Player Matchup

Danzaburou
Danzaburou
Cristian85054
Danzaburou
Level 42
God Stats
3W - 5L
1,503 SR
Queue Stats
99W - 126L
1,381 Elo+
Solo
Tiamat
Tiamat
Drew4044
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,657 Elo+
Party 3
Ymir
Ymir
LilSixEbg
Ymir
Level 25
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Marty_mar_135
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 1
Hercules
Hercules
toast-that-is
Hercules
Level 29
God Stats
2W - 2L
1,238 SR
Queue Stats
45W - 64L
1,500 Elo+
Party 3
Team Averages
Level 37
1,486 SR
1,524 Elo+

VS

Team Averages
Level 60
1,590 SR
1,444 Elo+
Horus
Horus
JediBobo10
Horus
Level 49
God Stats
7W - 3L
1,812 SR
Queue Stats
190W - 200L
1,409 Elo+
Solo
Ah Puch
Ah Puch
dejavumuch
Ah Puch
Level 41
God Stats
29W - 30L
1,438 SR
Queue Stats
143W - 195L
1,321 Elo+
Solo
Pele
Pele
itjust_mari
Pele
Level 100
God Stats
24W - 23L
1,620 SR
Queue Stats
162W - 142L
1,501 Elo+
Party 2
Chang'e
Chang'e
lekenka
Chang'e
Level 62
God Stats
17W - 14L
1,579 SR
Queue Stats
135W - 134L
1,458 Elo+
Party 2
Chaac
Chaac
xKingBoshx
Chaac
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 31L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cristian85054
Danzaburou
10
0 / 0 / 1
5,287
529
3,217
7,431
2,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Drew4044
Tiamat
6
0 / 3 / 1
4,374
437
2,445
6,010
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 1 / 0
5,005
501
3,398
6,001
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
7
1 / 2 / 0
4,849
485
2,531
7,293
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
toast-that-is
Hercules
7
0 / 5 / 1
4,649
465
2,344
9,432
7,816
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 0 / 3
5,038
504
2,217
6,104
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
dejavumuch
Ah Puch
8
0 / 0 / 0
4,732
473
2,372
1,963
1,251
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 2
6,078
608
4,376
8,327
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
lekenka
Chang'e
10
3 / 1 / 0
5,375
538
4,429
5,893
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
6 / 1 / 1
6,407
641
6,683
7,312
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
11
11
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cristian85054
Danzaburou
0
0
1
0.5
L
Tiamat
Drew4044
Tiamat
0
3
1
0.17
W
Horus
0
0
3
1.5
L
Ymir
1
1
0
1
L
Arachne
1
2
0
0.5
W
Ah Puch
dejavumuch
Ah Puch
0
0
0
0
W
2
0
2
3
W
Chang'e
lekenka
Chang'e
3
1
0
3
L
Hercules
toast-that-is
Hercules
0
5
1
0.1
W
Chaac
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,935
Damage
20,077
36,167
Taken
29,599
17,537
Mitigated
15,006
8,670
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cristian85054
Danzaburou
3,217
1,355
0
3,853
7,431
2,432
75
1,553
5,878
0
39,258
L
Tiamat
Drew4044
Tiamat
2,445
411
0
551
6,010
2,534
0
2,742
3,268
20,907
0
W
Horus
2,217
1,275
1,034
2,865
6,104
3,355
0
1,168
4,936
0
10,652
L
Ymir
3,398
863
0
926
6,001
2,545
0
1,767
4,234
22,650
0
L
Arachne
2,531
1,606
102
1,579
7,293
2,210
0
739
6,554
0
24,012
W
Ah Puch
dejavumuch
Ah Puch
2,372
35
0
188
1,963
1,251
38
188
1,775
23,145
0
W
4,376
1,702
0
1,627
8,327
3,019
0
1,815
6,512
0
54,939
W
Chang'e
lekenka
Chang'e
4,429
448
160
2,044
5,893
1,960
0
2,672
3,221
34,107
0
L
Hercules
toast-that-is
Hercules
2,344
1,438
0
1,659
9,432
7,816
0
0
9,432
0
16,904
W
Chaac
6,683
2,230
0
1,255
7,312
5,421
496
0
7,312
0
38,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
27,630
211
Minions Killed
260
0
Camps Cleared
0
934,043
Distance Traveled
977,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,287
529
68
7
0
179,287
0
L
Tiamat
4,374
437
25
3
0
162,514
0
W
Horus
5,038
504
10
1
0
207,600
0
L
Ymir
5,005
501
52
5
0
200,319
0
L
Arachne
4,849
485
46
5
0
203,823
0
W
Ah Puch
4,732
473
42
4
0
151,892
0
W
Pele
6,078
608
99
10
0
235,479
1
W
Chang'e
5,375
538
61
6
0
174,931
1
L
Hercules
4,649
465
20
2
0
188,100
0
W
Chaac
6,407
641
48
5
0
207,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role