Player Matchup

Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver V
DeadSaw95
Janus
Silver V
Level 95
God Stats
1W - 2L
1,309 SR
Queue Stats
19W - 29L
1,192 MMR
Party 1
Susano
Susano
Silver I
LifestealeRR
Susano
Silver I
Level 174
God Stats
30W - 24L
1,523 SR
Queue Stats
572W - 567L
1,145 MMR
Solo
Surtr
Surtr
Silver I
adventure_boy12
Surtr
Silver I
Level 159
God Stats
21W - 16L
1,467 SR
Queue Stats
458W - 481L
1,161 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,460 SR
1,300 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,566 SR
1,247 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Milo_D-Ace8
Danzaburou
Silver II
Level 103
God Stats
17W - 19L
1,520 SR
Queue Stats
288W - 300L
1,152 MMR
Solo
Hera
Hera
Gold V
fistikos
Hera
Gold V
Level 180
God Stats
6W - 3L
1,636 SR
Queue Stats
273W - 286L
1,262 MMR
Solo
Poseidon
Poseidon
Silver I
jopsski
Poseidon
Silver I
Level 68
God Stats
12W - 11L
1,459 SR
Queue Stats
169W - 183L
1,135 MMR
Solo
Thor
Thor
Silver I
pbody4000
Thor
Silver I
Level 69
God Stats
9W - 10L
1,718 SR
Queue Stats
209W - 221L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 4 / 2
5,749
479
6,465
10,230
3,596
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
 
Kuzenbo
9
1 / 2 / 2
5,662
472
3,247
10,342
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
DeadSaw95
Janus
12
2 / 1 / 1
6,572
548
4,194
6,232
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
3 / 3 / 2
6,634
553
5,015
11,669
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,280
523
2,132
9,798
8,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SerqetHadesAo KuangAnubis

VS

Bans
MartichorasBakasuraHeimdallrHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 9
7,176
598
4,063
6,180
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Milo_D-Ace8
Danzaburou
11
3 / 3 / 1
6,939
578
7,549
9,271
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
12
1 / 1 / 1
7,252
604
5,714
6,300
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
jopsski
Poseidon
12
3 / 2 / 2
7,450
621
6,817
5,685
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
5 / 1 / 2
7,530
628
7,948
9,623
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
12
12
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
2
0.5
L
Kuzenbo
 
Kuzenbo
1
2
2
1
W
Ganesha
 
Ganesha
0
1
9
4.5
L
Janus
DeadSaw95
Janus
2
1
1
2.5
L
Susano
3
3
2
1.33
W
Danzaburou
Milo_D-Ace8
Danzaburou
3
3
1
1.17
L
1
2
0
0.5
W
Hera
1
1
1
1.5
W
Poseidon
jopsski
Poseidon
3
2
2
2
W
Thor
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
32,091
48,271
Taken
37,059
28,418
Mitigated
19,211
13,557
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,465
3,328
257
3,458
10,230
3,596
0
2,905
7,325
0
41,637
L
Kuzenbo
 
Kuzenbo
3,247
1,369
0
3,683
10,342
9,820
0
2,632
7,710
10,626
0
W
Ganesha
 
Ganesha
4,063
850
0
1,332
6,180
4,420
0
1,520
4,660
24,237
0
L
Janus
DeadSaw95
Janus
4,194
59
0
1,579
6,232
2,407
0
1,752
4,480
52,733
0
L
Susano
5,015
522
0
800
11,669
4,586
0
3,882
7,787
0
43,130
W
Danzaburou
Milo_D-Ace8
Danzaburou
7,549
4,207
0
3,124
9,271
3,843
201
1,609
7,662
0
55,408
L
2,132
1,017
0
3,780
9,798
8,009
0
5,423
4,375
638
42,392
W
Hera
5,714
2,888
0
931
6,300
4,902
0
123
6,177
53,125
0
W
Poseidon
jopsski
Poseidon
6,817
935
0
1,170
5,685
2,187
354
2,561
3,124
55,181
0
W
Thor
7,948
2,129
0
1,024
9,623
3,859
519
1,751
7,872
0
50,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
36,347
322
Minions Killed
402
0
Camps Cleared
0
1,231,815
Distance Traveled
1,202,557
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,749
479
70
6
0
221,791
0
L
Kuzenbo
5,662
472
16
1
0
239,103
0
W
Ganesha
7,176
598
7
1
0
258,000
2
L
Janus
6,572
548
96
8
0
245,845
2
L
Susano
6,634
553
70
6
0
272,126
1
W
Danzaburou
6,939
578
103
9
0
211,461
0
L
Surtr
6,280
523
70
6
0
252,950
5
W
Hera
7,252
604
100
8
0
208,378
4
W
Poseidon
7,450
621
120
10
0
259,393
3
W
Thor
7,530
628
72
6
0
265,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role