Player Matchup

Cerberus
Cerberus
BTFkR8008
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,312 Elo+
Party 1
Neith
Neith
HotRoD Sr
Neith
Level 40
God Stats
128W - 146L
1,469 SR
Queue Stats
129W - 154L
1,403 Elo+
Solo
Anubis
Anubis
JTEvans02
Anubis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,210 Elo+
Party 1
Mercury
Mercury
nothingelse666
Mercury
Level 142
God Stats
1W - 2L
1,242 SR
Queue Stats
55W - 61L
1,427 Elo+
Party 1
Bellona
Bellona
thewolfblack108
Bellona
Level 127
God Stats
1W - 2L
1,308 SR
Queue Stats
52W - 65L
1,373 Elo+
Solo
Team Averages
Level 100
1,404 SR
1,345 Elo+

VS

Team Averages
Level 67
1,504 SR
1,469 Elo+
Hachiman
Hachiman
 
Hachiman
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
JINXx 8K
Yu Huang
Level 80
God Stats
31W - 30L
1,501 SR
Queue Stats
35W - 39L
1,402 Elo+
Solo
Ganesha
Ganesha
TSG_obi
Ganesha
Level 56
God Stats
1W - 2L
1,179 SR
Queue Stats
156W - 145L
1,479 Elo+
Party 2
Skadi
Skadi
UnderratedKg
Skadi
Level 84
God Stats
9W - 6L
1,784 SR
Queue Stats
455W - 422L
1,474 Elo+
Solo
Arachne
Arachne
lizardjoexx
Arachne
Level 68
God Stats
10W - 7L
1,557 SR
Queue Stats
201W - 189L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BTFkR8008
Cerberus
11
1 / 6 / 7
6,839
489
5,658
12,863
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
HotRoD Sr
Neith
12
5 / 2 / 5
7,281
520
11,214
9,085
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
JTEvans02
Anubis
11
0 / 3 / 1
6,345
453
4,138
9,937
4,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 0
7,754
554
5,896
10,033
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 1
6,764
483
5,188
11,690
12,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 3 / 1
7,687
549
10,654
12,260
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
JINXx 8K
Yu Huang
14
2 / 1 / 2
8,276
591
6,964
5,218
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
TSG_obi
Ganesha
11
0 / 6 / 7
7,458
533
5,407
14,812
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 2
8,557
611
9,654
10,456
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
lizardjoexx
Arachne
12
5 / 2 / 1
7,434
531
5,705
7,672
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
10
Kills
12
13
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
3
1
1.5
L
Cerberus
BTFkR8008
Cerberus
1
6
7
0.75
L
Neith
HotRoD Sr
Neith
5
2
5
3.75
W
Yu Huang
JINXx 8K
Yu Huang
2
1
2
3
L
Anubis
JTEvans02
Anubis
0
3
1
0.17
W
Ganesha
TSG_obi
Ganesha
0
6
7
0.58
W
1
1
2
2
W
Arachne
lizardjoexx
Arachne
5
2
1
2.75
L
4
1
0
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,094
Damage
38,384
53,608
Taken
50,418
29,795
Mitigated
26,181
15,551
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,654
6,796
0
3,604
12,260
4,745
862
1,205
11,055
0
48,203
L
Cerberus
BTFkR8008
Cerberus
5,658
680
1,130
2,847
12,863
5,579
0
2,921
9,942
21,206
0
L
Neith
HotRoD Sr
Neith
11,214
4,528
0
3,002
9,085
3,358
96
2,203
6,882
0
53,847
W
Yu Huang
JINXx 8K
Yu Huang
6,964
526
0
335
5,218
1,697
1,409
2,664
2,554
68,923
0
L
Anubis
JTEvans02
Anubis
4,138
86
119
4,130
9,937
4,265
114
4,787
5,150
54,040
0
W
Ganesha
TSG_obi
Ganesha
5,407
732
240
3,508
14,812
12,679
63
2,727
12,085
29,725
0
W
9,654
4,735
0
1,881
10,456
3,846
316
548
9,908
0
67,763
W
Arachne
lizardjoexx
Arachne
5,705
4,319
0
1,185
7,672
3,214
1,820
2,652
5,020
0
32,954
L
5,896
3,258
0
1,381
10,033
3,948
0
2,460
7,573
0
64,658
L
5,188
1,709
0
2,942
11,690
12,645
300
0
11,690
1,135
51,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
39,412
409
Minions Killed
359
0
Camps Cleared
0
1,279,864
Distance Traveled
1,293,934
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,687
549
85
6
0
253,949
0
L
Cerberus
6,839
489
48
3
0
264,117
0
L
Neith
7,281
520
79
6
0
232,428
0
W
Yu Huang
8,276
591
127
9
0
264,381
0
L
Anubis
6,345
453
92
7
0
219,889
0
W
Ganesha
7,458
533
5
0
0
236,726
3
W
Skadi
8,557
611
104
7
0
237,895
2
W
Arachne
7,434
531
38
3
0
300,983
0
L
Mercury
7,754
554
108
8
0
298,236
0
L
Bellona
6,764
483
82
6
0
265,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role