Player Matchup

Bakasura
Bakasura
Fratto
Bakasura
Level 118
God Stats
3W - 2L
1,298 SR
Queue Stats
30W - 33L
1,455 Elo+
Party 2
Horus
Horus
TTV_ZakGamingX
Horus
Level 109
God Stats
4W - 0L
1,759 SR
Queue Stats
221W - 244L
1,552 Elo+
Solo
Janus
Janus
Tomas886
Janus
Level 97
God Stats
6W - 3L
1,652 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 2
Sobek
Sobek
iTrackk
Sobek
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,456 Elo+
Party 2
Izanami
Izanami
moonnick
Izanami
Level 129
God Stats
2W - 2L
1,429 SR
Queue Stats
171W - 167L
1,534 Elo+
Solo
Team Averages
Level 94
1,527 SR
1,479 Elo+

VS

Team Averages
Level 133
1,435 SR
1,456 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Balallaika
Cliodhna
Level 158
God Stats
0W - 3L
1,403 SR
Queue Stats
25W - 43L
1,364 Elo+
Solo
Izanami
Izanami
TILTADO19
Izanami
Level 87
God Stats
75W - 70L
1,513 SR
Queue Stats
535W - 583L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
brenon-geraldo
Baron Samedi
Level 92
God Stats
10W - 17L
1,260 SR
Queue Stats
537W - 547L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fratto
Bakasura
14
3 / 5 / 8
8,163
544
11,271
18,218
7,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 0
8,484
566
8,594
14,327
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Tomas886
Janus
13
6 / 5 / 5
8,288
553
6,958
11,829
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
iTrackk
Sobek
11
2 / 1 / 5
7,307
487
4,851
9,422
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
moonnick
Izanami
13
1 / 8 / 6
7,644
510
10,820
15,279
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 0
10,230
682
13,143
12,214
5,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
11
1 / 2 / 8
7,416
494
8,215
14,938
15,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Balallaika
Cliodhna
13
7 / 5 / 2
8,381
559
9,941
13,992
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TILTADO19
Izanami
13
5 / 3 / 4
8,579
572
9,002
10,204
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
brenon-geraldo
Baron Samedi
15
5 / 4 / 3
8,882
592
8,802
11,318
4,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
15
Kills
24
24
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
2
0
3
L
Bacchus
 
Bacchus
1
2
8
2.5
L
Cliodhna
Balallaika
Cliodhna
7
5
2
1.6
W
Bakasura
Fratto
Bakasura
3
5
8
1.4
L
Izanami
TILTADO19
Izanami
5
3
4
2.33
W
3
5
0
0.6
W
Janus
Tomas886
Janus
6
5
5
1.7
L
Baron Samedi
brenon-geraldo
Baron Samedi
5
4
3
1.63
W
Sobek
iTrackk
Sobek
2
1
5
4.5
W
Izanami
moonnick
Izanami
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
49,103
69,075
Taken
62,666
35,054
Mitigated
33,973
14,490
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,143
697
0
6,763
12,214
5,255
1,400
1,015
10,481
90,828
0
L
Bacchus
 
Bacchus
8,215
1,300
0
3,040
14,938
15,055
0
2,860
11,375
20,394
0
L
Cliodhna
Balallaika
Cliodhna
9,941
1,323
0
3,282
13,992
4,852
0
2,321
10,856
0
45,101
W
Bakasura
Fratto
Bakasura
11,271
7,029
0
4,317
18,218
7,035
124
6,053
12,165
0
59,219
L
Izanami
TILTADO19
Izanami
9,002
6,420
0
1,951
10,204
3,970
0
783
9,301
0
63,318
W
8,594
3,381
330
2,206
14,327
7,978
203
9,042
5,285
0
54,499
W
Janus
Tomas886
Janus
6,958
344
0
2,274
11,829
4,627
781
7,162
4,667
52,019
0
L
Baron Samedi
brenon-geraldo
Baron Samedi
8,802
267
239
3,193
11,318
4,841
649
4,830
5,802
67,252
0
W
Sobek
iTrackk
Sobek
4,851
752
0
2,601
9,422
9,599
0
2,551
6,871
12,597
0
W
Izanami
moonnick
Izanami
10,820
7,760
0
2,762
15,279
5,815
0
5,352
9,927
0
68,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
43,488
369
Minions Killed
470
0
Camps Cleared
0
1,503,945
Distance Traveled
1,378,509
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,230
682
159
11
0
236,670
5
L
Bacchus
7,416
494
16
1
0
301,904
2
L
Cliodhna
8,381
559
67
4
0
315,397
0
W
Bakasura
8,163
544
92
6
0
349,898
0
L
Izanami
8,579
572
122
8
0
277,341
0
W
Horus
8,484
566
87
6
0
293,548
4
W
Janus
8,288
553
83
6
0
307,240
3
L
Baron Samedi
8,882
592
106
7
0
247,197
0
W
Sobek
7,307
487
8
1
0
302,451
5
W
Izanami
7,644
510
99
7
0
250,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role