Player Matchup

Heimdallr
Heimdallr
Agent Cringe
Heimdallr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Irondefman44
Surtr
Level 21
God Stats
2W - 2L
1,319 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 1
Bakasura
Bakasura
Large Cabal
Bakasura
Level 66
God Stats
1W - 0L
1,552 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
OpT1MU5 Pr1Me x
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
PancakeWithGrid
Anubis
Level 23
God Stats
1W - 3L
1,240 SR
Queue Stats
2W - 3L
1,241 Elo+
Party 1
Team Averages
Level 27
1,422 SR
1,373 Elo+

VS

Team Averages
Level 94
1,462 SR
1,465 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Amadoiscool
Camazotz
Level 77
God Stats
2W - 3L
1,476 SR
Queue Stats
184W - 198L
1,459 Elo+
Solo
Rama
Rama
CyanRapture
Rama
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 118L
1,458 Elo+
Party 2
Neith
Neith
MrTheDude
Neith
Level 129
God Stats
0W - 1L
1,379 SR
Queue Stats
37W - 29L
1,465 Elo+
Solo
Hercules
Hercules
RimGreaser
Hercules
Level 106
God Stats
24W - 28L
1,454 SR
Queue Stats
591W - 548L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agent Cringe
Heimdallr
10
1 / 3 / 2
6,392
492
7,963
9,329
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 3 / 0
8,525
656
8,488
9,116
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Large Cabal
Bakasura
10
3 / 1 / 2
6,708
516
6,918
7,402
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
5,273
406
1,978
9,262
4,636
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 1
7,844
603
5,524
5,432
2,362
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 2 / 4
6,752
519
6,767
10,686
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Amadoiscool
Camazotz
12
3 / 4 / 0
6,873
529
3,856
13,979
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 3
6,392
492
9,622
6,614
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
MrTheDude
Neith
8
2 / 5 / 0
5,358
412
1,851
9,219
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
RimGreaser
Hercules
7
1 / 3 / 2
5,349
411
1,933
5,405
2,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
15
Kills
13
13
Deaths
15
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
2
4
2.5
W
Heimdallr
Agent Cringe
Heimdallr
1
3
2
0.67
L
Camazotz
Amadoiscool
Camazotz
3
4
0
0.75
L
4
1
3
5.5
W
7
3
0
2.33
W
Bakasura
Large Cabal
Bakasura
3
1
2
4
L
Neith
MrTheDude
Neith
2
5
0
0.4
W
0
3
0
0
W
4
3
1
1.5
L
Hercules
RimGreaser
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,871
Damage
24,029
40,541
Taken
45,903
20,906
Mitigated
22,467
8,162
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,767
2,433
299
2,495
10,686
10,393
0
1,052
9,075
24,488
0
W
Heimdallr
Agent Cringe
Heimdallr
7,963
3,633
0
831
9,329
3,867
312
3,148
6,181
0
35,923
L
Camazotz
Amadoiscool
Camazotz
3,856
1,385
0
4,592
13,979
4,398
0
3,355
10,080
0
47,237
L
9,622
8,513
0
1,887
6,614
2,525
899
716
5,854
0
37,155
W
8,488
4,519
0
2,171
9,116
5,166
3,196
80
9,036
1,073
52,210
W
Bakasura
Large Cabal
Bakasura
6,918
4,873
29
3,770
7,402
4,875
0
1,078
6,324
0
19,796
L
Neith
MrTheDude
Neith
1,851
889
0
165
9,219
2,528
0
2,484
6,139
0
12,415
W
1,978
496
0
865
9,262
4,636
150
2,461
6,801
10,412
0
W
5,524
616
0
496
5,432
2,362
1,148
0
5,432
48,953
0
L
Hercules
RimGreaser
Hercules
1,933
958
0
1,719
5,405
2,623
0
121
4,766
0
16,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
30,724
276
Minions Killed
195
0
Camps Cleared
0
1,197,219
Distance Traveled
1,161,327
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,752
519
28
2
0
328,024
1
W
Heimdallr
6,392
492
40
3
0
218,426
0
L
Camazotz
6,873
529
75
6
0
249,455
2
L
Rama
6,392
492
45
3
0
217,889
0
W
Surtr
8,525
656
83
6
0
276,970
0
W
Bakasura
6,708
516
49
4
0
290,643
0
L
Neith
5,358
412
20
2
0
246,823
0
W
Cthulhu
5,273
406
13
1
0
194,619
0
W
Anubis
7,844
603
91
7
0
216,561
0
L
Hercules
5,349
411
27
2
0
119,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role