Player Matchup

Guan Yu
Guan Yu
DeeVDeexSada
Guan Yu
Level 149
God Stats
2W - 3L
1,635 SR
Queue Stats
55W - 43L
1,603 Elo+
Party 1
Eset
Eset
Fearanoma
Eset
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,629 Elo+
Party 3
Charybdis
Charybdis
JrodRider
Charybdis
Level 159
God Stats
6W - 6L
1,746 SR
Queue Stats
102W - 99L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Kordegoth
Ne Zha
Level 188
God Stats
1W - 2L
1,774 SR
Queue Stats
53W - 36L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
NoboruTsuki
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 133
1,631 SR
1,577 Elo+

VS

Team Averages
Level 110
1,508 SR
1,490 Elo+
Heimdallr
Heimdallr
Hrogveer
Heimdallr
Level 48
God Stats
2W - 0L
1,860 SR
Queue Stats
4W - 1L
1,657 Elo+
Solo
Achilles
Achilles
LynXoo
Achilles
Level 139
God Stats
2W - 3L
1,466 SR
Queue Stats
70W - 59L
1,556 Elo+
Solo
Vamana
Vamana
MaceGrimdu
Vamana
Level 157
God Stats
15W - 10L
1,555 SR
Queue Stats
81W - 93L
1,484 Elo+
Party 2
Tyr
Tyr
Mechanos0
Tyr
Level 136
God Stats
1W - 1L
1,286 SR
Queue Stats
9W - 15L
1,364 Elo+
Party 2
Janus
Janus
THEWATCHER10
Janus
Level 69
God Stats
7W - 2L
1,372 SR
Queue Stats
90W - 93L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeeVDeexSada
Guan Yu
15
1 / 1 / 1
7,512
751
6,580
11,108
8,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
12
0 / 7 / 3
6,780
678
5,185
11,620
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
JrodRider
Charybdis
15
3 / 1 / 1
7,989
799
7,106
9,717
4,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
Kordegoth
Ne Zha
15
1 / 1 / 3
7,748
775
7,027
10,106
8,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
NoboruTsuki
Jing Wei
12
0 / 7 / 2
6,771
677
3,735
12,446
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hrogveer
Heimdallr
15
3 / 1 / 11
8,066
807
10,431
7,408
3,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
LynXoo
Achilles
15
8 / 0 / 6
8,434
843
13,106
13,306
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vamana
MaceGrimdu
Vamana
14
1 / 0 / 6
7,985
799
5,439
7,369
7,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 11
7,895
790
3,777
11,086
11,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 4
8,682
868
11,757
8,435
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
17
17
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DeeVDeexSada
Guan Yu
1
1
1
1.5
L
Eset
0
7
3
0.21
W
Heimdallr
Hrogveer
Heimdallr
3
1
11
8.5
L
Charybdis
JrodRider
Charybdis
3
1
1
3.5
L
Ne Zha
Kordegoth
Ne Zha
1
1
3
2.5
W
Achilles
LynXoo
Achilles
8
0
6
11
W
Vamana
MaceGrimdu
Vamana
1
0
6
4
W
3
2
11
4.25
L
Jing Wei
NoboruTsuki
Jing Wei
0
7
2
0.14
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
44,510
54,997
Taken
47,604
32,156
Mitigated
43,626
8,389
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DeeVDeexSada
Guan Yu
6,580
253
610
1,921
11,108
8,680
0
3,200
7,564
0
23,169
L
Eset
5,185
341
750
1,435
11,620
5,099
108
1,786
9,343
14,269
0
W
Heimdallr
Hrogveer
Heimdallr
10,431
5,318
0
1,750
7,408
3,142
1,699
1,038
6,370
0
29,288
L
Charybdis
JrodRider
Charybdis
7,106
4,864
0
1,591
9,717
4,291
2,348
476
8,977
0
28,912
L
Ne Zha
Kordegoth
Ne Zha
7,027
368
0
1,009
10,106
8,326
33
3,273
6,352
0
25,822
W
Achilles
LynXoo
Achilles
13,106
1,244
0
2,193
13,306
18,697
13
2,600
10,706
0
20,982
W
Vamana
MaceGrimdu
Vamana
5,439
1,960
0
2,093
7,369
7,900
844
613
6,756
0
25,444
W
3,777
308
0
2,345
11,086
11,107
168
895
10,191
42
19,381
L
Jing Wei
NoboruTsuki
Jing Wei
3,735
3,232
0
1,073
12,446
5,760
619
2,445
9,748
0
12,324
W
11,757
195
0
3,541
8,435
2,780
0
39
8,396
46,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
41,062
186
Minions Killed
226
0
Camps Cleared
0
1,049,150
Distance Traveled
1,148,230
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,512
751
39
4
0
272,504
0
L
Eset
6,780
678
26
3
0
185,255
0
W
Heimdallr
8,066
807
51
5
0
219,064
0
L
Charybdis
7,989
799
54
5
0
195,804
3
L
Ne Zha
7,748
775
44
4
0
215,727
0
W
Achilles
8,434
843
19
2
0
254,702
0
W
Vamana
7,985
799
39
4
0
230,502
4
W
Tyr
7,895
790
27
3
0
238,212
0
L
Jing Wei
6,771
677
23
2
0
179,860
0
W
Janus
8,682
868
90
9
0
205,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role