Player Matchup

Shiva
Shiva
Chishiya2
Shiva
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,461 Elo+
Party 2
Maui
Maui
Linkes_Twix69
Maui
Level 81
God Stats
2W - 4L
1,578 SR
Queue Stats
34W - 28L
1,516 Elo+
Party 2
He Bo
He Bo
Lost_Memories103
He Bo
Level 126
God Stats
3W - 3L
1,537 SR
Queue Stats
73W - 63L
1,522 Elo+
Party 2
Hachiman
Hachiman
Lyonerbomber__
Hachiman
Level 129
God Stats
2W - 0L
1,134 SR
Queue Stats
42W - 25L
1,569 Elo+
Party 2
Persephone
Persephone
XNickdu972X
Persephone
Level 148
God Stats
3W - 0L
1,705 SR
Queue Stats
35W - 35L
1,469 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,508 Elo+

VS

Team Averages
Level 119
1,572 SR
1,494 Elo+
Bakasura
Bakasura
Dornkirk
Bakasura
Level 143
God Stats
22W - 16L
1,724 SR
Queue Stats
191W - 176L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
Dragovala
Ne Zha
Level 153
God Stats
2W - 5L
1,291 SR
Queue Stats
659W - 604L
1,513 Elo+
Party 1
Achilles
Achilles
Jamie The Blend
Achilles
Level 129
God Stats
5W - 7L
1,672 SR
Queue Stats
219W - 200L
1,520 Elo+
Party 1
Chang'e
Chang'e
NeilMah
Chang'e
Level 48
God Stats
5W - 7L
1,651 SR
Queue Stats
24W - 26L
1,458 Elo+
Party 3
Ishtar
Ishtar
Xantus68
Ishtar
Level 124
God Stats
2W - 2L
1,522 SR
Queue Stats
247W - 233L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chishiya2
Shiva
11
1 / 2 / 2
6,468
539
5,267
9,647
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 4
6,133
511
2,266
10,282
5,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 3 / 4
7,572
631
10,171
8,389
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
11
1 / 0 / 3
6,571
548
6,702
4,669
1,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
XNickdu972X
Persephone
11
3 / 1 / 3
6,910
576
6,554
7,270
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dornkirk
Bakasura
13
4 / 1 / 1
7,357
613
5,140
9,170
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Dragovala
Ne Zha
8
0 / 5 / 4
5,116
426
3,295
13,890
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
11
2 / 3 / 1
6,398
533
5,003
9,321
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
NeilMah
Chang'e
12
2 / 2 / 1
6,627
552
9,591
8,354
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Xantus68
Ishtar
10
0 / 1 / 0
5,555
463
3,247
8,083
3,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
8
8
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
Chishiya2
Shiva
1
2
2
1
L
Bakasura
Dornkirk
Bakasura
4
1
1
4.5
L
Ne Zha
Dragovala
Ne Zha
0
5
4
0.4
L
Achilles
2
3
1
0.83
W
1
2
4
1.5
W
5
3
4
2.33
W
Hachiman
1
0
3
2.5
L
Chang'e
NeilMah
Chang'e
2
2
1
1.25
W
Persephone
XNickdu972X
Persephone
3
1
3
4.5
L
Ishtar
Xantus68
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
26,276
40,257
Taken
48,818
16,339
Mitigated
24,627
9,998
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Chishiya2
Shiva
5,267
772
0
1,224
9,647
4,392
798
812
8,735
0
42,119
L
Bakasura
Dornkirk
Bakasura
5,140
3,645
0
2,154
9,170
3,853
0
3,069
6,101
0
47,591
L
Ne Zha
Dragovala
Ne Zha
3,295
456
263
2,788
13,890
6,777
0
6,009
7,881
0
21,057
L
Achilles
5,003
1,020
0
2,282
9,321
7,130
0
2,155
7,166
828
37,153
W
2,266
299
1,268
2,767
10,282
5,844
0
4,452
5,576
22,197
0
W
10,171
304
0
2,547
8,389
2,342
0
496
7,290
59,048
0
W
Hachiman
6,702
4,615
0
1,814
4,669
1,612
640
0
4,349
0
47,408
L
Chang'e
NeilMah
Chang'e
9,591
828
160
2,393
8,354
3,359
0
5,277
3,077
47,704
0
W
Persephone
XNickdu972X
Persephone
6,554
133
0
378
7,270
2,149
0
3,606
3,393
38,213
0
L
Ishtar
Xantus68
Ishtar
3,247
1,285
0
2,169
8,083
3,508
0
2,481
5,602
0
41,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
31,053
345
Minions Killed
308
0
Camps Cleared
0
1,187,428
Distance Traveled
1,222,850
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,468
539
73
6
0
241,291
2
L
Bakasura
7,357
613
91
8
0
264,858
0
L
Ne Zha
5,116
426
12
1
0
258,661
2
L
Achilles
6,398
533
53
4
0
236,227
0
W
Maui
6,133
511
32
3
0
218,479
0
W
He Bo
7,572
631
100
8
0
259,495
0
W
Hachiman
6,571
548
72
6
0
219,679
0
L
Chang'e
6,627
552
87
7
0
236,202
2
W
Persephone
6,910
576
68
6
0
248,484
0
L
Ishtar
5,555
463
65
5
0
226,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role