Player Matchup

Ix Chel
Ix Chel
Express X11
Ix Chel
Level 146
God Stats
5W - 3L
1,127 SR
Queue Stats
150W - 191L
1,449 Elo+
Solo
Charybdis
Charybdis
SinOfSloth45
Charybdis
Level 129
God Stats
0W - 1L
1,570 SR
Queue Stats
2W - 2L
1,721 Elo+
Solo
Nox
Nox
aDelicious1
Nox
Level 47
God Stats
17W - 13L
1,689 SR
Queue Stats
21W - 18L
1,588 Elo+
Solo
Tyr
Tyr
tryt666
Tyr
Level 143
God Stats
23W - 22L
1,559 SR
Queue Stats
220W - 239L
1,550 Elo+
Party 2
Atlas
Atlas
wax509dabber
Atlas
Level 82
God Stats
36W - 21L
1,619 SR
Queue Stats
171W - 174L
1,532 Elo+
Party 2
Team Averages
Level 109
1,513 SR
1,568 Elo+

VS

Team Averages
Level 84
1,477 SR
1,370 Elo+
Tiamat
Tiamat
CAFEkatArt
Tiamat
Level 156
God Stats
17W - 17L
1,631 SR
Queue Stats
80W - 87L
1,522 Elo+
Party 1
Izanami
Izanami
Doopytunes
Izanami
Level 65
God Stats
9W - 16L
1,292 SR
Queue Stats
10W - 30L
1,279 Elo+
Party 1
Ares
Ares
MIDA147
Ares
Level 23
God Stats
7W - 4L
1,513 SR
Queue Stats
20W - 40L
1,303 Elo+
Party 1
Chang'e
Chang'e
TheGofan
Chang'e
Level 140
God Stats
5W - 2L
1,836 SR
Queue Stats
90W - 112L
1,418 Elo+
Party 1
Neith
Neith
Wimpybeast187
Neith
Level 35
God Stats
1W - 5L
1,114 SR
Queue Stats
15W - 31L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Express X11
Ix Chel
14
0 / 4 / 3
8,549
950
9,531
10,902
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SinOfSloth45
Charybdis
15
0 / 1 / 3
9,844
1,094
8,882
10,063
3,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 0 / 0
10,190
1,132
4,768
5,388
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
14
0 / 1 / 1
8,711
968
406
3,545
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 1 / 2
8,305
923
2,183
3,122
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CAFEkatArt
Tiamat
15
0 / 1 / 6
9,317
1,035
8,899
2,845
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Doopytunes
Izanami
15
0 / 1 / 6
9,291
1,032
1,995
2,667
1,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
MIDA147
Ares
15
2 / 0 / 3
10,912
1,212
5,234
6,765
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
TheGofan
Chang'e
15
3 / 1 / 4
9,569
1,063
9,976
9,441
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 3
9,747
1,083
4,556
7,111
2,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
3
Kills
7
7
Deaths
3
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CAFEkatArt
Tiamat
0
1
6
3
W
Izanami
Doopytunes
Izanami
0
1
6
3
L
Ix Chel
Express X11
Ix Chel
0
4
3
0.38
W
Ares
MIDA147
Ares
2
0
3
3.5
L
Charybdis
SinOfSloth45
Charybdis
0
1
3
1.5
W
Chang'e
TheGofan
Chang'e
3
1
4
5
W
2
0
3
3.5
L
3
0
0
3
L
Tyr
0
1
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
30,660
33,020
Taken
28,829
15,863
Mitigated
18,166
2,164
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CAFEkatArt
Tiamat
8,899
303
0
556
2,845
1,656
0
1,501
1,264
35,943
0
W
Izanami
Doopytunes
Izanami
1,995
1,018
0
607
2,667
1,167
0
1,452
1,165
0
25,871
L
Ix Chel
Express X11
Ix Chel
9,531
1,208
50
57
10,902
4,311
0
8,480
2,422
17,068
0
W
Ares
MIDA147
Ares
5,234
502
0
1,474
6,765
8,609
0
3,107
3,644
10,177
0
L
Charybdis
SinOfSloth45
Charybdis
8,882
4,652
0
1,967
10,063
3,969
0
8,017
2,046
0
48,065
W
Chang'e
TheGofan
Chang'e
9,976
1,163
1,282
2,481
9,441
3,798
0
5,399
3,958
23,715
0
W
4,556
1,834
0
965
7,111
2,936
0
4,731
2,316
0
20,787
L
4,768
120
0
0
5,388
2,516
0
3,543
1,845
28,765
0
L
Tyr
406
58
0
90
3,545
3,294
0
1,862
1,683
0
5,102
L
2,183
804
0
0
3,122
1,773
0
2,207
915
3,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
48,836
197
Minions Killed
201
5
Camps Cleared
13
748,849
Distance Traveled
1,004,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,317
1,035
74
8
7
199,590
0
W
Izanami
9,291
1,032
61
7
3
187,727
0
L
Ix Chel
8,549
950
14
2
0
112,838
0
W
Ares
10,912
1,212
11
1
0
209,162
0
L
Charybdis
9,844
1,094
101
11
3
190,735
0
W
Chang'e
9,569
1,063
32
4
1
214,976
0
W
Neith
9,747
1,083
23
3
2
192,992
0
L
Nox
10,190
1,132
68
8
0
217,676
0
L
Tyr
8,711
968
11
1
2
172,193
0
L
Atlas
8,305
923
3
0
0
55,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role