Player Matchup

Cerberus
Cerberus
Bugz7935
Cerberus
Level 142
God Stats
2W - 3L
1,471 SR
Queue Stats
348W - 350L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Harth
Heimdallr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,525 Elo+
Party 1
Rama
Rama
Shouldersman
Rama
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,474 Elo+
Party 1
Geb
Geb
Suirax
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,530 Elo+
Party 1
Vamana
Vamana
Tbrokofsky
Vamana
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,529 Elo+
Party 1
Team Averages
Level 108
1,494 SR
1,506 Elo+

VS

Team Averages
Level 126
1,603 SR
1,506 Elo+
Tyr
Tyr
Jarquez1864
Tyr
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 137L
1,589 Elo+
Solo
Artemis
Artemis
Kurokoken
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,507 Elo+
Solo
Vulcan
Vulcan
ZonaCat833
Vulcan
Level 176
God Stats
16W - 7L
1,958 SR
Queue Stats
1,166W - 1,193L
1,516 Elo+
Solo
Jormungandr
Jormungandr
ceddZz
Jormungandr
Level 96
God Stats
4W - 9L
1,298 SR
Queue Stats
424W - 407L
1,491 Elo+
Solo
Mulan
Mulan
joseppp18
Mulan
Level 129
God Stats
2W - 0L
1,757 SR
Queue Stats
121W - 131L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bugz7935
Cerberus
15
3 / 2 / 9
8,896
809
7,418
16,892
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Harth
Heimdallr
15
2 / 4 / 9
8,602
782
11,532
12,229
6,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 7
8,042
731
7,393
8,885
4,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Suirax
Geb
13
2 / 4 / 9
7,485
680
5,855
13,173
14,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
Tbrokofsky
Vamana
13
4 / 5 / 3
8,121
738
15,769
15,470
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
9,310
846
11,045
15,970
20,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Kurokoken
Artemis
15
3 / 3 / 9
8,955
814
13,369
9,005
4,520
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
ZonaCat833
Vulcan
16
4 / 3 / 11
9,752
887
13,848
9,066
4,919
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ceddZz
Jormungandr
17
1 / 1 / 13
9,228
839
16,403
12,441
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
joseppp18
Mulan
15
5 / 5 / 6
9,311
846
5,398
13,508
7,645
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
65
13
Kills
18
18
Deaths
14
37
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bugz7935
Cerberus
3
2
9
3.75
L
Heimdallr
Harth
Heimdallr
2
4
9
1.63
W
5
2
8
4.5
W
Artemis
Kurokoken
Artemis
3
3
9
2.5
L
2
3
7
1.83
L
Geb
Suirax
Geb
2
4
9
1.63
L
Vamana
Tbrokofsky
Vamana
4
5
3
1.1
W
Vulcan
ZonaCat833
Vulcan
4
3
11
3.17
W
Jormungandr
ceddZz
Jormungandr
1
1
13
7.5
W
Mulan
joseppp18
Mulan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,967
Damage
60,063
66,649
Taken
59,990
57,504
Mitigated
51,310
16,724
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bugz7935
Cerberus
7,418
84
889
5,552
16,892
17,640
0
5,457
10,955
23,373
0
L
Heimdallr
Harth
Heimdallr
11,532
5,528
824
2,844
12,229
6,886
0
5,785
5,861
0
26,764
W
11,045
753
1,158
3,836
15,970
20,835
167
3,577
12,099
354
15,371
W
Artemis
Kurokoken
Artemis
13,369
5,686
2,019
906
9,005
4,520
4,280
1,708
7,056
0
17,961
L
7,393
5,728
0
1,479
8,885
4,355
0
4,369
4,330
0
17,053
L
Geb
Suirax
Geb
5,855
607
614
1,030
13,173
14,531
0
5,006
7,930
8,729
0
L
Vamana
Tbrokofsky
Vamana
15,769
10,508
1,380
2,112
15,470
14,092
76
6,276
8,708
0
23,421
W
Vulcan
ZonaCat833
Vulcan
13,848
6,069
1,710
1,193
9,066
4,919
1,316
1,953
6,893
37,513
0
W
Jormungandr
ceddZz
Jormungandr
16,403
1,909
1,791
2,278
12,441
13,391
401
3,161
9,152
30,365
1,620
W
Mulan
joseppp18
Mulan
5,398
1,289
1,269
686
13,508
7,645
1,222
2,874
10,503
0
9,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
46,556
142
Minions Killed
125
0
Camps Cleared
0
970,498
Distance Traveled
1,094,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,896
809
60
5
0
212,874
0
L
Heimdallr
8,602
782
42
4
0
199,449
0
W
Tyr
9,310
846
8
1
0
256,759
0
W
Artemis
8,955
814
19
2
0
187,092
0
L
Rama
8,042
731
27
2
0
172,804
0
L
Geb
7,485
680
3
0
0
184,005
0
L
Vamana
8,121
738
10
1
0
201,366
0
W
Vulcan
9,752
887
44
4
0
219,010
0
W
Jormungandr
9,228
839
43
4
0
228,320
0
W
Mulan
9,311
846
11
1
0
202,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role