Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ArisuHikawa
Olorun
Level 159
God Stats
8W - 5L
1,692 SR
Queue Stats
152W - 171L
1,477 Elo+
Party 2
Ullr
Ullr
Quii69
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Loki
Loki
hurtxn
Loki
Level 158
God Stats
157W - 171L
1,503 SR
Queue Stats
249W - 320L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
stenchy
Jormungandr
Level 26
God Stats
1W - 1L
1,807 SR
Queue Stats
13W - 10L
1,680 Elo+
Party 2
Team Averages
Level 99
1,600 SR
1,515 Elo+

VS

Team Averages
Level 149
1,607 SR
1,604 Elo+
Gilgamesh
Gilgamesh
DeviousShadow95
Gilgamesh
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 155L
1,580 Elo+
Party 1
Zeus
Zeus
Directorscar
Zeus
Level 198
God Stats
11W - 8L
1,631 SR
Queue Stats
388W - 330L
1,668 Elo+
Solo
Ix Chel
Ix Chel
DovakiinV
Ix Chel
Level 136
God Stats
7W - 5L
1,528 SR
Queue Stats
432W - 368L
1,626 Elo+
Solo
Bakasura
Bakasura
GhostHunter099
Bakasura
Level 142
God Stats
12W - 2L
1,793 SR
Queue Stats
126W - 126L
1,551 Elo+
Party 1
Izanami
Izanami
ScrotumSlash
Izanami
Level 112
God Stats
6W - 6L
1,585 SR
Queue Stats
260W - 204L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 6 / 3
6,664
476
8,142
12,561
10,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
4 / 3 / 1
8,008
572
7,716
11,416
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Quii69
Ullr
12
0 / 3 / 2
6,780
484
3,687
14,284
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
hurtxn
Loki
14
7 / 2 / 2
8,568
612
8,988
14,058
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
stenchy
Jormungandr
9
0 / 3 / 2
6,195
443
5,855
13,840
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeviousShadow95
Gilgamesh
14
3 / 3 / 3
9,113
651
10,633
15,189
11,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 1
8,469
605
14,700
8,791
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
DovakiinV
Ix Chel
12
3 / 0 / 4
8,175
584
4,489
10,191
7,752
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
15
5 / 2 / 3
9,166
655
9,900
13,577
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ScrotumSlash
Izanami
13
2 / 4 / 2
8,319
594
10,224
10,776
4,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
17
17
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
6
3
0.25
L
Olorun
4
3
1
1.5
W
Gilgamesh
DeviousShadow95
Gilgamesh
3
3
3
1.5
W
4
2
1
2.25
W
Ix Chel
DovakiinV
Ix Chel
3
0
4
5
W
Bakasura
5
2
3
3.25
L
Ullr
Quii69
Ullr
0
3
2
0.33
W
Izanami
ScrotumSlash
Izanami
2
4
2
0.75
L
Loki
hurtxn
Loki
7
2
2
4
L
Jormungandr
stenchy
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,388
Damage
49,946
66,159
Taken
58,524
34,655
Mitigated
32,042
15,682
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,142
1,398
356
2,741
12,561
10,155
108
0
11,950
43,361
0
L
Olorun
7,716
3,172
70
3,191
11,416
4,158
76
1,283
9,619
66,483
0
W
Gilgamesh
DeviousShadow95
Gilgamesh
10,633
4,467
0
4,601
15,189
11,139
94
6,682
7,881
0
65,262
W
14,700
1,977
0
641
8,791
2,992
670
1,471
7,320
69,301
0
W
Ix Chel
DovakiinV
Ix Chel
4,489
903
1,566
3,916
10,191
7,752
38
4,230
5,961
23,452
0
W
Bakasura
9,900
6,901
0
3,867
13,577
5,601
603
2,862
10,643
0
66,978
L
Ullr
Quii69
Ullr
3,687
822
0
3,044
14,284
4,637
0
10,159
3,767
0
46,618
W
Izanami
ScrotumSlash
Izanami
10,224
6,077
0
3,294
10,776
4,558
794
6,078
4,698
0
74,380
L
Loki
hurtxn
Loki
8,988
3,304
0
4,638
14,058
5,117
392
1,118
12,294
0
60,410
L
Jormungandr
stenchy
Jormungandr
5,855
1,664
0
1,642
13,840
10,588
0
6,629
7,211
35,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
43,242
412
Minions Killed
485
0
Camps Cleared
0
1,414,733
Distance Traveled
1,442,728
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,664
476
69
5
0
248,758
1
L
Olorun
8,008
572
126
9
0
281,496
0
W
Gilgamesh
9,113
651
108
8
0
290,349
0
W
Zeus
8,469
605
117
8
0
276,263
0
W
Ix Chel
8,175
584
23
2
0
281,924
4
W
Bakasura
9,166
655
113
8
0
344,692
0
L
Ullr
6,780
484
88
6
0
288,127
1
W
Izanami
8,319
594
124
9
0
249,500
3
L
Loki
8,568
612
88
6
0
313,804
0
L
Jormungandr
6,195
443
41
3
0
282,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role