Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Baron Samedi365
Athena
Level 97
God Stats
10W - 8L
1,804 SR
Queue Stats
590W - 576L
1,363 Elo+
Solo
Ah Puch
Ah Puch
KungFuFerret620
Ah Puch
Level 137
God Stats
4W - 7L
1,181 SR
Queue Stats
49W - 47L
1,395 Elo+
Solo
Surtr
Surtr
LordSebasYT
Surtr
Level 17
God Stats
12W - 7L
1,456 SR
Queue Stats
17W - 21L
1,260 Elo+
Party 2
Bakasura
Bakasura
Spartano291592
Bakasura
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
321W - 291L
1,474 Elo+
Party 2
Team Averages
Level 92
1,488 SR
1,398 Elo+

VS

Team Averages
Level 85
1,422 SR
1,327 Elo+
Sol
Sol
FiggBucker
Sol
Level 87
God Stats
29W - 35L
1,450 SR
Queue Stats
647W - 680L
1,427 Elo+
Party 1
Ravana
Ravana
J2LIGHTNING
Ravana
Level 143
God Stats
1W - 2L
1,281 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Apollo
Apollo
MauiTheKiller
Apollo
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 156L
1,026 Elo+
Party 1
King Arthur
King Arthur
juanodeboss
King Arthur
Level 148
God Stats
10W - 17L
1,379 SR
Queue Stats
297W - 313L
1,439 Elo+
Solo
Cabrakan
Cabrakan
sharp_corporal5
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 139L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 0 / 2
7,385
739
7,856
7,731
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 1
5,191
519
3,212
8,750
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,766
577
1,621
6,502
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 2
4,741
474
2,798
7,315
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
10
3 / 2 / 2
6,100
610
4,711
7,802
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,373
637
5,941
5,894
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
7
0 / 1 / 2
5,025
503
1,290
3,968
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 3 / 0
4,865
487
2,660
7,519
2,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
juanodeboss
King Arthur
10
3 / 1 / 0
5,996
600
10,080
10,811
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
9
0 / 3 / 2
5,334
533
1,163
6,601
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
7
7
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
2
6
W
1
0
1
1.5
L
4
2
0
2
L
Ravana
0
1
2
1
W
1
3
0
0.33
W
0
2
2
0.5
L
0
3
0
0
W
Bakasura
3
2
2
2
L
King Arthur
juanodeboss
King Arthur
3
1
0
3
L
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
21,134
38,100
Taken
34,793
24,268
Mitigated
19,241
8,808
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,856
2,724
132
4,881
7,731
5,001
536
1,500
6,231
39,049
11,223
W
3,212
1,022
126
817
8,750
7,241
48
256
8,494
19,946
0
L
5,941
3,714
0
1,974
5,894
1,868
1,143
1,589
4,116
46,692
0
L
Ravana
1,290
180
0
309
3,968
1,308
0
352
3,536
0
23,554
W
1,621
348
0
587
6,502
2,204
50
3,503
2,999
26,943
0
W
2,798
1,134
0
640
7,315
6,519
123
0
7,315
278
15,049
L
2,660
1,561
0
1,175
7,519
2,479
416
4,490
3,004
0
24,731
W
Bakasura
4,711
3,328
53
1,572
7,802
3,303
0
1,845
5,957
0
25,449
L
King Arthur
juanodeboss
King Arthur
10,080
830
0
1,848
10,811
8,196
0
2,911
7,274
0
45,693
L
Cabrakan
1,163
64
0
947
6,601
5,390
0
2,923
3,582
13,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
27,593
224
Minions Killed
237
0
Camps Cleared
0
891,063
Distance Traveled
936,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,385
739
74
7
0
174,302
0
W
Athena
5,191
519
24
2
0
207,652
0
L
Sol
6,373
637
68
7
0
157,617
0
L
Ravana
5,025
503
41
4
0
201,533
0
W
Ah Puch
5,766
577
57
6
0
148,368
0
W
Surtr
4,741
474
16
2
0
159,703
1
L
Apollo
4,865
487
40
4
0
196,098
0
W
Bakasura
6,100
610
53
5
0
201,038
0
L
King Arthur
5,996
600
66
7
0
204,147
0
L
Cabrakan
5,334
533
22
2
0
177,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role