3 / 0
5,568
506
3,773
7,892
3,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,152
468
4,002
10,944
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bans
BakasuraAgniMartichorasHachimanMercury

VS

Bans
TyrSurtrHe BoJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 1
6,406
582
3,538
5,841
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
AC Milan 257
Kumbhakarna
8
0 / 0 / 4
5,528
503
2,533
8,633
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
6,906
628
8,372
9,742
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
7 / 0 / 2
7,126
648
6,032
7,115
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Átlás
Chronos
10
2 / 0 / 2
5,770
525
4,500
4,838
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
1
0.25
W
Kumbhakarna
AC Milan 257
Kumbhakarna
0
0
4
2
L
0
0
1
0.5
L
2
2
0
1
W
3
0
1
3.5
L
Vamana
0
2
0
0
W
7
0
2
8
L
Cernunnos
mexican fear
Cernunnos
0
3
0
0
L
0
5
0
0
W
Chronos
Átlás
Chronos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
24,975
39,379
Taken
36,169
17,016
Mitigated
19,138
11,600
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,538
226
0
750
5,841
1,996
0
3,158
2,683
47,267
0
W
Kumbhakarna
AC Milan 257
Kumbhakarna
2,533
554
0
2,382
8,633
5,946
0
3,159
5,474
15,938
0
L
3,724
358
1,894
2,155
5,478
3,002
0
2,844
2,634
20,537
0
L
3,480
189
50
665
5,650
2,004
0
2,697
2,953
44,332
0
W
8,372
1,138
0
5,995
9,742
7,185
0
0
9,133
0
50,982
L
Vamana
3,889
1,282
0
2,996
9,415
5,345
0
0
8,895
0
43,548
W
6,032
2,828
0
647
7,115
2,601
0
1,026
6,044
0
39,750
L
Cernunnos
mexican fear
Cernunnos
3,773
1,447
0
2,308
7,892
3,191
0
4,103
3,591
0
43,996
L
4,002
2,333
0
1,532
10,944
3,474
0
927
9,565
0
39,955
W
Chronos
Átlás
Chronos
4,500
1,549
0
2,006
4,838
1,410
0
575
4,263
36,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
31,736
311
Minions Killed
318
0
Camps Cleared
0
1,026,380
Distance Traveled
1,073,104
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,406
582
94
9
0
221,420
0
W
Kumbhakarna
5,528
503
18
2
0
211,315
2
L
Hel
5,364
488
28
3
0
194,059
0
L
Ix Chel
6,216
565
73
7
0
216,285
2
W
Mulan
6,906
628
87
8
0
225,000
5
L
Vamana
5,778
525
69
6
0
196,845
0
W
Serqet
7,126
648
61
6
0
257,950
0
L
Cernunnos
5,568
506
73
7
0
195,585
3
L
Fenrir
5,152
468
68
6
0
223,606
0
W
Chronos
5,770
525
58
5
0
157,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role