Player Matchup

Shiva
Shiva
FRY2
Shiva
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
notengocuenta
Danzaburou
Level 23
God Stats
2W - 5L
1,313 SR
Queue Stats
16W - 27L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
yinelsax3
Jing Wei
Level 4
God Stats
1W - 2L
1,508 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 1
Team Averages
Level 21
1,440 SR
1,346 Elo+

VS

Team Averages
Level 83
1,500 SR
1,560 Elo+
Artemis
Artemis
 
Artemis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
MarioParty
Mercury
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,586 Elo+
Party 2
He Bo
He Bo
buttmuncher53
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FRY2
Shiva
11
3 / 5 / 1
8,778
798
4,193
14,852
14,561
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
notengocuenta
Danzaburou
10
2 / 6 / 3
8,517
774
6,007
9,873
3,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
yinelsax3
Jing Wei
10
1 / 9 / 2
7,654
696
4,650
12,809
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 3 / 11
9,679
880
10,168
7,152
2,985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MarioParty
Mercury
12
3 / 1 / 12
9,135
830
6,964
6,945
2,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
11 / 2 / 7
10,911
992
15,831
7,831
2,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
20
20
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
11
3.83
L
Shiva
FRY2
Shiva
3
5
1
0.7
W
Mercury
MarioParty
Mercury
3
1
12
9
W
11
2
7
7.25
L
Danzaburou
notengocuenta
Danzaburou
2
6
3
0.58
L
Jing Wei
yinelsax3
Jing Wei
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,850
Damage
32,963
37,534
Taken
21,928
21,925
Mitigated
8,416
2,591
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,168
6,466
0
1,011
7,152
2,985
561
0
7,152
0
33,041
L
Shiva
FRY2
Shiva
4,193
194
440
1,185
14,852
14,561
0
6,480
8,372
0
12,769
W
Mercury
MarioParty
Mercury
6,964
2,597
0
730
6,945
2,627
0
309
6,636
0
31,154
W
15,831
1,254
0
638
7,831
2,804
380
80
7,751
45,991
0
L
Danzaburou
notengocuenta
Danzaburou
6,007
3,184
0
825
9,873
3,188
0
3,405
6,468
0
19,600
L
Jing Wei
yinelsax3
Jing Wei
4,650
2,977
0
141
12,809
4,176
0
5,946
6,863
0
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
29,725
44
Minions Killed
158
0
Camps Cleared
0
499,093
Distance Traveled
636,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,679
880
51
5
0
178,541
0
L
Shiva
8,778
798
10
1
0
195,354
0
W
Mercury
9,135
830
42
4
0
242,050
0
W
He Bo
10,911
992
65
6
0
216,339
0
L
Danzaburou
8,517
774
21
2
0
120,021
0
L
Jing Wei
7,654
696
13
1
0
183,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role